@authors - If this pans out, are you ready and willing? Do you know what this means? I'd like to hear from the workforce, the authors, both
VP and
FP authors alike.
For the
VP authors, this means
starting over, throwing everything that you learned out the window. It means learning a new programing language (C#). It means learning to make 3D models instead of 2D images animated to look 3D, which means you have to learn and purchase additional programs like Milkshape, 3D Studio Max, Maya, Poser, etc... or team up with someone who can build 3D models. It means working with a different editor and learning the ins and outs of that too.
For
FP authors, this means learning a new programing language and converting your existing script to C#. It means you will now be dealing with vpinmame.
To all, it means a new physics engine which will be highly customizable, more complex, and will take additional programing to adjust and configure properly. This means working together and joining forces to build a stronger smarter community.
So are you ready to blaze new trails in pinball simulation and recreation?
Lets hear from you!
@Pinball Cab Owners and PC users - If you're throwing money into this project expecting super tables in return, it would be a good idea to know that there is going to be table builder (authors) at the other end willing to build and grow when it's all said and done. We may loose some authors that either don't want to start over or simply can't adapt to a more complex language/system. I know at this point, we are all jumping up and down and picturing a wonderful pinball world with glorious graphics, rom emulation, and better physics, but the
bottom line is there has to be authors willing to create, learn, and build, otherwise you just threw money into a system that is just going to collect dust.