Glad you asked.
My goal is to have a quick and easy process to tweak all table physics in my cab using "global" revision features. The following is composed of two parts, and is what I have used for years with great success.
For nearly every table I download for my Pincab, I create the following new Physics Materials:
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The above Physics Materials contain my preferred physics settings for all of the physical objects. Once I download a new table, I will painstakingly connect all physics objects on the table to the Physics materials shown above. This includes, walls, rubbers, slings, ramps etc. etc. etc. By the way, some tables are much easier for me to make these connections than others. Jp's tables allow me to make the connection very quickly due to the way he structures physical objects. Other folks tables can be much more time consuming simply because they structure things a bit more loosely.
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Maybe that sheds some light on the method to my madness. But in short, this allows me to change physics across all tables very easily and quickly, but I need the "Overwrite Physics by Global Set" feature working as intended. Also make experimentation much easier too.
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Does it need VPE on order to come to a single, unified way, how physics is parameterized and behaves? Across all tables without having the need to touch each and every table individually? I really wish that to come true just as for POV, lighting, colorLUT, effective volume, realistic sounds, etc.



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