. Can someone post a screenshot of their pindmd + teensy hardware id and compatible id like I did in the post here in this link?
Anyone?
Posted 11 November 2017 - 12:33 AM
. Can someone post a screenshot of their pindmd + teensy hardware id and compatible id like I did in the post here in this link?
Anyone?
Posted 11 November 2017 - 07:30 AM
sorry, while I'm using Teensy, I do not own PinDMD3 but the older version (PinDMD2), which works fine together.
In the Teensy Forum they gave you the advise to use Windows 10, which I would also recommend. I use it with VP9 and VPX, PinballX, ledstrips, B2S.
But honestly, as I don't see the issue myself, I don't know for sure that this is the solution.
Did you tried to contacted the vendor of PinDMD3 to check if he really uses the same hardware/vendor ID's as a teensy, which looks very strange to me.
For PinDMD2 he uses standard drivers, no real ID's, not even a certified driver (which made using it under Windows 10 a little bit more difficult and he provided 0.000 support, saying the board is not supported anymore. There are here several suggestions how to use other drivers to use PinDMD2 with Windows 10).
But as PinDMD3 is still a supported and selling product, I would assume you get some help from him, did you try?
If he is really using internal a Teensy device, you might overwrite the vendor ID for your Teensy, that's not easy, I never tried myself, but seems to be possible, as described in this thread (#20): https://forum.pjrc.c...-0-PRODUCT_NAME
I don't know if DOF will still find the teensy (if it only uses the Com port or also check the ID, you might need to check that with the DOF sources as well)
Just in case: sometimes it all depends of the order devices are listed.
If he only looks for the vendor ID, maybe he takes just the first one he find.
So you could try to rearrange the order.
Try several USB ports in your computer. I cannot tell you which one, that depends on the board.
Try to have DMD connected to USB3 and Teensy to USB2 or vice versa.
Boot the computer with DMD, wait some seconds, then plugin Teensy (just for checking). Maybe that could help as well (even it is not a real solution)
Good luck
Very last idea if all that fail: before DOF supported the Teensy, I was using a Teensy via ARTNET protocol (which is supported by DOF as well) to drive my ledstrips.
I connected the Teensy to an Ethernet shield and that to the pinball computer. Creating the catalog.xml was challenging, as you need to define 3 entries for each LED, that was for me around 1500. start with 10, see if that works, then write a script to create the XML.
For the Teensy I needed my own firmware, which simply was based on an ARTNET example, assigning each entry to a LED, a kind of pass thru...
The Teensy does not need to be connected via USB to the computer, it could get his power from another source (=USB power supply)
Posted 11 November 2017 - 08:23 AM
Did you tried to contacted the vendor of PinDMD3 to check if he really uses the same hardware/vendor ID's as a teensy, which looks very strange to me.
For PinDMD2 he uses standard drivers, no real ID's, not even a certified driver (which made using it under Windows 10 a little bit more difficult and he provided 0.000 support, saying the board is not supported anymore. There are here several suggestions how to use other drivers to use PinDMD2 with Windows 10).
But as PinDMD3 is still a supported and selling product, I would assume you get some help from him, did you try?
I dont know who the manufacturer actually is? I contacted Paul from this site who seems to be the only one that sells them but have not heard back.
I have tried every USB port, tried a USB hub, tried a USB PCI card and all with same results.
Good luck
Very last idea if all that fail: before DOF supported the Teensy, I was using a Teensy via ARTNET protocol (which is supported by DOF as well) to drive my ledstrips.
I connected the Teensy to an Ethernet shield and that to the pinball computer. Creating the catalog.xml was challenging, as you need to define 3 entries for each LED, that was for me around 1500. start with 10, see if that works, then write a script to create the XML.
For the Teensy I needed my own firmware, which simply was based on an ARTNET example, assigning each entry to a LED, a kind of pass thru...
The Teensy does not need to be connected via USB to the computer, it could get his power from another source (=USB power supply)
No idea how to do this,
so that option is out.
Posted 01 December 2017 - 03:22 PM
So after researching this for a bit, I spent the entire day yesterday programming, troubleshooting to get these to work. I followed the guide exactly, didn't skip any step
Teensy is loaded with the correct firmware, teensy is soldered and connected to daughter board with RJ45 in the right (from bottom) jack, Orange cat5 going to data and striped orange going to ground. Cabinet file edited with correct comport and ledwizequivalent coding and strip definition (I will attach cabinet code below). Globalconfig is edited. DOF online cofiguration tool made with ports 1 and 4 being made combo toys (PF flasher and effects) for both left and right sides. Electrical wiring is powering LEDs properly.
No positive results.
The LEDs work just fine with the RGB tester loaded on it via the arduino loader... and when I load a VPX table the teensy flashes rapidly as if it's properly receiving data. But the LEDs don't change at all, in fact they don't even black out. They just kinda stay random or white... the same state they were in when the software started.
I'm really not sure what I'm missing. I've read, reread, and tried combinations of troubleshooting steps to try to isolate a problem. I tried different cabinet configurations, rewriting it....modifying others that have worked for other people. Different RJ45 jacks. different DOF settings... I'm not getting anywhere.
Any tips on what steps I can try to try and isolate a problem?
<?xml version="1.0"?>
<Cabinet xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Name>VirtualPinball 2017</Name>
<OutputControllers>
<FT245RBitbangController>
<Name>Sainsmart 1</Name>
<SerialNumber>A600OJ7X</SerialNumber>
</FT245RBitbangController>
<FT245RBitbangController>
<Name>Sainsmart 2</Name>
<SerialNumber>AI053AHG</SerialNumber>
</FT245RBitbangController>
<TeensyStripController>
<Name>TeensyStripController</Name>
<NumberOfLedsStrip1>144</NumberOfLedsStrip1>
<NumberOfLedsStrip2>144</NumberOfLedsStrip2>
<NumberOfLedsStrip3>0</NumberOfLedsStrip3>
<NumberOfLedsStrip4>0</NumberOfLedsStrip4>
<NumberOfLedsStrip5>0</NumberOfLedsStrip5>
<NumberOfLedsStrip6>0</NumberOfLedsStrip6>
<NumberOfLedsStrip7>0</NumberOfLedsStrip7>
<NumberOfLedsStrip8>0</NumberOfLedsStrip8>
<ComPortName>COM8</ComPortName>
</TeensyStripController>
</OutputControllers>
<Toys>
<LedStrip>
<Name>PF Left</Name>
<Width>1</Width>
<Height>144</Height>
<LedStripArrangement>TopDownRightLeft</LedStripArrangement>
<ColorOrder>GRB</ColorOrder>
<FirstLedNumber>145</FirstLedNumber>
<FadingCurveName>SwissLizardsLedCurve</FadingCurveName>
<OutputControllerName>TeensyStripController</OutputControllerName>
</LedStrip>
<LedStrip>
<Name>PF Right</Name>
<Width>1</Width>
<Height>144</Height>
<LedStripArrangement>BottomUpLeftRight</LedStripArrangement>
<ColorOrder>GRB</ColorOrder>
<FirstLedNumber>1</FirstLedNumber>
<FadingCurveName>SwissLizardsLedCurve</FadingCurveName>
<OutputControllerName>TeensyStripController</OutputControllerName>
</LedStrip>
<LedWizEquivalent>
<Name>SainsmartLWEQ 1</Name>
<LedWizNumber>40</LedWizNumber>
<Outputs>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 1.01</OutputName>
<LedWizEquivalentOutputNumber>1</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 1.02</OutputName>
<LedWizEquivalentOutputNumber>2</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 1.03</OutputName>
<LedWizEquivalentOutputNumber>3</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 1.04</OutputName>
<LedWizEquivalentOutputNumber>4</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 1.05</OutputName>
<LedWizEquivalentOutputNumber>5</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 1.06</OutputName>
<LedWizEquivalentOutputNumber>6</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 1.07</OutputName>
<LedWizEquivalentOutputNumber>7</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 1.08</OutputName>
<LedWizEquivalentOutputNumber>8</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
</Outputs>
</LedWizEquivalent>
<LedWizEquivalent>
<Name>SainsmartLWEQ 2</Name>
<Outputs>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 2.01</OutputName>
<LedWizEquivalentOutputNumber>1</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 2.02</OutputName>
<LedWizEquivalentOutputNumber>2</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 2.03</OutputName>
<LedWizEquivalentOutputNumber>3</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 2.04</OutputName>
<LedWizEquivalentOutputNumber>4</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 2.05</OutputName>
<LedWizEquivalentOutputNumber>5</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 2.06</OutputName>
<LedWizEquivalentOutputNumber>6</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 2.07</OutputName>
<LedWizEquivalentOutputNumber>7</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>Sainsmart 2.08</OutputName>
<LedWizEquivalentOutputNumber>8</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
</Outputs>
<LedWizNumber>41</LedWizNumber>
</LedWizEquivalent>
<LedWizEquivalent>
<Name>LedWizEquivalent 30</Name>
<LedWizNumber>30</LedWizNumber>
<Outputs>
<LedWizEquivalentOutput>
<OutputName>PF Left</OutputName>
<LedWizEquivalentOutputNumber>4</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
<LedWizEquivalentOutput>
<OutputName>PF Right</OutputName>
<LedWizEquivalentOutputNumber>1</LedWizEquivalentOutputNumber>
</LedWizEquivalentOutput>
</Outputs>
</LedWizEquivalent>
</Toys>
<Colors/>
<Curves/>
<AutoConfigEnabled>true</AutoConfigEnabled>
</Cabinet>
Posted 01 December 2017 - 04:14 PM
Here's my setup....
If you use any of it you'll have to make sure that the drive path's are right and also change your sainsmart serial numbers, com port, the amount of Lights per strip and other things
http://www.vpforums....=36156&p=375849
Posted 01 December 2017 - 04:43 PM
So after researching this for a bit, I spent the entire day yesterday programming, troubleshooting to get these to work. I followed the guide exactly, didn't skip any step
Teensy is loaded with the correct firmware, teensy is soldered and connected to daughter board with RJ45 in the right (from bottom) jack, Orange cat5 going to data and striped orange going to ground. Cabinet file edited with correct comport and ledwizequivalent coding and strip definition (I will attach cabinet code below). Globalconfig is edited. DOF online cofiguration tool made with ports 1 and 4 being made combo toys (PF flasher and effects) for both left and right sides. Electrical wiring is powering LEDs properly.
No positive results.
The LEDs work just fine with the RGB tester loaded on it via the arduino loader... and when I load a VPX table the teensy flashes rapidly as if it's properly receiving data. But the LEDs don't change at all, in fact they don't even black out. They just kinda stay random or white... the same state they were in when the software started.
I'm really not sure what I'm missing. I've read, reread, and tried combinations of troubleshooting steps to try to isolate a problem. I tried different cabinet configurations, rewriting it....modifying others that have worked for other people. Different RJ45 jacks. different DOF settings... I'm not getting anywhere.
Any tips on what steps I can try to try and isolate a problem?
Thats pretty much the same problem I had, and my real DMD would also not work when loading a game. Do you have a real DMD? I gave up on mine completely, I was emailing back and forth with Russdx who makes the DMD and we still could not get it to work.
Posted 01 December 2017 - 04:59 PM
Thats pretty much the same problem I had, and my real DMD would also not work when loading a game. Do you have a real DMD? I gave up on mine completely, I was emailing back and forth with Russdx who makes the DMD and we still could not get it to work.
Posted 01 December 2017 - 05:52 PM
post your GlobalConfig_B2SServer file and DirectOutput.log
<?xml version="1.0" encoding="utf-8"?>
<!--Global configuration for the DirectOutput framework.-->
<!--Saved by DirectOutput Version 0.9.5812.27024: 2017-11-30 20-43-41-->
<GlobalConfig>
<LedWizDefaultMinCommandIntervalMs>1</LedWizDefaultMinCommandIntervalMs>
<LedControlMinimumEffectDurationMs>60</LedControlMinimumEffectDurationMs>
<LedControlMinimumRGBEffectDurationMs>120</LedControlMinimumRGBEffectDurationMs>
<IniFilesPath>D:\Virtual Pinball\DirectOutput\config</IniFilesPath>
<ShapeDefintionFilePattern>{DllDir}\DirectOutputShapes.xml</ShapeDefintionFilePattern>
<CabinetConfigFilePattern>D:\Virtual Pinball\DirectOutput\config\Cabinet.xml</CabinetConfigFilePattern>
<TableConfigFilePatterns />
<EnableLogging>true</EnableLogging>
<ClearLogOnSessionStart>false</ClearLogOnSessionStart>
<LogFilePattern>.\DirectOutput.log</LogFilePattern>
</GlobalConfig>
Global settings in post above, Log here:
--------------------------------------------------------------------------------- 2017.12.01 11:44:31.520 DirectOutput Logger initialized 2017.12.01 11:44:31.520 DirectOutput Version 0.9.5812.27024 as of 2015.11.30 15:00 2017.12.01 11:44:31.520 Global config loaded from: D:\VIRTUAL PINBALL\DIRECTOUTPUT\config\GlobalConfig_B2SServer.xml 2017.12.01 11:44:31.520 Loading Pinball parts 2017.12.01 11:44:31.520 Loading cabinet 2017.12.01 11:44:31.521 Will load cabinet config file: D:\Virtual Pinball\DirectOutput\config\Cabinet.xml 2017.12.01 11:44:31.878 3 output controller defnitions and 5 toy definitions loaded from cabinet config. 2017.12.01 11:44:31.878 Cabinet config file has AutoConfig feature enabled. Calling AutoConfig. 2017.12.01 11:44:31.879 Cabinet auto configuration started 2017.12.01 11:44:31.891 Debug: Ledwiz devicelist content. Handles: 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, Num devices: 1 2017.12.01 11:44:31.891 Debug: Disposing LedWiz instance -01. 2017.12.01 11:44:31.893 Debug: Ledwiz devicelist content. Handles: 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, Num devices: 1 2017.12.01 11:44:31.893 Detected and added LedWiz Nr. 1 with name LedWiz 01 2017.12.01 11:44:31.893 Added LedwizEquivalent Nr. 1 with name LedWiz 01 Equivalent for Ledwiz Nr. 1 2017.12.01 11:44:31.893 Cabinet auto configuration finished 2017.12.01 11:44:31.893 Autoconfig complete. 2017.12.01 11:44:31.893 Cabinet config loaded successfully from D:\Virtual Pinball\DirectOutput\config\Cabinet.xml 2017.12.01 11:44:31.893 Cabinet loaded 2017.12.01 11:44:31.893 Loading table config 2017.12.01 11:44:31.894 Warning: No table config file found. Will try to load config from LedControl file(s). 2017.12.01 11:44:31.894 Will try to load configs from DirectOutput.ini or LedControl.ini file(s) for RomName austin 2017.12.01 11:44:31.896 Loading LedControl file D:\Virtual Pinball\DirectOutput\config\directoutputconfig.ini 2017.12.01 11:44:32.214 Loading LedControl file D:\Virtual Pinball\DirectOutput\config\directoutputconfig30.ini 2017.12.01 11:44:32.460 Loading LedControl file D:\Virtual Pinball\DirectOutput\config\directoutputconfig40.ini 2017.12.01 11:44:32.532 Loading LedControl file D:\Virtual Pinball\DirectOutput\config\directoutputconfig41.ini 2017.12.01 11:44:32.686 4 directoutputconfig.ini or ledcontrol.ini files loaded. 2017.12.01 11:44:32.687 Config for RomName austin exists in LedControl data. Updating cabinet and config. 2017.12.01 11:44:32.711 Table config loading finished 2017.12.01 11:44:32.711 Pinball parts loaded 2017.12.01 11:44:32.711 Starting processes 2017.12.01 11:44:32.711 Initializing cabinet 2017.12.01 11:44:32.711 Debug: Initializing output controllers 2017.12.01 11:44:32.713 FT245RBitbangController Sainsmart 1 with serial number A600OJ7X has been initialized and the updater thread has been started. 2017.12.01 11:44:32.713 FT245RBitbangController Sainsmart 2 with serial number AI053AHG has been initialized and the updater thread has been started. 2017.12.01 11:44:32.720 TeensyStripController TeensyStripController intialized and updater thread started. 2017.12.01 11:44:32.721 Debug: Initializing LedWiz Nr. 01 2017.12.01 11:44:32.721 TeensyStripController TeensyStripController updater thread started. 2017.12.01 11:44:32.722 LedWiz Nr. 01 initialized and updater thread initialized. 2017.12.01 11:44:32.722 Debug: Output controllers initialized 2017.12.01 11:44:32.722 Updater thread for LedWiz 01 started. 2017.12.01 11:44:32.727 Cabinet initialized 2017.12.01 11:44:32.728 Loading shape definition file: D:\VIRTUAL PINBALL\DIRECTOUTPUT\DirectOutputShapes.xml 2017.12.01 11:44:32.772 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixFlickerEffect. Calculated area size: AreaDef(L:0, T:85, W:100, H:15), Matrix(W:144, H:1), ResultArea(Left: 0, Top:122, Right:0, Bottom:143, Width:1, Height:22) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.773 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.774 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.774 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.774 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.774 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.774 Debug: MatrixBase for RGBAMatrixColorEffect. Calculated area size: AreaDef(L:0, T:0, W:100, H:12), Matrix(W:144, H:1), ResultArea(Left: 0, Top:0, Right:0, Bottom:17, Width:1, Height:18) 2017.12.01 11:44:32.780 Framework initialized. 2017.12.01 11:44:32.780 Have fun! :) 2017.12.01 11:44:32.822 TeensyStripController TeensyStripController updater thread has connected to TeensyStripController TeensyStripController. 2017.12.01 11:44:32.856 Connection to FTDI chip A600OJ7X established. 2017.12.01 11:44:32.856 Connection to FTDI chip AI053AHG established. 2017.12.01 11:44:40.283 Finishing framework 2017.12.01 11:44:40.285 Finishing cabinet 2017.12.01 11:44:40.286 Debug: Finishing output controllers 2017.12.01 11:44:40.401 Connection to FTDI chip A600OJ7X closed. 2017.12.01 11:44:40.401 FT245RBitbangController Sainsmart 1 with serial number A600OJ7X has been finished and the updater thread has been terminated. 2017.12.01 11:44:40.516 Connection to FTDI chip AI053AHG closed. 2017.12.01 11:44:40.516 FT245RBitbangController Sainsmart 2 with serial number AI053AHG has been finished and the updater thread has been terminated. 2017.12.01 11:44:40.538 TeensyStripController TeensyStripController updater thread has disconnected from TeensyStripController TeensyStripController and will terminate. 2017.12.01 11:44:40.538 TeensyStripController TeensyStripController finished and updater thread stopped. 2017.12.01 11:44:40.539 Debug: Finishing LedWiz Nr. 01 2017.12.01 11:44:40.539 Updater thread for LedWiz 01 terminated. 2017.12.01 11:44:40.540 LedWiz Nr. 01 finished and updater thread stopped. 2017.12.01 11:44:40.540 Debug: Output controllers finished 2017.12.01 11:44:40.540 Cabinet finished 2017.12.01 11:44:40.540 DirectOutput framework finished. 2017.12.01 11:44:40.540 Bye and thanks for using!
No luck with editing your cabinet xml to get addressables to work either :/
Posted 01 December 2017 - 08:09 PM
Do you have the data wire hooked up to the right end of the LED strip?...
. sorry I missed this earlier when I read your first post..stay random or white...Before I start a game or when I go into a game my addressable lights aren't doing anything
until the game calls out something for them to do
Edited by Outhere, 01 December 2017 - 08:09 PM.
Posted 01 December 2017 - 08:15 PM
My data strand is going to where the arrows come from, not where they are pointing to. If that makes senseDo you have the data wire hooked up to the right end of the LED strip?...
. sorry I missed this earlier when I read your first post..stay random or white...Before I start a game or when I go into a game my addressable lights aren't doing anything
until the game calls out something for them to do
Edited by supermario0523, 01 December 2017 - 08:15 PM.
Posted 02 December 2017 - 12:34 AM
You are using com port 8 in dof config, and you are connected to orange? That surprises me - and its exactly the mistake I made when I couldnt get my lights on. Might be worth triple checking.
Posted 06 December 2017 - 04:58 PM
I tried bypassing the octoboard today, and when I change the strip length in the GlobalConfig file, it reflects the changes I input, but the strips stay solid white, even upon exiting the table. I can't figure out what else I can troubleshoot....
Edited by supermario0523, 08 December 2017 - 03:19 AM.
Posted 09 December 2017 - 08:00 PM
Thanks for that explanation Scottacus,
I finished my 1st cab a while back and just finishing my 2nd cab and want to set it up with addressable LED.
2 questions.
1- your Light bar, is it 5 separate addressable LED daisy chained and connected to one the the RJ45 connected to the Teensy?
2- the question might be for someone who has done the DOT matrix display, can the whole array ( Let say 8 rows of LED ) be connected one of the Teensy channel?
Thanks!
Posted 09 December 2017 - 09:15 PM
This is what I did, I used three channels total ....one for each side of the pinball and one in the back
http://www.vpforums....=38892&p=391732
http://vpuniverse.co.../#comment-30746
Posted 01 July 2018 - 05:05 AM
Can someone validate my setup please?
6 total 144/m strips.
1 down the right side
4 cut in half and zig-zagging to make an 8 x 72 matrix
1 down the left side
I am injecting power at the beginning of each strip, including the first one where it also connects to the Teensy/Octo board combo
I've got all of that done, but with the Cat6 cable, the orange/white goes to the data wire for the strip, but do I need to plug anything else in from the Teensy/Octo board? I was worried about connecting the white/orange wire from the CAT6 to the LED strip since it will also be, basically, directly connected to the - (negative) that goes to the power supply.
Can someone just let me know if I am OK with just the Orange/white being connected for data or do I need to do something different?
Thanks a ton. I am so close to finally powering up the computer yet tonight, and I am hoping to connect everything but the power (wired, but won't turn on yet) and the CAT6 until I know for sure.