Jump to content



Photo
* * * * * 3 votes

Jam.ma - The Arcade Pinball - 46/32/DMD


  • Please log in to reply
286 replies to this topic

#141 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 19 July 2013 - 07:27 PM

Thank you so much, guys! The Softwares used were Autodesk Maya 2013 and VRay as the render engine.

Here's a picture of me surrounded by LEGENDS! This one was taken during the production.
From left to right: Animation Supervisor Hal Hickel, director Guillermo del Toro, model supervisor Paul Giacoppo, Co-VFX Supervisor Lindy De Quattro and VFX supervisor and legend John Knoll (one of the creators of Photoshop!). I'll save this picture forever :D

index.php?app=core&module=attach&section

-Kris

Attached Files


Edited by antropus, 19 July 2013 - 07:28 PM.


#142 Nemo

Nemo

    Pinball Fan

  • Platinum Supporter
  • 1,283 posts
  • Location:Netherlands

  • Flag: Netherlands

  • Favorite Pinball: Monster Bash

Posted 19 July 2013 - 08:25 PM

Wow ! you're with some company there...... heheheh your smiling from ear to ear..... 


Gone fishin', no really.......

My F14 Cab http://www.vpforums....showtopic=21820

My Coffee Table http://www.vpforums....topic=25407&hl=

My Jukebox WIP http://www.vpforums....topic=23825&hl=


#143 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 19 July 2013 - 09:36 PM

:D

#144 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 29 July 2013 - 06:33 AM

Done and done! Thanks to Russ and RoccoC, who were kind enough to send me some courtesy transformer/pinDMD2, I was able to FINALLY put all pieces together. Next stop: finish the artwork!

So happy that the Plasma DMD is now fully working!!! :DDD

 

Watch it in HD:

 

Ps,: background sound effects by my wife and son ;)


Edited by antropus, 29 July 2013 - 06:34 AM.


#145 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 29 July 2013 - 06:47 AM

The only "issues" I'm having are that the pinDMD logo stays on for a very long time, until I play a game. Would be cool if it turned off in, lets say, 30 seconds or so :)
The other issue is that when I press "Esc" to get out of the front end (PinballX), a lot of times the latest data on the DMD display gets frozen there, until I play something else. Same happens to any toy or lights that were left on when "Esc" was pressed. The light or motor will stay on until I play some other game. This PinballX front end is pretty cool and can run any .exe file before or after it exits. I was thinking, would be possible to force everything off on exit? I mean, a compiled .exe file that would send a off signal to the pinDMD2 and also turn off anything related to the ledwiz? This way I wouldn't have any "leftovers" from the last game. Let me know if you got any ideas on how to solve this problem :)

 

-Kris



#146 russdx

russdx

    Pinball Fan

  • VIP
  • 1,317 posts
  • Location:Bristol UK

  • Flag: United Kingdom

  • Favorite Pinball: NBAFB

Posted 29 July 2013 - 07:11 AM

I can quickly write an exe that just sends a kill signal to the pinDMD ill get this done tomorrow :)

HyperDMD with pinDMD2 will be the tool to use to do this once it has pinDMD2 support.

 

There is a version of the pinDMD firmware where the logo is removed once the pinDMD makes the usb connection so it only stays up for 5-10 seconds then the DMD goes blank.

 

www.pindmd.com/rev630-16-CLR.dfu



#147 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 29 July 2013 - 07:32 AM

Russ, you are awesome :)



#148 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 31 July 2013 - 04:37 PM

So, I heard many bad things about Future Pinball in the past. I heard that:

-Physics suck
-Doesn't support DMD
-Doesn't support ledwiz
-Doesn't support a real DMD

I was completely oblivious to the fact that all of those things are PAST!!!!

There's a hacked version called "Future Pinball - Physics Mod v 2.5", that GREATLY improves the physics and it feels very realistic now!
Thanks to the work of "Macro", now DMD animations, real DMDs and ledwiz are fully supported! There are only a few tables fully working at this point, but those feel and look amazing!
I played Scared Stiff yesterday, with plasma DMD, contactors, gear motor, flashers, strobes, everything working and the table look GORGEOUS! I'll put a new video together over the weekend, showing a little comparison between the two versions, but so far I'm REALLY impressed by the work done on the Future Pinball side. Give it a try and you will find out that it's actually pretty easy to get all those mods installed. Just one file to be changed (the ledwiz ini file to match your inputs) and a few files to be dropped in a few folders. Done!

On top of that, there's "BAM":


Another one:


This is certainly my next step and it's cheap, a little more than 30 bucks for two PS3 eyetoy cameras.

Exciting times! :D

-Kris

Edited by antropus, 31 July 2013 - 05:38 PM.


#149 randr

randr

    I'm just a hardware guy so...

  • VIP
  • 2,650 posts
  • Location:Minnesota

  • Flag: United States of America

  • Favorite Pinball: Twilight Zone

Posted 31 July 2013 - 05:48 PM

Seening this I may just have to try it.... PM me links please!!! what cams? Ir leds are no problem...very cool


Edited by randr, 31 July 2013 - 06:23 PM.

randr___pinball.png                         


#150 mameman23

mameman23

    Pinball Fan

  • Silver Supporter
  • 506 posts
  • Location:Farmington Hills, MI

  • Flag: United Kingdom

  • Favorite Pinball: Dr Who, robocop

Posted 31 July 2013 - 09:11 PM

I thought he had it working now also with connect, that should have been better than the ps3 option.
PM me for any CNC needs.
Find me on Facebook....Xtreme Pinball
Doctor Who Cabinet Build Thread Here
Tron Cabinet Build Thread Here
Big Bang Bar Build Thread Here
Mameman's cnc fun

#151 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 31 July 2013 - 10:21 PM

I thought so too, but I read in one of the videos he released that out of all "BAM" supported devices (wiimote, webcam, kinect and eyetoy), ps3's eyetoy was the one showing the best precision/results.
He actually said that 2x eyetoys would be the best option to this point. I just don't know how to set up the two eyetoys, but I surely want to try!

-Kris
I found his comment in this video:

"Rafał Janicki wrote:
Best is 2x modified PS3 EyeTos used to trace ir-led (like WiiMotes).



Not sure what he meant by "modified". I'm very curious.

#152 randr

randr

    I'm just a hardware guy so...

  • VIP
  • 2,650 posts
  • Location:Minnesota

  • Flag: United States of America

  • Favorite Pinball: Twilight Zone

Posted 31 July 2013 - 10:34 PM

Eye toy thing was for ps2 my kids have one from years ago. I'm trying this.

randr___pinball.png                         


#153 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 31 July 2013 - 10:41 PM

Found it! This is the solution using two ps3 cameras. You will also need a hat (or glasses or whatever) modified, with a little LED light fixed on it, so the tracking is much more precise.
Something like this would work I think: http://www.amazon.co...d_bxgy_hi_img_y

Or maybe glasses ;)
http://www.amazon.co...rds=led glasses

Here are the instructions:
http://www.ravarcade...with-ps3eyes,48

I can't wait to try!!!
-Kris

Edited by antropus, 31 July 2013 - 10:53 PM.


#154 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 31 July 2013 - 11:01 PM

I found a clever example of a good position to install the 2 PS3 cameras:

http://abload.de/ima...g=0001qfddl.jpg

-Kris

Edited by antropus, 31 July 2013 - 11:01 PM.


#155 randr

randr

    I'm just a hardware guy so...

  • VIP
  • 2,650 posts
  • Location:Minnesota

  • Flag: United States of America

  • Favorite Pinball: Twilight Zone

Posted 01 August 2013 - 12:37 AM

Cool! Not going to get any work done tomorrow

randr___pinball.png                         


#156 antropus

antropus

    Enthusiast

  • Platinum Supporter
  • 229 posts
  • Location:Bay Area

  • Flag: United States of America

  • Favorite Pinball: Monster Bash

Posted 01 August 2013 - 01:08 AM

:D

#157 neohusky

neohusky

    Enthusiast

  • Members
  • PipPipPip
  • 83 posts

  • Flag: Australia

  • Favorite Pinball: Addams Family

Posted 01 August 2013 - 03:22 AM

I just wish people would stop being innovative until I finish my build. That way I don't have to keep stoping and changing my plans :)

#158 randr

randr

    I'm just a hardware guy so...

  • VIP
  • 2,650 posts
  • Location:Minnesota

  • Flag: United States of America

  • Favorite Pinball: Twilight Zone

Posted 01 August 2013 - 03:27 AM

Lol!

randr___pinball.png                         


#159 randr

randr

    I'm just a hardware guy so...

  • VIP
  • 2,650 posts
  • Location:Minnesota

  • Flag: United States of America

  • Favorite Pinball: Twilight Zone

Posted 01 August 2013 - 02:20 PM

Well I will say one thing, bam version resizes play field automatically so it's wort running bam wether you you'd bam or not. Nice

randr___pinball.png                         


#160 randr

randr

    I'm just a hardware guy so...

  • VIP
  • 2,650 posts
  • Location:Minnesota

  • Flag: United States of America

  • Favorite Pinball: Twilight Zone

Posted 01 August 2013 - 04:17 PM

Well got it working with 2 wii remotes. Calibrated with make shift 4 LEDs and then 3 point. Effect is very good. Another wasted morning at work but worth it

randr___pinball.png