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Future Pinball 3 Monitor Cab w/ Virtual Movable DMD

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#161 max37170

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Posted 31 July 2013 - 09:09 AM

Hi gauntletlover and all other people,

remember me? i´m the one where FutureDMD doesn´t work at all.

 

Now i read this from wm29671 and you:

"Hey Wm2. are you using it on a 3rd monitor or adding it to your backbox? It sounds like it is losing focus when FP starts and not closing. It is really designed to be put on a third monitor where nothing can cover it up. Any other details you can think of let me know and I can try to troubleshoot it with you."

 

Now i have to say it´s all my fault, because i tried to run FutureDMD on a 2 Monitor-System. Is there a solution for a 2 Monitor-System?

 

Greetings

max



#162 graf

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Posted 31 July 2013 - 10:28 AM

well it looks like it wont work with my 7" running at the 800*480 res. 

I started future DMD and it went to the 7" usb backdrop monitor and then started BAM. I tried HE-MAN, and T2 and it did not goto the DMD screen.  I got to find another AGP card to try it out.



#163 Wm29671

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Posted 31 July 2013 - 07:41 PM

I went back through this thread trying to find a reason it isn't working for me. I do have the resolution on my third monitor at 800x600 BUT I acn see the DMD pixels and resize it, etc. Would not having it at 1024x768 cause FP to close it when it starts a table? Could that cause it not to work for me at all even though I can see it and resize it as long as no table is running?



#164 graf

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Posted 31 July 2013 - 08:29 PM

I went back through this thread trying to find a reason it isn't working for me. I do have the resolution on my third monitor at 800x600 BUT I acn see the DMD pixels and resize it, etc. Would not having it at 1024x768 cause FP to close it when it starts a table? Could that cause it not to work for me at all even though I can see it and resize it as long as no table is running?

On my 7" USB monitor i have the res running 800*480. DMD is size up on the  screen.  But when I load a FP table no good.  I just tried family guy 1.02 ultra edition . As it is loading I can see the DMD flickers a little bit. Once the table is running . the DMD is still on the backglass and the 7" has a pixl DMD.  mine does work for Visual Pinball thou.



#165 gauntletlover

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Posted 01 August 2013 - 02:56 AM

Hi max, I have had no plans to address two monitor systems. You should already be able to use future pinball backglass with the dmd on it in your system. You can edit your table to size and position the dmd as you like with the future pinball editor.

 

@Graf

Bam isn't a good tester for FutureDMD. It is only partially supported so some tables may not display anything using Bam but will on all other versions of FP. Can you try with futurepinball.exe, If it is not working can you try moving FutureDMD to your playfield and start everything up. Is it working on your playfield?

 

@WM2

resolutions shouldn't make a difference if you are seeing the off state pixels. The program still sounds like it is losing focus on your setup. There should be no way after manually opening it that future pinball can close it and then re-open it. If opening the table crashed the dmd the pixels would disappear but future pinball has no way to load it again when you close the table.

 

Can you try

starting futuredmd

starting futurepinball.

Load a table

open "task manager (alt-ctrl-delete)"

 

can you confirm that the "FutureDMD.exe" process is running with a table loaded?

If it is running close everything up and move the FutureDMD to you playfield and start everything up again. Can you see it working on your playfield?

 

Thanks



#166 graf

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Posted 01 August 2013 - 09:26 AM

hi  gauntletlover,

 

i will try it out tomorrow



#167 max37170

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Posted 01 August 2013 - 12:30 PM

Hi gauntletlover,

thanks for your answer. The 3-Monitor-System-Owners could be lucky.

I Know the pinball editor , but on a backglass with many lights its a big piece of work to set the dmd right.

However, it would be nice to see your programm in near future on a 2-Monitor-System.

Greetings an thank you so long

max



#168 Wm29671

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Posted 01 August 2013 - 01:00 PM

Hi there,

 I tried what you said and your DMD.exe was running while FP was running. I then moved it to the playfield (Monitor 1), and the same thing happened. It disappears as soon as the table launches and reappears when I exit out of the table and back to the editor.

Hi max, I have had no plans to address two monitor systems. You should already be able to use future pinball backglass with the dmd on it in your system. You can edit your table to size and position the dmd as you like with the future pinball editor.

 

@Graf

Bam isn't a good tester for FutureDMD. It is only partially supported so some tables may not display anything using Bam but will on all other versions of FP. Can you try with futurepinball.exe, If it is not working can you try moving FutureDMD to your playfield and start everything up. Is it working on your playfield?

 

@WM2

resolutions shouldn't make a difference if you are seeing the off state pixels. The program still sounds like it is losing focus on your setup. There should be no way after manually opening it that future pinball can close it and then re-open it. If opening the table crashed the dmd the pixels would disappear but future pinball has no way to load it again when you close the table.

 

Can you try

starting futuredmd

starting futurepinball.

Load a table

open "task manager (alt-ctrl-delete)"

 

can you confirm that the "FutureDMD.exe" process is running with a table loaded?

If it is running close everything up and move the FutureDMD to you playfield and start everything up again. Can you see it working on your playfield?

 

Thanks



#169 gauntletlover

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Posted 01 August 2013 - 07:32 PM

@WM2 When you say it "disappears"  on the playfield test, do you mean it is only a black rectangle that stays without pixels or it is completely gone? I am presuming it is completely gone.

 

When you are running a table try hitting alt-tab and select futureDMD to give it focus, if you can, try this with it on the dmd monitor as well as the playfield. Can you see the pixels then? Don't try to play the table, you will probably just put the dmd out of focus again. What table are you testing with and have you tried other tables? I can DL the table you are using and give it a try too. All my pc's and cab are running windows 7 and different hardware so I don't know if I can re-create what's happening.

 

I apologize for all these steps, and asking for so much clarification, It can be pretty long and tedious debugging a set up that isn't in front of you :)



#170 Wm29671

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Posted 01 August 2013 - 08:42 PM

No problem. I appreciate all your help trying to figure it out. This is the first add on for VP or FP I haven't really been able to get going. It has me stumped as well. It does completely disappear while a table is running, there is no box, nothing. I know I have tried Tron Ultra 1.06, Knight Rider, Twilight Zone and at least one other. Things always happen the same, as soon as the FP program launches (I get the table and bg loading screens) the DMD disappears, I quit back to the editor and it pops right back up?

I will try alt-tab tonight and let you know what happens. Thanks again!



#171 Wm29671

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Posted 01 August 2013 - 09:34 PM

Ok. I tried alt-tab when it was on the 3rd monitor and I could not see it while the table was active. However, when I moved it to the playfield and hit alt-tab I WAS able to see it while the table was active. This is the first time I was able to see it while a table was loaded. As you suspected as soon as I tried to click the table to gain focus or play it the DMD disappeared. It was visible when I closed the table out as always.



#172 graf

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Posted 01 August 2013 - 11:01 PM

hi gauntletlover.

 

I am such a fool. I forgot that this is a new build and I hadn't installed .net framework.  

So i started up futureDMd and also BAM.  It works. I tested family guy and T2 .but I tried addams fiamly and mario and no dmd.

also with T2 it does not show the animation gfx on the dmd.

also in Hyperpin when I try and select a table to play it just goes back to the table selection screen.

this is the code i am using in FPLaunch.ahk

 

;**********************************FUTURE PINBALL***********************************
if (systemName = "Future Pinball" && (executable = "Future Pinball.exe"))
 
{
    ;********* start future dmd **********
    Run, "%emuPath%\FutureDMD.exe" close=1 table="%tableName%",,hide UseErrorLevel
    Hotkey, %exitEmulatorKey%, CloseFP
    RunWait, "%emuPath%\%executable%" /open "%tablePath%\%tableName%.fpt" /play /exit /arcaderender,,hide UseErrorLevel
    Process, WaitClose, Future Pinball.exe
}
 
else if (systemName = "Visual Pinball" && (executable = "VPinball.exe"))
{
    Hotkey, %exitEmulatorKey%, CloseVP  
    Run, "%emuPath%\%executable%" /play -"%tablePath%%tableName%.vpt",,hide UseErrorLevel
    WinWaitActive, ahk_Class VPPlayer
    Gui, destroy
    Process, WaitClose, VPinball.exe
 
}
else
{
    MsgBox,48,Error,%systemName% is an invalid System Name or %executable% isnt supported yet,6
}


#173 graf

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Posted 02 August 2013 - 12:55 AM

Could it be that the video animation is not showing cause it is running lower res?

#174 gauntletlover

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Posted 02 August 2013 - 05:30 AM

@Wm2, I'm not sure whats happening yet, there is definitely  :hmm: a focus issue as we confirmed that the dmd is working but I just don't know what is loading in front of it on monitor 3. I only have win7 systems so I can't even test with XP. :/ Is the dmd monitor configured as "monitor 3"? or is it an extension of 1 or 2?

 

@graf

 

Could it be that the video animation is not showing cause it is running lower res?

Are you referring to animations not showing in Bam? They are simply not supported by the fp-intercept opengl32 driver at this point. They may work in the future, but there is no quick or easy fix for that one. It will most likely be hours-months of combing through data to figure out how the data is output differently to be able to support them.



#175 graf

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Posted 02 August 2013 - 06:41 AM

I will go and try normal FP and see how it goes.
BTW will futuredmd work with pindmd ver2?

#176 gauntletlover

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Posted 02 August 2013 - 07:49 AM

If you are looking to run a real dmd with pindmd v2 look up macro's fp-intercept download. That is what it is made for. FutureDMD is only for monitors.



#177 graf

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Posted 02 August 2013 - 08:04 AM

Cool thanks for the info

#178 graf

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Posted 02 August 2013 - 08:29 AM

Dude u right. If normal future pinball the DMD works. But I have to get a better screen for the DMD. The 7" just is not that crash hot.

I have to try it out with hyper pin. Does my fpluanch file looks correct ?

Edited by graf, 02 August 2013 - 08:30 AM.


#179 Wm29671

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Posted 02 August 2013 - 12:48 PM

The third monitor is seen as monitor 3. It is on a separate video card from the other two.

 

 

@Wm2, I'm not sure whats happening yet, there is definitely  :hmm: a focus issue as we confirmed that the dmd is working but I just don't know what is loading in front of it on monitor 3. I only have win7 systems so I can't even test with XP. :/ Is the dmd monitor configured as "monitor 3"? or is it an extension of 1 or 2?

 



#180 Wm29671

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Posted 02 August 2013 - 02:33 PM

Just a further update: I am able to dual boot the pc in my cab between two ss hard drives. One has Windows 7 and the other XP SP3. I use XP as my primary cab OS. However, I do have Win7 setup with VP and FP as well as HP, etc.

The DMD DOES work in Windows 7 on my cab. So it has to be related to XP or something running in the XP set up (I guess).







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