This may be a new problem as I have not played this table recently, but I am seeing an issue with the out lanes on Seawitch. The rollover wire is not showing up. I do see it briefly as the ball rolls over it. Is this a depth setting problem? Anyone else seeing this on there cab?
It's not new, but it seems it hasn't been reported so far (that I remember).
To fix it, the objects in the lanes need their height adjusted:
Walls (swXXa): Bottom Height 0.5 Top Height 1
Ramps: Top Height 0.8 Bottom Height 0.8
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Everyone getting stutter, the first thing to check is always the average and maximum frame times on the F11 display. Are they reasonably constant? Also, at 60fps you probably won't get smooth gameplay due to the bugs in the VP9 physics engine.




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