Ok, you are right in that it is possible to put WAV to the backglass. But, currently, if 7.1 mode is enabled. You loose what I can describe as maybe 50% of its volume compared to 2-channel.
Yes, in your set up, i can see that.
That particular aspect needs some fine tuning.
The volume is not "lost" per se, but going to a place that for you does not exist.
I am curious to see if those 7.1 tweaks maybe address that.
If you are curious, it needs a fallback, for lack of a better word.
If channels < 3 then use only channels 0 and 2
If you look at those alternate ogg's you will see that i kind of danced around that, but ultimately VPX needs to do the dancing, because
a table author can not do that dance in wav format (nor should he/she have to)
I don't see why you would want something that needs to be tuned to a location if it is already put into the backglass.
Because the backglass is capable of 3D
Either by control of content fed to it based on it's encoding, or the user/author overriding that.
I wont argue that the UI does not need more work, cause it does, as right now it is kind of left to the user to figure it out for themselves
not to mention, the slider routines need a revamping, they do not appear to be very logarithmic or something.
For the OGG files. Sure, they now play in the backglass, just like what you told me they would. But, they too have issues. Seems all sounds, after being played has some kind of vibrato to them as they fade. It doesn't sound great to be honest. But, their volume was ok, being set to a very low value
Obviously needs some work there.
That is probably not VPX, export the bells play one in media player, if they sound the same to you, that's just what they sounded like when recorded with microphones




Top









are all trademarks of VPFORUMS.