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#1621 wiesshund

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Posted 20 June 2026 - 06:21 PM

 

Will PinballY be able to run in Linux? If I get the courage to dump Microsoft one day?

 

Unknown. It's a program written for Windows.

 

There are many different popular distributions of Linux.

 

When I went searching, I found a different branch of VPX called "VPX Standalone" . It runs natively on Linux (for the speed we need) and I used a different Front-End for all that.

 

 

Dont you also lose support of DMD Extensions, FlexDMD, DOF and PUP ?


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#1622 Tesla

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Posted 20 June 2026 - 06:51 PM

 

 

Will PinballY be able to run in Linux? If I get the courage to dump Microsoft one day?

 

Unknown. It's a program written for Windows.

 

There are many different popular distributions of Linux.

 

When I went searching, I found a different branch of VPX called "VPX Standalone" . It runs natively on Linux (for the speed we need) and I used a different Front-End for all that.

 

 

Dont you also lose support of DMD Extensions, FlexDMD, DOF and PUP ?

 

 

As JSM put it ...

 

VPX Standalone on Linux/Mac/iOS/Android has everything bundled in it. There is no need to install several different pieces of software.

 

https://www.vpforums...topic=56285&hl=


Edited by Tesla, 20 June 2026 - 06:51 PM.


#1623 DeKay

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Posted 24 June 2026 - 02:43 AM

Will PinballY be able to run in Linux? If I get the courage to dump Microsoft one day?

If you are looking to ditch Microsoft, the VPinFE frontend runs great on Linux and Mac, has lots of features, and the author (@superhac) is very helpful, supportive, and open to feature requests. The latest development version of VPX also supports runs on Linux, Mac, and mobile (!) and has native plugins for DOF, Pup, DMD colorizations (except PAC), etc.



#1624 licwip

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Posted 01 August 2026 - 01:37 AM

Through my PinballY front-end, I struggle with tables that show LCDs on the playfield (some Atari tables, LTD's Atlantis, Game Plan cocktail tables) and some tables with kick-out holes (FJ, Game Plan cocktail tables). When I double-click on the .vpx files, there is no problem.

 

Also, on Lucky Seven; the first ball drains but the second ball never comes out. Lucky Seven has no kick-out holes, but it does have a slot machine on the backglass.

 

All of these tables appear to be from ~1978. Strange, eh?

 

FYI. Let me know if you want me to send log files for any of them. 


Edited by licwip, 01 August 2026 - 01:50 AM.


#1625 MisterCoffee

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Posted 19 August 2026 - 09:20 AM

Has anyone tried displaying HD matrix images and effects while browsing through tables in Pinbally? I mean in the frontend, not during actual gameplay. Emil released a great video showing how this works in PinUP Popper. Popper has a field where you can enter the "Ecode" that triggers the GIF or effect. Pinbally doesn't have that option, does it?

However, Pinbally does send the ROM name to DOF. Is there a way to replace the Ecode with the ROM name in the DOF Config Tool? Something similar to how `@allrgb@` works?
Alternatively, is it possible to trigger an Ecode via `main.js`?

If you aren't sure what I'm talking about, check out Emil's video—it's worth watching.  :) 
https://www.youtube....h?v=Gsg-8laKPFI