https://www.visualst...-studio-vs.aspx (Visual Studio 2017 -> Community -> Free Download)
https://www.microsof...s.aspx?id=23549 (Direct X SDK)
You need to install these two..
Then use something like https://tortoisesvn.net/downloads.html to checkout https://sourceforge....code/HEAD/tree/ (or just click on 'Download Snapshot' on that sourceforge page for a first start)
Then click on VisualPinball.net2017.sln from the snapshot (or SVN checkout), and when its open, choose in the dropdown list 'Release' instead of 'Debug' and make sure it says 'Win32' instead of 'x64' in the dropdown next to it.
Then Menu->Build->Build Solution.
If there are errors, you may need to add paths to the DX9 SDK you installed earlier, like described here: https://docs.microso...55621(v=vs.140)
(usually: "C:\Program Files\Microsoft DirectX SDK (June 2010)\Include" for the includes and 'C:\Program Files\Microsoft DirectX SDK (June 2010)\lib\x86' for the libraries, note that these subfolders could also be in the 'C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)' variant, if so, then use this path instead)
If that works, the VPinball.exe will be placed in the same folder as the snapshot in 'Release' subfolder.
If you made it here, congratulations, you can now change the mentioned file. 
Edited by toxie, 07 December 2018 - 07:59 PM.