I'm not sure we're on the same page here. Did you see the insert lights, sling alignments etc. after the resize?
Oops. I did it just with calculator without looking at the end result. Will fix it...
Posted 28 August 2015 - 05:25 PM
Thanks for JD. One more great table in the cab!
I've playing a bit with it, and got distracted by the light reflection that is sometimes visible on the ball.
For instance, we can see some bright light turning around the ball when it's just in the middle of the playfield. Far away from other light emission.
I think this has to do with the light location or height, but changing the values did not change anything...
Could someone share some ... light.. and let me know which setting should be be modified?
Edited by Pinball999, 28 August 2015 - 05:29 PM.
Posted 28 August 2015 - 06:11 PM
GI6!
Many thanks Dozer. I've also found the option "Show reflection on the ball" that can be activated per light.
I've kept GI6's intensity as it was, and deactivated the reflection ![]()
Posted 28 August 2015 - 07:15 PM
Dirty Harry problem: there is visible shutter / slow down / frame lose or however call it when ball enters fight ramp. I noticed it also in previous beta I tried. Anyone else have this problem, is there any fix? All other VPX tables work fine, I dont thing it's my rig (intel i7 3.5, gtx 770 OC)
Edited by Vinthar, 29 August 2015 - 05:10 AM.
Posted 29 August 2015 - 07:04 AM
Mmmh, that does not happen on my rig... Any others out there with a similar problem?Dirty Harry problem: there is visible shutter / slow down / frame lose or however call it when ball enters fight ramp. I noticed it also in previous beta I tried. Anyone else have this problem, is there any fix? All other VPX tables work fine, I dont thing it's my rig (intel i7 3.5, gtx 770 OC)
Posted 29 August 2015 - 02:53 PM
Mmmh, that does not happen on my rig... Any others out there with a similar problem?Dirty Harry problem: there is visible shutter / slow down / frame lose or however call it when ball enters fight ramp. I noticed it also in previous beta I tried. Anyone else have this problem, is there any fix? All other VPX tables work fine, I dont thing it's my rig (intel i7 3.5, gtx 770 OC)
It happens the moment ball enters right ramp - terrible frame loose / shutter, like there was something magical exactly at ramp enterance. Other then that table plays great, but this terrible shutter is damn anoying.
Posted 29 August 2015 - 03:47 PM
It happens the moment ball enters right ramp - terrible frame loose / shutter, like there was something magical exactly at ramp enterance. Other then that table plays great, but this terrible shutter is damn anoying.
No magic, at the entrance of the right ramp are happening a lot of things at the same time.... switches, timers, lights, non-static primitives... I´ll take a look on it.
Please share, or better pm me a screenshot of your video settings in vp. It does run very smooth with my gtx650. Your gfx should handle it with ease ![]()
Posted 29 August 2015 - 05:10 PM
It happens the moment ball enters right ramp - terrible frame loose / shutter, like there was something magical exactly at ramp enterance. Other then that table plays great, but this terrible shutter is damn anoying.
No magic, at the entrance of the right ramp are happening a lot of things at the same time.... switches, timers, lights, non-static primitives... I´ll take a look on it.
Please share, or better pm me a screenshot of your video settings in vp. It does run very smooth with my gtx650. Your gfx should handle it with ease
It's not related to VPX graphic setting - all other tables works with no shutter, and even if i set everything on minimum right ramp still shutters... something else must be a reason. Dont have any software for recording, will try to instal fraps or afterburner latter
Posted 29 August 2015 - 05:49 PM
Try to download the table again. I don't know why this happens
yes and all fx disabled
dirty harry
playfield grey normal ?
No,... played with rev.2177?
. Msaa in the gfx settings can also make trouble... Does it only happen with dh?
resolved see post 1754
The playfield parts are looking weird... Still not where it should be...
Edited by Knorr, 29 August 2015 - 05:50 PM.