It worked fine in 434.
That's understandable, as i had to replace the code for the primitive update (it was basically just flagging a "random" huge part of the screen as dirty, thats why primitives were so super slow).
This had to be changed to make it faster.
Another thing I tried, and it worked fine, was to change the primitive to use 40 sides instead of 4. Then it is more round, since the corners are gone, and it is redrawn inside the table
???
Okay, this is now even MORE confusing. Maybe i'll find some time to check all of this on the weekend.
About the make a new default table: I think a lot of people tried before, and it didn't worked fine since every author is different, and the tables are also different. I think the best is to keep the new table as a minimum or include the one Shiva made as a demo with the firsts releases of VP, including that first shive engine. That's a good table to learn how to make a table. Anyway there are now several templates, but still there isn't a template to make a vpinmame table (maybe because each table is different).
Understandable. I also didn't want to replace the default table, but rather provide more reasonable defaults to all table elements when they are added to a table, as currently some stuff is reeeeeally old (f.e. the flipper fingers were horrible before, that i already replaces), so simply to help newcomers at least a bit with making a reasonable table physics setup.




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