Also, I know we can set the RGB Output brightness in DOF with the DOF config Tool....
Would it be possible to specify the brightness of an RGB Output (or all) in DOFFX2 separately from the "master" setting we configured with the DOF config tool?
I'm also trying to understand more the "intent" of the MSG app. It seems to be specifically used for when DOFFX2 is sleeping...am I right? So if I launched Future Pinball with a SUP file and DOFFX2 woke up...but then wanted to have something changed on the fly while FP is running, then the MSG app commands won't work at all, and I can't change anything until DOFFX2 is closed / restarted?
I know you have "plans" coming up, I'm just making sure I'm not trying to use the MSG app for something it wasn't meant to do? I was originally going to have DOFFX2 "always" running with Force Active=0....then when FP (MAME, TPA, etc) is launched, DOFFX2 will wake up to that specific process and the SUP file I have for that system. I hoped it would take effect until I quit the game and then DOFFX2 will "sleep". Then when I run a different system, DOFFX2 will "wake" and change its configuration based on the SUP file for the new system.
However, I can only get the first SUP file / system to take effect. Afterward, when I quite the game, DOFFX2 sleeps,...then when I launch a different system , DOFFX2 "wakes" but doesn't re-configure with the new SUP file. I get this with, or without using the MSG app.....
Is using DOFFX2 as a "Launch Before" (and not always running) the only way to do this? This is how I currently run it, then I use the MSG app to "quit" DOFFX2 when exiting back to Pinball X.
Edited by TerryRed, 24 August 2016 - 05:17 PM.