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White Water VPX WIP


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#161 senseless

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Posted 15 July 2017 - 07:37 AM

You keep on amazing me with your skills!

#162 marie

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Posted 15 July 2017 - 08:30 AM

Waw abolutely amazing!! I knew the Dutch had something with water but never imagened it also applied to water themed pinball tables.  :love39:



#163 vanlion

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Posted 15 July 2017 - 08:59 AM

Haha Dutch and water ;-)

Looking really nice and you give vpx a new future. Compare this to the TPA ramp that one looks like crap now haha

32.jpg


#164 DJRobX

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Posted 15 July 2017 - 02:18 PM

I would say: try and see... 

Other options I always use in VPX:

- OFF: post processed AA (disabled), this blurs the textures

- ON: brute-force 4x SSAA

 

 

WOW.   All this time, I had never thought to try turning that OFF.   And it's like getting a pair of glasses!   Huge improvement!    Thanks!

 

 

Interesting. After I disabled post processing AA I did notice that the tables did look clearer. However enabling brute-force 4x SSAA introduced some stutter. I have a pretty good video card. Any idea why this might be?

 

 

What video card do you have?   I think brute force is effectively making the table 4k so you do need a very beefy card.    Unfortunately brute force is the only way to get rid of the awful jaggies, especially on ramps.  I really hope VP dev fixes this eventually.   

 

 

 

Haha Dutch and water ;-)

Looking really nice and you give vpx a new future. Compare this to the TPA ramp that one looks like crap now haha

 

 

Haha, I played TPA for the first time in months this week (on my iPad, on a flight).   The amazing work of Flupper and others has definitely FAR surpassed FarSight.   TPA looks so basic now.   The only exception being overall sharpness (see above comment about jaggies). 


Edited by DJRobX, 15 July 2017 - 02:23 PM.


#165 TNT2

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Posted 15 July 2017 - 02:25 PM

I have a Nvidia GTX 1080.

 

I run tables from desktop view. I am trying to find what I find less objectionable.

 

Disabling post processing makes tables look sharper, but without brute force enabled there are some jaggies. But running with brute force introduces stutter. But I am a little surprised I am seeing stuttering with that video card.


Edited by TNT2, 15 July 2017 - 02:34 PM.


#166 Ben Logan

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Posted 15 July 2017 - 03:53 PM

I love the way the mountains look beneath the waterfall ramp, Flupper. The way the light and texture bends is so realistic. Thank you!

#167 flupper1

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Posted 15 July 2017 - 04:13 PM

I have an old GTX770 in the cab with 3 screens attached. It runs bk2k and diner without stuttering with 4x ssaa, but only if I enable force exclusive fullscreen.

#168 TNT2

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Posted 15 July 2017 - 05:23 PM

Interesting. What is force exclusive fullscreen?



#169 darkangel359

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Posted 15 July 2017 - 07:32 PM

HaHa, Awesome!!  That pic reminds me of the days when LCD monitors first came out and it looked like you could just grab the icons right off the screen, LOL!  Awesome work man, this will def. be a winner!!



#170 robertms

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Posted 15 July 2017 - 08:19 PM

I have a Nvidia GTX 1080.

 

I run tables from desktop view. I am trying to find what I find less objectionable.

 

Disabling post processing makes tables look sharper, but without brute force enabled there are some jaggies. But running with brute force introduces stutter. But I am a little surprised I am seeing stuttering with that video card.

 

@TNT2, I also had this problem and I'm using a beefy GTX980. I resolved it be setting the FPS Limiter (within the table settings) to mirror the native refresh rate of the TV, so in my case I set it to 60. I used to be able to run at -1 or even 1 without any trouble, but throughout the numerous VP and NVidia updates things got out of sync at one point. For whatever reason keeping it at 60 now runs buttery smooth for me, and that's maxed out without Exclusive Fullscreen.


Behold Godzilla! Check out my monster pincab project here: http://www.vpforums....topic=32236&hl=


#171 TNT2

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Posted 15 July 2017 - 09:16 PM

Awesome. Thanks. I used to leave it at -1. Sounds like it's time for a change.

 

So you do that and enable brute force settings?



#172 htamas

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Posted 15 July 2017 - 09:38 PM

Exclusive fullscreen sounds great, except it introduces other issues I cannot put up with, including having to set ddraw=0 (among others)

(2-screen cab user here, but even with 3-screens I suppose this can be a no-go since you cannot set the DMD size to match your screen size)



#173 delt31

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Posted 15 July 2017 - 11:43 PM

for no stutter I use force exclusive fullscreen together witrh 4x SSAA

 

Is this advice to turn OFF Post processing AA for ALL versions of VP or just VPX b/c right now I use quality FXAA for VP 9, etc.



#174 Umpa

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Posted 16 July 2017 - 01:36 AM

Exclusive fullscreen sounds great, except it introduces other issues I cannot put up with, including having to set ddraw=0 (among others)
(2-screen cab user here, but even with 3-screens I suppose this can be a no-go since you cannot set the DMD size to match your screen size)

I have 3 screens and run exclusive full screen.

Sent from my SAMSUNG-SM-G935A using Tapatalk

#175 robertms

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Posted 16 July 2017 - 01:52 AM

Awesome. Thanks. I used to leave it at -1. Sounds like it's time for a change.

 

So you do that and enable brute force settings?

 

Yes, turn brute-force 4X SSAA ON. 


Behold Godzilla! Check out my monster pincab project here: http://www.vpforums....topic=32236&hl=


#176 TNT2

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Posted 16 July 2017 - 02:22 AM

So I did some informal testing.

 

I played a bunch of different tables using my previous settings.

Resolution: 2560x1440

Anti-Aliasing: Quality FXAA

Ambient Occlusion: Enabled and Update in-game

FPS Limiter/Vsnyc: -1

Force Anisotropic Texture Filtering (quality)

Max Texture Dimension: Unlimited

Elements Detail Level: Slider far right

 

I averaged 300-350fps

 

I used the same settings with the exception of disabling Anti-Aliasing and checking Brute Force 4x SSAA

 

I averaged 140-150fps

 

I also tried changing the FPS limiter to 60 frames max (monitor refresh rate)

 

Both of the latter tests I perceived some stutter. Could be the placebo effect but it did seem noticeable compared to the settings I was using previously.


Oh and I tried using force exclusive fullscreen per flupper's recommendations but it would always crash tables.


Edited by TNT2, 16 July 2017 - 02:20 AM.


#177 robertms

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Posted 16 July 2017 - 05:02 AM

So I did some informal testing.

 

I played a bunch of different tables using my previous settings.

Resolution: 2560x1440

Anti-Aliasing: Quality FXAA

Ambient Occlusion: Enabled and Update in-game

FPS Limiter/Vsnyc: -1

Force Anisotropic Texture Filtering (quality)

Max Texture Dimension: Unlimited

Elements Detail Level: Slider far right

 

I averaged 300-350fps

 

I used the same settings with the exception of disabling Anti-Aliasing and checking Brute Force 4x SSAA

 

I averaged 140-150fps

 

I also tried changing the FPS limiter to 60 frames max (monitor refresh rate)

 

Both of the latter tests I perceived some stutter. Could be the placebo effect but it did seem noticeable compared to the settings I was using previously.


Oh and I tried using force exclusive fullscreen per flupper's recommendations but it would always crash tables.

 

Sounds like you're running VPX on a 2K monitor which means you're pushing nearly twice as many pixels as I am at 1080p, so your GPU may in fact be working much harder than mine. The GTX1080 should be powerful enough to run even at 4K, so it might be just a matter of optimizing your driver settings.


Behold Godzilla! Check out my monster pincab project here: http://www.vpforums....topic=32236&hl=


#178 vogliadicane

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Posted 16 July 2017 - 11:24 AM


Oh and I tried using force exclusive fullscreen per flupper's recommendations but it would always crash tables.

it doesn't really crash tables. You have to set DDRAW to 0 in the registry for the ROM, then it works. I recommend that, solved my stutter problems immediately for my GTX970 and a 4k TV.



#179 TNT2

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Posted 16 July 2017 - 01:58 PM

Interesting. Thanks vogliadicane. I'll look into that.



#180 TNT2

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Posted 17 July 2017 - 01:02 AM

Ok. So after reading through a thread posted earlier and using regedit, I decide to change the ddraw on one of my ROMs to 0 and enable force exclusive fullscreen. It's working fine so far. The only thing so far is the DMD window disappears (I am playing in desktop mode). Am I doing something wrong?


Sorry flupper. I am really not trying to derail your thread. White Water looks incredible.  :love39:


Edited by TNT2, 17 July 2017 - 01:05 AM.