Jump to content



Photo
* * * - - 2 votes

Verne's World & Jolly Park WIP - redraw

vernes world vernes world spinball spain wip freneticamnesic jolly park jolly park

  • Please log in to reply
174 replies to this topic

#161 freneticamnesic

freneticamnesic

    A Faint Ghost Through the Raindrops

  • VIP
  • 3,370 posts
  • Location:Portland, OR

  • Flag: United States of America

  • Favorite Pinball: Star Trek, Black Hole, AFM, Fast Draw, Tron, AMH

  • 360 Gamer Tag: sixgunsounddd

Posted 05 December 2015 - 05:41 AM

It won't work with any of the new betas, it needs an update bad



#162 vampirolatino2

vampirolatino2

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,430 posts

  • Flag: Spain

  • Favorite Pinball: Medieval Madness

Posted 05 December 2015 - 05:44 AM

gotcha! I'll wait, don't worry.



#163 freneticamnesic

freneticamnesic

    A Faint Ghost Through the Raindrops

  • VIP
  • 3,370 posts
  • Location:Portland, OR

  • Flag: United States of America

  • Favorite Pinball: Star Trek, Black Hole, AFM, Fast Draw, Tron, AMH

  • 360 Gamer Tag: sixgunsounddd

Posted 01 July 2016 - 05:14 AM

If I can get a little help from gtxjoe we could probably get Verne's World released for everyone!
But there's a problem with the corkscrew in new vpx builds. It crashes on multi ball start. Maybe a vbs script issue but he came up with the whole system for that corkscrew and I'm not great at deciphering it. Fingers crossed!

#164 hauntfreaks

hauntfreaks

    Real 4K Tables Since 2013

  • VIP
  • 2,523 posts
  • Location:South Jersey

  • Flag: United States of America

  • Favorite Pinball: -<3<3<3 All Real Pins



Posted 01 July 2016 - 05:15 AM

ok... i see my answer.... nice


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#165 freneticamnesic

freneticamnesic

    A Faint Ghost Through the Raindrops

  • VIP
  • 3,370 posts
  • Location:Portland, OR

  • Flag: United States of America

  • Favorite Pinball: Star Trek, Black Hole, AFM, Fast Draw, Tron, AMH

  • 360 Gamer Tag: sixgunsounddd

Posted 01 July 2016 - 05:21 AM

It's a clever little machine. Corkscrew pulls the balls up in a visible lock. When you hit multi ball it brings them to the top and drops them down a ramp. It works in sequence with a little plastic balloon which makes it really awesome
If you haven't seen this yet... This is how it used to work before errors occurred

https://youtu.be/IA3MyzXJhRg

#166 Drybonz

Drybonz

    Really bad at pinball, but having fun.

  • Members
  • PipPipPipPip
  • 1,538 posts

  • Flag: ---------

  • Favorite Pinball: Theatre of Magic

Posted 01 July 2016 - 06:05 AM

I had not seen this thread or the original table, but it looks amazing.  Great re-draw.  



#167 Ben Logan

Ben Logan

    Pinball Wizard

  • Members
  • PipPipPipPipPip
  • 2,275 posts
  • Location:California

  • Flag: ---------

  • Favorite Pinball: System 11

Posted 01 July 2016 - 06:14 AM

That's the spirit, Fren! Love it. You can't keep a creative Dynamo down.

Edit: Watched the video. Most crazily-convoluted transport system. Marvel of engineering.

Edited by Ben Logan, 01 July 2016 - 06:19 AM.


#168 gtxjoe

gtxjoe

    VPF Veteran

  • VIP
  • 5,159 posts

  • Flag: United States of America

  • Favorite Pinball: Medieval Madness, AbraCadabra



Contributor

Posted 01 July 2016 - 11:53 AM

Send me the latest WIP and I will give it a go... that video brings back nightmares :)

That corkscrew has a motor solenoid and like 4 or 5 switches. It should have been straight forward to make it work but the ROM wasn't always happy with the timing or something.

#169 freneticamnesic

freneticamnesic

    A Faint Ghost Through the Raindrops

  • VIP
  • 3,370 posts
  • Location:Portland, OR

  • Flag: United States of America

  • Favorite Pinball: Star Trek, Black Hole, AFM, Fast Draw, Tron, AMH

  • 360 Gamer Tag: sixgunsounddd

Posted 01 July 2016 - 06:11 PM

I think the rom ignores a switch iirc, or at least you scripted it to ignore one, or the switches are in an odd order, something stupid like that. I am making it a bigger issue than it is, the function of the corkscrew that you scripted still works, I believe it's only a ball identification bug. It works perfectly then the first ball releases and I think gets halfway down the ramp before it errors. I'll send you the latest build when I get off work.



#170 freneticamnesic

freneticamnesic

    A Faint Ghost Through the Raindrops

  • VIP
  • 3,370 posts
  • Location:Portland, OR

  • Flag: United States of America

  • Favorite Pinball: Star Trek, Black Hole, AFM, Fast Draw, Tron, AMH

  • 360 Gamer Tag: sixgunsounddd

Posted 02 July 2016 - 12:21 AM

ummmmmmmmmmmmmmmmmmmmmmmmmmm

hmm.

 

Batman-Chin-Rub.gif

 

well

this is embarrassing 

it just works now

so...I'll fine tune the physics and play test a bit more and release it



#171 freneticamnesic

freneticamnesic

    A Faint Ghost Through the Raindrops

  • VIP
  • 3,370 posts
  • Location:Portland, OR

  • Flag: United States of America

  • Favorite Pinball: Star Trek, Black Hole, AFM, Fast Draw, Tron, AMH

  • 360 Gamer Tag: sixgunsounddd

Posted 02 July 2016 - 04:17 AM

Spent some time sprucing up the models, tweaking lighting, all kinds of stuff

 

ufUJDbU.jpgHJWjItY.jpg



#172 hauntfreaks

hauntfreaks

    Real 4K Tables Since 2013

  • VIP
  • 2,523 posts
  • Location:South Jersey

  • Flag: United States of America

  • Favorite Pinball: -<3<3<3 All Real Pins



Posted 02 July 2016 - 04:43 AM

yeah your version looks alot different then the vpx version I have.... I believe this is the first VPX I ever downloaded

 

post-73849-0-10350100-1467434493.png

Attached Files


 26794541816_30ca1cca80_o.gif 43109635392_fc11af1a57_o.gif


#173 ICPjuggla

ICPjuggla

    Early Retirement

  • VIP
  • 1,193 posts

  • Flag: United States of America

  • Favorite Pinball: Star Wars

Posted 02 July 2016 - 05:02 AM

Looks great fren I can't wait to get this bad boy on my cab and play the shit out of it.. :-)

cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#174 freneticamnesic

freneticamnesic

    A Faint Ghost Through the Raindrops

  • VIP
  • 3,370 posts
  • Location:Portland, OR

  • Flag: United States of America

  • Favorite Pinball: Star Trek, Black Hole, AFM, Fast Draw, Tron, AMH

  • 360 Gamer Tag: sixgunsounddd

Posted 02 July 2016 - 05:33 AM

hauntfreaks lol yea that was before they even assigned pink color to anything without a material, so everything was black, can't believe how many materials I missed when I finally loaded it up a few months ago to work on it


I redid the volcano model, submarine model, cave model, textures for all 3, redid the lighting, added new environment and color scale, new flippers from zany, ALL new ramps, hand made in blender this time instead of importing from FP, so they're seamless :) Lot of work just updating it



#175 wrd1972

wrd1972

    Authoring Padawan

  • Platinum Supporter
  • 2,265 posts
  • Location:Central KY. USA

  • Flag: United States of America

  • Favorite Pinball: Funhouse

Posted 25 July 2016 - 08:25 PM

Just saw this Vernes world for sale in Cincinnati. Maybe he could provide pics or other resources:

http://cincinnati.cr...5663645513.html


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.






Also tagged with one or more of these keywords: vernes, world, vernes world, spinball, spain, wip, freneticamnesic, jolly park, jolly, park