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Game of the Week Challenge - Post your high scores


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#1781 KenLowe

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Posted 28 July 2017 - 11:51 PM

HI,

When I had just started this project I had a video card problem and Thalamus invited me to join in on the high score forum, well last night I pulled up the last page and saw you guys were playing Gilligan's Island, I had it loaded and thought I would join in, my play was pitiful I played it a bunch of times and never even popped a game, or matched, Bally must be really stingy with the match %s but I had a great time and went to bed whistling the Gilligan's Island theme song, I had it in my head all day today as-well.  It is probably a good thing D.A.R.P.A. does not know how good pinball is at placing posthypnotic suggestions, or maybe if we wanted to we could have the funnest stop smoking program ever. lol  



#1782 igotdvds

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Posted 29 July 2017 - 01:51 PM

 

Does this ramp have a "blocked" mode? I hit it consistently with force and it hits the top and comes right back down. I also struggle with Kona once the seltzer is made. It flashes as if I'm supposed to go up the ramp but it gets to the top and comes back down. Its like my jungle wheel isnt turning to open the path. 

Maybe you haven't the v1.03? I have that problem with an older version.

 

I am using Gilligan's Island (Mod VP913) v1.21.



#1783 Rajo Joey

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Posted 29 July 2017 - 06:10 PM

 

Does this ramp have a "blocked" mode? I hit it consistently with force and it hits the top and comes right back down. I also struggle with Kona once the seltzer is made. It flashes as if I'm supposed to go up the ramp but it gets to the top and comes back down. Its like my jungle wheel isnt turning to open the path. 

Maybe you haven't the v1.03? I have that problem with an older version.
 
I am using Gilligan's Island (Mod VP913) v1.21.
Maybe you can try the VPX 1.03.

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#1784 gtxjoe

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Posted 30 July 2017 - 03:51 PM

Netranger wins this week with 299,930,580. Go ahead and pick this week's table

#1785 Netranger

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Posted 30 July 2017 - 07:46 PM

For This weeks Challenge, I Choose......

 

Pinball Magic v1.3.1

 

Good Luck to all.



#1786 bolt

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Posted 30 July 2017 - 07:50 PM

Congrats Netranger to your amazing score.

 

 

Left Ramp to the chest is horror, if the ball rolls back down from the highest point,he goes to the middle. Sometimes the ball vanishes on the left chest ramp, oh, it's magic(grr)

The table likes the right outlane, for my mind to much.

 

and here is my first score.

image.jpg


Edited by bolt, 30 July 2017 - 08:29 PM.

Posted Image

#1787 senseless

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Posted 30 July 2017 - 08:57 PM

Time for some magic, I'm gonna need it with this table. Congrats Netranger!

#1788 jbg4208

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Posted 31 July 2017 - 01:40 AM

Never put a lot of effort into this one till now. Not a bad table 124M so far.


My VPX Tables:

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#1789 STAT

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Posted 31 July 2017 - 08:51 AM

I am in, but a few Games only ... this Week about 35-38 Deg. here in Austria, maybe too hot for my Cab / and me ... :unsure:



#1790 WWE

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Posted 31 July 2017 - 11:26 AM

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#1791 bolt

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Posted 31 July 2017 - 02:09 PM

The next one

image.jpg


Posted Image

#1792 senseless

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Posted 31 July 2017 - 02:45 PM

I like the table but for me it's pretty buggy.. had balls stick on the right side, extra balls injected during play and balls in stage sometimes takes a ball search to get them in play again.04cf5f4a9de1642dc059e29db9af9a9c.jpg4f3933711e72915641721290cc19c31d.jpg

#1793 Rajo Joey

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Posted 31 July 2017 - 02:47 PM

Hm, don't like this table very much. The ball drains too often through the middle, when he rolls back the left ramp or you shoot the other ball on playfield and he comes back.

And for me the left site is terrible. Often drains when the ball is hitting the slingshots.

So I don't will play many games this week. My hs till now is something 165m; not worth posting. :bye2:


I like the table but for me it's pretty buggy.. had balls stick on the right side, extra balls injected during play and balls in stage sometimes takes a ball search to get them in play again.

Yes, I had the same issue in one of my games. The ball sticks on the right side and I have to close the table.


Edited by Joey2001, 31 July 2017 - 02:47 PM.

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#1794 Rajo Joey

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Posted 31 July 2017 - 03:23 PM

I play another few games and have many issues with this table. Again ball stucks and if I'm playing with four players, more balls come in during play. So I'm out for this week until we have a bugfree table.

 

But enjoy playing. :otvclap:


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#1795 blipblop

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Posted 31 July 2017 - 03:30 PM

On my second play i got the ball stuck at the same place as Senseless, then your done.

The flippers works even after game is over and you can nudge how much you like.

Had some fun, but this version got to many unfinished stuff.

Tried another rom, but no success.



#1796 senseless

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Posted 31 July 2017 - 04:10 PM

I propose to select another table.... One that works ok.

#1797 bolt

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Posted 31 July 2017 - 07:32 PM

What is wrong with the table, help please.

 

Yesterday the table runed smooth but today the table stutters.

The table runs with 48 fps at the moment. I deleled my cfg, my nvram, the rom and downloaded the table again, nothing happens. The table stutter now ans is unplayable.

 

I tested 3 other table all with 60 fps and smooth(WCS v1.04, Monster Bash and the new Indian Jones, all tables has more action and lights).

 

 

?????, someone an idea ???????


Posted Image

#1798 BobAlbright

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Posted 31 July 2017 - 08:35 PM

I agree Senseless...I didn't play many games, but I did lose a ball several times

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#1799 dark

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Posted 31 July 2017 - 08:39 PM

I like the table but for me it's pretty buggy.. had balls stick on the right side, extra balls injected during play and balls in stage sometimes takes a ball search to get them in play again.04cf5f4a9de1642dc059e29db9af9a9c.jpg4f3933711e72915641721290cc19c31d.jpg

With the latest release from UW I don't see any reason why the corkscrew shouldn't work, did you increase ball size?  You have most recent release running right?  The way that ramp works is it travels through an invisible corkscrew tube I made in 3D that has a hole over the hat that with primitive collision worked really well.  The tube accommodates more than enough room for the ball.

 

However that issue aside there was at least one unresolved ball stuck issue some where in the upper PF as well as difficulties with dropping/locking balls into critics mouths via magic wand hand.  So while this table is a great novelty to have in your collection and is fun to play/look at, it may not be best suited for competitive play in it's current state.



#1800 rothbauerw

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Posted 31 July 2017 - 08:48 PM

I'm willing to work out the bugs on the table if folks post the bugs here. I've already fixed the feed the critics issue.