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VP10 table testing - available right here!


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#1741 hmueck

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Posted 28 August 2015 - 05:08 PM

I'm not sure we're on the same page here.  Did you see the insert lights, sling alignments etc. after the resize?


Oops. I did it just with calculator without looking at the end result. Will fix it...
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#1742 Pinball999

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Posted 28 August 2015 - 05:25 PM

Thanks for JD. One more great table in the cab!

 

I've playing a bit with it, and got distracted by the light reflection that is sometimes visible on the ball.

For instance, we can see some bright light turning around the ball when it's just in the middle of the playfield. Far away from other light emission.

 

I think this has to do with the light location or height, but changing the values did not change anything...

Could someone share some ... light.. and let me know which setting should be be modified?


Edited by Pinball999, 28 August 2015 - 05:29 PM.


#1743 Dozer316

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Posted 28 August 2015 - 05:38 PM

There is a large GI light in the middle of the playfield. I cannot remember the name of it but you will see it in the editor. Just turn the intensity for it down to 0.

#1744 Pinball999

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Posted 28 August 2015 - 06:11 PM

GI6!

Many thanks Dozer. I've also found the option "Show reflection on the ball" that can be activated per light.

I've kept GI6's intensity as it was, and deactivated the reflection :)



#1745 Vinthar

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Posted 28 August 2015 - 07:15 PM

Dirty Harry problem: there is visible shutter / slow down / frame lose or however call it when ball enters fight ramp. I noticed it also in previous beta I tried. Anyone else have this problem, is there any fix? All other VPX tables work fine, I dont thing it's my rig (intel i7 3.5, gtx 770 OC)


Edited by Vinthar, 29 August 2015 - 05:10 AM.


#1746 The Loafer

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Posted 29 August 2015 - 04:16 AM

Updated first post



#1747 Knorr

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Posted 29 August 2015 - 07:04 AM

Dirty Harry problem: there is visible shutter / slow down / frame lose or however call it when ball enters fight ramp. I noticed it also in previous beta I tried. Anyone else have this problem, is there any fix? All other VPX tables work fine, I dont thing it's my rig (intel i7 3.5, gtx 770 OC)

Mmmh, that does not happen on my rig... Any others out there with a similar problem?

#1748 ClarkKent

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Posted 29 August 2015 - 08:41 AM

I have a similar problem an JD - it slowes down to 5 fps after some seconds.



#1749 Vinthar

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Posted 29 August 2015 - 02:53 PM

 

Dirty Harry problem: there is visible shutter / slow down / frame lose or however call it when ball enters fight ramp. I noticed it also in previous beta I tried. Anyone else have this problem, is there any fix? All other VPX tables work fine, I dont thing it's my rig (intel i7 3.5, gtx 770 OC)

Mmmh, that does not happen on my rig... Any others out there with a similar problem?

 

It happens the moment ball enters right ramp - terrible frame loose / shutter, like there was something magical exactly at ramp enterance. Other then that table plays great, but this terrible shutter is damn anoying.



#1750 Knorr

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Posted 29 August 2015 - 03:47 PM

 

 

It happens the moment ball enters right ramp - terrible frame loose / shutter, like there was something magical exactly at ramp enterance. Other then that table plays great, but this terrible shutter is damn anoying.

 

 

No magic, at the entrance of the right ramp are happening a lot of things at the same time.... switches, timers, lights, non-static primitives... I´ll take a look on it.

Please share, or better pm me a screenshot of your video settings in vp. It does run very smooth with my gtx650. Your gfx should handle it with ease :)



#1751 fripounet

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Posted 29 August 2015 - 04:38 PM

dirty harry

 

playfield grey
normal ?

dirty.jpg



#1752 Knorr

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Posted 29 August 2015 - 04:54 PM

dirty harry

 

playfield grey
normal ?

dirty.jpg

 

No,... played with rev.2177?



#1753 Vinthar

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Posted 29 August 2015 - 05:10 PM

 

 

 

It happens the moment ball enters right ramp - terrible frame loose / shutter, like there was something magical exactly at ramp enterance. Other then that table plays great, but this terrible shutter is damn anoying.

 

 

No magic, at the entrance of the right ramp are happening a lot of things at the same time.... switches, timers, lights, non-static primitives... I´ll take a look on it.

Please share, or better pm me a screenshot of your video settings in vp. It does run very smooth with my gtx650. Your gfx should handle it with ease :)

 

It's not related to VPX graphic setting - all other tables works with no shutter, and even if i set everything on minimum right ramp still shutters... something else must be a reason. Dont have any software for recording, will try to instal fraps or afterburner latter



#1754 fripounet

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Posted 29 August 2015 - 05:21 PM

 

dirty harry

 

playfield grey
normal ?

 

No,... played with rev.2177?

 

yes and all fx disabled

 

resolved
you must disable reflect elements on playfield in material

 

dirty0.jpg


Edited by fripounet, 29 August 2015 - 05:37 PM.


#1755 Knorr

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Posted 29 August 2015 - 05:26 PM

 

dirty harry
 
playfield grey
normal ?
dirty.jpg

 
No,... played with rev.2177?
 
yes and all fx disabled
Try to download the table again. I don't know why this happens :(. Msaa in the gfx settings can also make trouble... Does it only happen with dh?

#1756 fripounet

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Posted 29 August 2015 - 05:45 PM

 

 

 

dirty harry
 
playfield grey normal ?

 
No,... played with rev.2177?
 
yes and all fx disabled
Try to download the table again. I don't know why this happens :(. Msaa in the gfx settings can also make trouble... Does it only happen with dh?

 

resolved see post 1754



#1757 Knorr

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Posted 29 August 2015 - 05:49 PM

 

 

 

 

dirty harry
 
playfield grey normal ?

 
No,... played with rev.2177?
 
yes and all fx disabled
Try to download the table again. I don't know why this happens :(. Msaa in the gfx settings can also make trouble... Does it only happen with dh?

 

resolved see post 1754

 

The playfield parts are looking weird... Still not where it should be...


Edited by Knorr, 29 August 2015 - 05:50 PM.


#1758 fripounet

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Posted 29 August 2015 - 06:34 PM

i was mode cab

mode desktop

dirty2.jpg



#1759 bitupset

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Posted 29 August 2015 - 06:41 PM

Fantastic job of maintaining the list of table back on page 1.  now that i have time to start doing vp10 vids, this is the perfect starting point.  Kudos The Loafer.  Now if Noah could just get me a VPX video section!


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#1760 freneticamnesic

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Posted 29 August 2015 - 08:55 PM

i was mode cab

mode desktop

dirty2.jpg

 

Still not right, something is going on