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Can VPX do Anaglyph 3D?


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#141 wiesshund

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Posted 15 December 2021 - 04:30 AM

 

 

Until 3-D digital photography came along (thanks Fuji) I used my View-Master Personal Stereo camera to take my own stereo photos and make my own reels.

 

 

 

 

Fuji?

I just use 2 cameras, about 2.5 inches apart

What does Fuji have?


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#142 dan_shane

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Posted 15 December 2021 - 11:32 AM

 

 

 

Fuji?

I just use 2 cameras, about 2.5 inches apart

What does Fuji have?

 

 

Fujifilm FinePix Real 3D W3

It was produced at the height of the 3D TV boom and was discontinued after a couple of years.  The used cameras go for quite a premium on Amazon and eBay, and they perform very well. Like most digital cameras you can shoot stills or video. The view screen is a lenticular 3D screen. I do wish the camera had a simple viewfinder lens since the screen washes out in bright daylight.  The device is very compact and easy to use, and the results are excellent.



#143 Dudemeister

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Posted 15 December 2021 - 05:06 PM

Another couple of options are the HTC EVO 3D phone.  This was available around 2012, and had dual 5Mpixel cameras on the back that could take 3D photos, or shoot 720p video in 3D.  It also had an auto-stereoscopic/parallax barrier LCD that let you watch 3D images and video without glasses.  You can still find used ones on eBay for as little as $60

 

LG had a couple of 3D phones as well, the Optimus 3D and 3D Max, used similar cameras and Auto-stereoscopic screen.  The afore mentioned Fuji FinePix Real 3D W3, as well as to a slightly different extent the Fuji FinePix S8500.  The S8500 doesn't have dual lenses, but has an internal 3D feature that lets you shoot 2 consecutive images from slightly different angles, and creates a layered MPO image that can be played on a any 3D capable TV or device that supports the MPO format.


Edited by Dudemeister, 15 December 2021 - 05:20 PM.


#144 wiesshund

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Posted 15 December 2021 - 08:37 PM

 

 

 

 

Fuji?

I just use 2 cameras, about 2.5 inches apart

What does Fuji have?

 

 

Fujifilm FinePix Real 3D W3

It was produced at the height of the 3D TV boom and was discontinued after a couple of years.  The used cameras go for quite a premium on Amazon and eBay, and they perform very well. Like most digital cameras you can shoot stills or video. The view screen is a lenticular 3D screen. I do wish the camera had a simple viewfinder lens since the screen washes out in bright daylight.  The device is very compact and easy to use, and the results are excellent.

 

 

Oh, dont know anything about digital.
Film wise, i have a prism attachment, but i am not fond of it, it is only good for limited settings, mostly portrait type of shots at a fixed distance.
and you cannot adjust anything.

 

I prefer twin cameras on the stereo bar, you can adjust toe in and what not, which is good if you are doing a long distance shot, like a cityscape

 

Then shoot in B&W film, and do the prints in a nice sepia tone and you got some old timey looking stereo pics
not that people are interested in that now days


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#145 blacky7312

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Posted 16 December 2021 - 02:01 PM

with the LG interlaced settings I have found the depth is great but the table looks flat, just in 3D.    are there any tips on table settings?    I have played in table live edit mode but not found settings yet that prevent a flat look especially in the flippers.   I can get the models raising up and certain aspects do have depth but wondered if you guys had any known working settings for certain tables for best results.    been trying attack from mars and Star wars DE but happy to try any table with known good settings to see how it looks. 



#146 Dudemeister

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Posted 16 December 2021 - 04:24 PM

with the LG interlaced settings I have found the depth is great but the table looks flat, just in 3D.    are there any tips on table settings?    I have played in table live edit mode but not found settings yet that prevent a flat look especially in the flippers.   I can get the models raising up and certain aspects do have depth but wondered if you guys had any known working settings for certain tables for best results.    been trying attack from mars and Star wars DE but happy to try any table with known good settings to see how it looks. 

The tables most definitely are in 3D not flat.  I assume you're trying this on an LG TV using FPR glasses (the reason I'm asking is because this is an anaglyph 3D thread).  Anyway, did you try wearing the 3D glasses upside down?  If that works, then the problem is that your left/right fields are reversed.  There are 2 ways to fix this:

 

  • your LG TV should have an option to reverse the left and right fields.
  • Download vPX 10.7 (latest build).  it has an option for reversed Interlaced mode (I have a thread about this)


#147 blacky7312

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Posted 16 December 2021 - 11:13 PM

thanks, sorry,  I didn't explain myself well earlier,  3D is working , there is depth to the table and looks great but the playfield objects dont come out that much.    it is obviously settings and if I play with the table in live edit some parts look better with certain settings changed but then others don't and just wondered if there were example settings for the layout on any tables that others think work well i.e  (field of view=xx, x&y = xx,  layback = xx etc) .   if of course this is not the best thread then not to worry.



#148 wiesshund

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Posted 16 December 2021 - 11:54 PM

thanks, sorry,  I didn't explain myself well earlier,  3D is working , there is depth to the table and looks great but the playfield objects dont come out that much.    it is obviously settings and if I play with the table in live edit some parts look better with certain settings changed but then others don't and just wondered if there were example settings for the layout on any tables that others think work well i.e  (field of view=xx, x&y = xx,  layback = xx etc) .   if of course this is not the best thread then not to worry.

try adjusting the 3d settings
Start with separation, i think that still pertains to what you are using?
It determines how far off center the two images are
move them farther apart until you get enough depth but not so far that your eyeballs feel like they are being pulled out of your head


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#149 Dudemeister

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Posted 17 December 2021 - 12:57 AM

I looked at both and The objects look very much 3D.  Especially all the 3D objects on the Star wars game, the R2D2, the red bumpers the ramps and all the stuff in the back.  On the Attack from Mars, the saucers look really nice a pop out, the ramps are good, but the 2 green aliens don't really stand out.

 

You can interactively start the table so you can do adjustments by pressing F6 once the table is loaded.  You can try adjusting the Z scaling to get more depth out of it, and maybe the angle of inclination and layback.  See if any of that helps.


Edited by Dudemeister, 17 December 2021 - 12:57 AM.


#150 wiesshund

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Posted 17 December 2021 - 01:06 AM

You can try adjusting the Z scaling to get more depth out of it, and maybe the angle of inclination and layback.  See if any of that helps.

 

NO you can NOT

 

You will either crush the table or pull it apart

Z Scale that is not equal to 1 breaks table, because it does exactly that, it physically smashes the table or pulls it apart

 

Do not touch Z Scale unless you enjoy tables playing very strangely


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#151 Dudemeister

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Posted 17 December 2021 - 01:38 AM

I stand corrected.



#152 blacky7312

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Posted 17 December 2021 - 07:24 AM

thanks guys for suggestions, they are much appreciated. 

 

I tend to leave Z setting alone but tried the other settings which worked well for some objects but not others.   will have a look at the 3D settings.    



#153 blacky7312

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Posted 17 December 2021 - 09:16 AM

found another thread and it mentioned best settings which are below to try so will give that a go later,   adding for info if it helps anyone 

 

(1: Inclination, 2: FOV, 3: Layback, 4: 3D Stereo Separation, 5: 3D Stereo ZPD)

 

mm: 10.5, 65, 90, 0.02, 0.1333
afm: 10.5, 65, 90, 0.02, 0.2
tspp: 10.5, 65, 90, 0.02, 0.12
ij: 10.5, 65, 90, 0.0175, 0.1
cv: 10.5, 65, 90, 0.0175, 0.1666
cftbl: 10.5, 65, 90, 0.0175, 0.1666
totan: 10.5, 65, 90, 0.02, 0.2
sopranos: 10.5, 65, 90, 0.02, 0.2
lotr: 10.5, 65, 90, 0.02, 0.2
ss: 10.5, 65, 90, 0.02, 0.1666
tom: 10.5, 65, 90, 0.0175, 0.125



#154 blacky7312

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Posted 17 December 2021 - 10:02 AM

had a quick go on Attack from Mars with above settings and ZPD setting at 0.2 was too much and could see anything in 3D however changing ZPD to 0.1 made a big difference.    I also change separation to 0.1.      3d looking very good now on ATM, thanks for the suggestion to look into that.   



#155 blindpeser

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Posted 17 December 2021 - 07:00 PM

Did anybody try this with BAM?

#156 wiesshund

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Posted 17 December 2021 - 07:38 PM

Did anybody try this with BAM?

Yes, it works fine with BAM which has its own 3d method


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#157 blindpeser

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Posted 18 December 2021 - 09:46 AM

I mean, is it possible to combine BAM and anaglyph? And if yes, is it playable well? Feedback from people that used BAM only is, that it looks cool but is unplayable somehow.

#158 Gravy

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Posted 18 December 2021 - 10:44 AM

I mean, is it possible to combine BAM and anaglyph? And if yes, is it playable well? Feedback from people that used BAM only is, that it looks cool but is unplayable somehow.

As far as I remember when I tested it a few years ago, BAM has an anaglyph 3D mode built in, but I only ever tested it with a pair of crusty old glasses that were terribly bad. It worked though.

Without wearing 3D glasses, the head tracking of BAM is still very cool but looks better in videos than it does in reality unless you close one eye. Works quite well with headtracking and 3D glasses though but was a little laggy on my old laptop using a Xbox 360 Kinect. On a faster system I think it would be pretty good with 3D glasses.


Edited by Gravy, 18 December 2021 - 10:45 AM.

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#159 blindpeser

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Posted 18 December 2021 - 11:41 AM

Ok nice, hopefully there is a more enjoyable solution in VPE. I am getting a bit tired of my VR glasses, which still provides the best experience imo. Hopefully we get a similar immersion for cabs one day.

#160 dan_shane

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Posted 18 December 2021 - 11:56 AM

I mean, is it possible to combine BAM and anaglyph? And if yes, is it playable well? Feedback from people that used BAM only is, that it looks cool but is unplayable somehow.

 

I mostly kept FP versions of tables in my library because of BAM's implementation of 3D. If was in the mood to play a game with realistic depth, BAM was the only solution. Unfortuantely, it did produce a bit of stutter or flicker as the ball traveled across the playfield, so playing this way was a compromise.

 

The VPX implementation is much better -- no lag or stutter on my system.

 

I have not installed the latest version of BAM to see if the 3D performance is better now; I may try that this weekend.