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Whirlwind v1.4.8 VP9
Started By
UncleReamus
, Dec 29 2009 04:43 AM
260 replies to this topic
#165
Posted 03 February 2010 - 11:12 PM
QUOTE (rossicomputers @ Feb 3 2010, 05:50 PM) <{POST_SNAPBACK}>
Unclereamus,
Do you have a nice backglass pic, so i can use in my cab?
Thanks
Gustavo
Do you have a nice backglass pic, so i can use in my cab?
Thanks
Gustavo
Here - left click to maximize then - right click and save as

I am the bravest cowboy that ever rode the west - Ive been all over the Rockies - got bullets in my chest
#167
Posted 04 February 2010 - 02:13 PM
Hi UncleReamus,
i have a problem with the missing wind storm. I copy the mp3 files in the right folder and with your v1.21 everthing works and sounds good but in the new version, i hear no wind sound.
please help
OK. solved the problem, i don't know that i must renamed the whirlwind.mp3 file.
i have a problem with the missing wind storm. I copy the mp3 files in the right folder and with your v1.21 everthing works and sounds good but in the new version, i hear no wind sound.
please help
OK. solved the problem, i don't know that i must renamed the whirlwind.mp3 file.
Edited by bolt, 04 February 2010 - 02:30 PM.
#168
Posted 09 April 2010 - 12:27 AM
Update 1.4.0
- New flipper settings based off of Terminator 2
- Other major physics changes to accommodate flippers
- This update should play very differently, please let us know what you think!
View File
I know I said earlier that this update wouldn't come for a while, but I started tinkering with it and this turned out to be a lot easier to update than HSII is going to be - so enjoy and let Noah and I know how you think these setting feel on this table!
#169
Posted 09 April 2010 - 02:00 AM
QUOTE (UncleReamus @ Apr 8 2010, 06:27 PM) <{POST_SNAPBACK}>
Update 1.4.0
- New flipper settings based off of Terminator 2
- Other major physics changes to accommodate flippers
- This update should play very differently, please let us know what you think!
View File
I know I said earlier that this update wouldn't come for a while, but I started tinkering with it and this turned out to be a lot easier to update than HSII is going to be - so enjoy and let Noah and I know how you think these setting feel on this table!
Nice update! I am drooling for a FS version.
#171
Posted 09 April 2010 - 08:21 AM
QUOTE (deadsoulz @ Apr 8 2010, 09:00 PM) <{POST_SNAPBACK}>
QUOTE (UncleReamus @ Apr 8 2010, 06:27 PM) <{POST_SNAPBACK}>
Update 1.4.0
- New flipper settings based off of Terminator 2
- Other major physics changes to accommodate flippers
- This update should play very differently, please let us know what you think!
View File
I know I said earlier that this update wouldn't come for a while, but I started tinkering with it and this turned out to be a lot easier to update than HSII is going to be - so enjoy and let Noah and I know how you think these setting feel on this table!
Nice update! I am drooling for a FS version.
Sorry man... FS version until...... Noah had the pincab done...
So waiting patienty....
Rossi
#175
Posted 09 April 2010 - 11:45 AM
Ok, i have played with the new version a bit...overall it has a much better feel, but i think that the return speed of the flippers is a tiny bit slower on the real table...check this video at 2:00 and on...
and this:
Someone can easily be confused about the actual speed judging from a video though...maybe i'm wrong ..or VP is "losing" some frames in flipper movement.
Something else that i've noticed, is the maximum speed of the discs is much more higher on the real table and the friction might be better set to medium...
Thanks again!
and this:
Someone can easily be confused about the actual speed judging from a video though...maybe i'm wrong ..or VP is "losing" some frames in flipper movement.
Something else that i've noticed, is the maximum speed of the discs is much more higher on the real table and the friction might be better set to medium...
Thanks again!
#177
Posted 10 April 2010 - 12:54 AM
QUOTE (smakx @ Dec 29 2009, 10:28 AM) <{POST_SNAPBACK}>
I can confirm that 1.01 has fixed the missing apron issue on my system. Thanks again for this great recreation.
I keep getting error's for whirlwind and twilight zone whenever I try to run them. It says error cannot create offscreen surface
"Courage; Generosity; Fairness; Honor; In these are the true awards of manly sport." "Not the victory but the action; Not the goal but the game; In the deed the glory."
#178
Posted 10 April 2010 - 01:02 AM
There are no textures over 1024, so you're running out of VRAM the old fashioned way.
Reduce your resolution or drop to 16-bit.
Reduce your resolution or drop to 16-bit.

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#179
Posted 10 April 2010 - 08:38 PM
OK, I tested this new version, and it seems to be a Whirlwind on stamins! Too much strength on the flippers. It looks as if the real game had its 11630 coils changed for 11629. Anyway, it is a fact that the physics are MUCH better. You may want to consider lowering the strength by about 20~30%. Also, the right ramp shot is very hard as it is now.



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