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Changes in Elvis (Stern 2004) 4.3.2

Version 4.3.2
  • Updated 14.12.2023
  • Thanks to coten for finding these bugs:
  • - Fixed the Hotel door switch.
  • - Removed extra top right rubber.
  • - added blue rubbers at the ramp sides.
  • - added missing rubber under the hotel
  • - made visible some of the rubbers on the top lanes that were hidden.
  • - enlarged the exit shooter lane trigger, so it detects fast balls too.
  • - enlarged the ELVIS droptargets.
  • - fixed the height of the top ramp.
  • - gave Elvis some vitamins so he dances with a little more enthusiasm :)
  • 4.3.1 Updated 06.12.2023
  • - Added missing switch at the plunger lane exit. Thanks coten for finding it :)
  • 4.3 Updated 1.11.2023
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • - Fixed a little the flashers.
  • 4.0.0 Updated 26.9.2022
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
  • - Made the light inserts warmer.
  • 3.0.2 Updated 22.10.2021
  • - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
  • 3.1.0 Updated 03.05.2021
  • - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
  • 3.0 Updated 31.10.2020
  • Updated script, physics & graphics:
  • - added the arcade physics 3.0
  • - enhanced the images if they were not already 4k (or close enough :) ).
  • - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - added sideblades
  • - some extra collision sounds.
  • 1.1.0
  • - new backdrop by batch
  • - new environment light
  • - new materials
  • - new and less cpu demanding fading for the flashers
  • - new sounds and adjusted sound commands to support surround systems.
  • - adjusted the flippers
  • 1.0.3 Updated 25.02.2018
  • -Added the kicker image to the playfield
  • -Fixed the Elvis movements, so the arms move as they should.
  • 1.0.2 Update 16.11.2017
  • - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
  • 1.0.1 Updated 14.07.2017
  • - fixed the Hound Dog target not registering hits.
  • 1.0.0 released 13.07.2017
Version 4.3.2
  • Updated 14.12.2023
  • Thanks to coten for finding these bugs:
  • - Fixed the Hotel door switch.
  • - Removed extra top right rubber.
  • - added blue rubbers at the ramp sides.
  • - added missing rubber under the hotel
  • - made visible some of the rubbers on the top lanes that were hidden.
  • - enlarged the exit shooter lane trigger, so it detects fast balls too.
  • - enlarged the ELVIS droptargets.
  • - fixed the height of the top ramp.
  • - gave Elvis some vitamins so he dances with a little more enthusiasm :)
  • 4.3.1 Updated 06.12.2023
  • - Added missing switch at the plunger lane exit. Thanks coten for finding it :)
  • 4.3 Updated 1.11.2023
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • - Fixed a little the flashers.
  • 4.0.0 Updated 26.9.2022
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
  • - Made the light inserts warmer.
  • 3.0.2 Updated 22.10.2021
  • - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
  • 3.1.0 Updated 03.05.2021
  • - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
  • 3.0 Updated 31.10.2020
  • Updated script, physics & graphics:
  • - added the arcade physics 3.0
  • - enhanced the images if they were not already 4k (or close enough :) ).
  • - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - added sideblades
  • - some extra collision sounds.
  • 1.1.0
  • - new backdrop by batch
  • - new environment light
  • - new materials
  • - new and less cpu demanding fading for the flashers
  • - new sounds and adjusted sound commands to support surround systems.
  • - adjusted the flippers
  • 1.0.3 Updated 25.02.2018
  • -Added the kicker image to the playfield
  • -Fixed the Elvis movements, so the arms move as they should.
  • 1.0.2 Update 16.11.2017
  • - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
  • 1.0.1 Updated 14.07.2017
  • - fixed the Hound Dog target not registering hits.
  • 1.0.0 released 13.07.2017
Version 4.3.1
  • 4.3.1 Updated 06.12.2023
  • - Added missing switch at the plunger lane exit. Thanks coten for finding it :)
  • 4.3 Updated 1.11.2023
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • - Fixed a little the flashers.
  • 4.0.0 Updated 26.9.2022
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
  • - Made the light inserts warmer.
  • 3.0.2 Updated 22.10.2021
  • - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
  • 3.1.0 Updated 03.05.2021
  • - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
  • 3.0 Updated 31.10.2020
  • Updated script, physics & graphics:
  • - added the arcade physics 3.0
  • - enhanced the images if they were not already 4k (or close enough :) ).
  • - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - added sideblades
  • - some extra collision sounds.
  • 1.1.0
  • - new backdrop by batch
  • - new environment light
  • - new materials
  • - new and less cpu demanding fading for the flashers
  • - new sounds and adjusted sound commands to support surround systems.
  • - adjusted the flippers
  • 1.0.3 Updated 25.02.2018
  • -Added the kicker image to the playfield
  • -Fixed the Elvis movements, so the arms move as they should.
  • 1.0.2 Update 16.11.2017
  • - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
  • 1.0.1 Updated 14.07.2017
  • - fixed the Hound Dog target not registering hits.
  • 1.0.0 released 13.07.2017
Version 4.3.0
  • 4.3 Updated 1.11.2023
  • - Updated physics to my Rev3. Including physics materials, flippers and slingshot shapes.
  • - Updated LUT images, 10 shades and 10 warmer shades.
  • - Updated to my latest set of mechanical sounds.
  • - Fixed a little the flashers.
  • 4.0.0 Updated 26.9.2022
  • - Updated to my VPX7 physics
  • - cleaned up and deleted unused graphics & reduced the size of the table
  • - Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL). Including GI brightness adjustment. Use the LUT changer together with the day/night slider to give the table the level of darkness you prefer.
  • - Updated my mechanical set of sounds to a more "under the glass" sound, as people seem to like those kind of sounds better.
  • - Changed the Environment image to enhance a little the object shadows.
  • - Some small small script updates, like the Rolling sound and PlaySoundAt routines.
  • - Made the light inserts warmer.
  • 3.0.2 Updated 22.10.2021
  • - added an extra help to complete the "Blue Suede Shoes" loop. Thanks rhoogeveen to remind me to add those extra lines to the script.
  • 3.1.0 Updated 03.05.2021
  • - Added missing top gate to the left of the WLVS lanes up on top. Thanks mitty723 for the info.
  • 3.0 Updated 31.10.2020
  • Updated script, physics & graphics:
  • - added the arcade physics 3.0
  • - enhanced the images if they were not already 4k (or close enough :) ).
  • - removed workarounds for the vpinmame droptargets as they fully support SSF (hit sounds) with the latest vpinmame.
  • - new rolling routine that now includes the ball shadow, the ball drop sound from Rothbauer and my ball speed control.
  • - Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.
  • - added sideblades
  • - some extra collision sounds.
  • 1.1.0
  • - new backdrop by batch
  • - new environment light
  • - new materials
  • - new and less cpu demanding fading for the flashers
  • - new sounds and adjusted sound commands to support surround systems.
  • - adjusted the flippers
  • 1.0.3 Updated 25.02.2018
  • -Added the kicker image to the playfield
  • -Fixed the Elvis movements, so the arms move as they should.
  • 1.0.2 Update 16.11.2017
  • - Added a slow down at the end of the left ramp, before reaching the upper flipper. Thanks chokeee for the tips.
  • 1.0.1 Updated 14.07.2017
  • - fixed the Hound Dog target not registering hits.
  • 1.0.0 released 13.07.2017