- Updated 14.12.2023
- Thanks to coten for finding these bugs:
- - Fixed the Hotel door switch.
- - Removed extra top right rubber.
- - added blue rubbers at the ramp sides.
- - added missing rubber under the hotel
- - made visible some of the rubbers on the top lanes that were hidden.
- - enlarged the exit shooter lane trigger, so it detects fast balls too.
- - enlarged the ELVIS droptargets.
- - fixed the height of the top ramp.
- - gave Elvis some vitamins so he dances with a little more enthusiasm :)
-
- 4.3.1 Updated 06.12.2023
- - Added missing switch at the plunger lane exit. Thanks coten for finding it :)
-
- 4.3 Updated 1.11.2023
- - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
- - Updated LUT images, 10 shades and 10 warmer shades.
- - Updated to my latest set of mechanical sounds.
- - Fixed a little the flashers.
-
- 4.0.0 Updated 26.9.2022
- - Updated to my VPX7 physics
- - cleaned up and deleted unused graphics & reduced the size of the table
- - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
- - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
- - Changed the Environment image to enhance a little the object shadows.
- - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
- - Made the light inserts warmer.
-
- 3.0.2 Updated 22.10.2021
- - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
-
- 3.1.0 Updated 03.05.2021
- - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
-
- 3.0 Updated 31.10.2020
- Updated script, physics & graphics:
- - added the arcade physics 3.0
- - enhanced the images if they were not already 4k (or close enough :) ).
- - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
- - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
- - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
- - added sideblades
- - some extra collision sounds.
-
- 1.1.0
- - new backdrop by batch
- - new environment light
- - new materials
- - new and less cpu demanding fading for the flashers
- - new sounds and adjusted sound commands to support surround systems.
- - adjusted the flippers
-
- 1.0.3 Updated 25.02.2018
- -Added the kicker image to the playfield
- -Fixed the Elvis movements, so the arms move as they should.
- 1.0.2 Update 16.11.2017
- - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
- 1.0.1 Updated 14.07.2017
- - fixed the Hound Dog target not registering hits.
- 1.0.0 released 13.07.2017
|
- Updated 14.12.2023
- Thanks to coten for finding these bugs:
- - Fixed the Hotel door switch.
- - Removed extra top right rubber.
- - added blue rubbers at the ramp sides.
- - added missing rubber under the hotel
- - made visible some of the rubbers on the top lanes that were hidden.
- - enlarged the exit shooter lane trigger, so it detects fast balls too.
- - enlarged the ELVIS droptargets.
- - fixed the height of the top ramp.
- - gave Elvis some vitamins so he dances with a little more enthusiasm :)
-
- 4.3.1 Updated 06.12.2023
- - Added missing switch at the plunger lane exit. Thanks coten for finding it :)
-
- 4.3 Updated 1.11.2023
- - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
- - Updated LUT images, 10 shades and 10 warmer shades.
- - Updated to my latest set of mechanical sounds.
- - Fixed a little the flashers.
-
- 4.0.0 Updated 26.9.2022
- - Updated to my VPX7 physics
- - cleaned up and deleted unused graphics & reduced the size of the table
- - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
- - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
- - Changed the Environment image to enhance a little the object shadows.
- - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
- - Made the light inserts warmer.
-
- 3.0.2 Updated 22.10.2021
- - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
-
- 3.1.0 Updated 03.05.2021
- - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
-
- 3.0 Updated 31.10.2020
- Updated script, physics & graphics:
- - added the arcade physics 3.0
- - enhanced the images if they were not already 4k (or close enough :) ).
- - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
- - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
- - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
- - added sideblades
- - some extra collision sounds.
-
- 1.1.0
- - new backdrop by batch
- - new environment light
- - new materials
- - new and less cpu demanding fading for the flashers
- - new sounds and adjusted sound commands to support surround systems.
- - adjusted the flippers
-
- 1.0.3 Updated 25.02.2018
- -Added the kicker image to the playfield
- -Fixed the Elvis movements, so the arms move as they should.
- 1.0.2 Update 16.11.2017
- - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
- 1.0.1 Updated 14.07.2017
- - fixed the Hound Dog target not registering hits.
- 1.0.0 released 13.07.2017
|
- 4.3.1 Updated 06.12.2023
- - Added missing switch at the plunger lane exit. Thanks coten for finding it :)
-
- 4.3 Updated 1.11.2023
- - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
- - Updated LUT images, 10 shades and 10 warmer shades.
- - Updated to my latest set of mechanical sounds.
- - Fixed a little the flashers.
-
- 4.0.0 Updated 26.9.2022
- - Updated to my VPX7 physics
- - cleaned up and deleted unused graphics & reduced the size of the table
- - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
- - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
- - Changed the Environment image to enhance a little the object shadows.
- - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
- - Made the light inserts warmer.
-
- 3.0.2 Updated 22.10.2021
- - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
-
- 3.1.0 Updated 03.05.2021
- - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
-
- 3.0 Updated 31.10.2020
- Updated script, physics & graphics:
- - added the arcade physics 3.0
- - enhanced the images if they were not already 4k (or close enough :) ).
- - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
- - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
- - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
- - added sideblades
- - some extra collision sounds.
-
- 1.1.0
- - new backdrop by batch
- - new environment light
- - new materials
- - new and less cpu demanding fading for the flashers
- - new sounds and adjusted sound commands to support surround systems.
- - adjusted the flippers
-
- 1.0.3 Updated 25.02.2018
- -Added the kicker image to the playfield
- -Fixed the Elvis movements, so the arms move as they should.
- 1.0.2 Update 16.11.2017
- - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
- 1.0.1 Updated 14.07.2017
- - fixed the Hound Dog target not registering hits.
- 1.0.0 released 13.07.2017
|
- 4.3 Updated 1.11.2023
- - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
- - Updated LUT images, 10 shades and 10 warmer shades.
- - Updated to my latest set of mechanical sounds.
- - Fixed a little the flashers.
-
- 4.0.0 Updated 26.9.2022
- - Updated to my VPX7 physics
- - cleaned up and deleted unused graphics & reduced the size of the table
- - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
- - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
- - Changed the Environment image to enhance a little the object shadows.
- - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
- - Made the light inserts warmer.
-
- 3.0.2 Updated 22.10.2021
- - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
-
- 3.1.0 Updated 03.05.2021
- - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
-
- 3.0 Updated 31.10.2020
- Updated script, physics & graphics:
- - added the arcade physics 3.0
- - enhanced the images if they were not already 4k (or close enough :) ).
- - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
- - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
- - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
- - added sideblades
- - some extra collision sounds.
-
- 1.1.0
- - new backdrop by batch
- - new environment light
- - new materials
- - new and less cpu demanding fading for the flashers
- - new sounds and adjusted sound commands to support surround systems.
- - adjusted the flippers
-
- 1.0.3 Updated 25.02.2018
- -Added the kicker image to the playfield
- -Fixed the Elvis movements, so the arms move as they should.
- 1.0.2 Update 16.11.2017
- - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
- 1.0.1 Updated 14.07.2017
- - fixed the Hound Dog target not registering hits.
- 1.0.0 released 13.07.2017
|