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Can VPX do Anaglyph 3D?


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#121 wiesshund

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Posted 03 December 2021 - 03:01 AM

 

 

Using JP's Lord of the Rings table and Anaglyph Dubois Red/Cyan setting:

  • Ghosting about the same as with shutter glasses.
  • Overall image was much less confusing than with other 2 anaglyph settings.
  • This looks to me to be the best red/cyan anaglyph setting for this table.

 

I find the Dubois anaglyph to work the best on most of the tables I have tried so far.  The ColorCode version is more pleasing spectrum-wise, but it's simply too dark on my ALP.  Increasing the brightness enough to compensate tends to cause blooming. 

 

If LG produced a 32" passive panel I would buy it in a heartbeat, but for now I'll just enjoy the blue and yellow depth. The F10 switch-off feature is very handy when playing with others who prefer the full color over the 3D -- we can quickly change views between turns.

 

 

If trying colorcode 3D glasses which are DARK

Try setting desaturation to -10
That is Negative 10

 

It will boost instead of reduce color
may allow brightness with out bloomsplosion.

 

 

In general, i think for best 3D effect
Disable anything that is not REAL and solid

 

Reflections, ball motions trails etc, and while not wholly annoying, ball shadows get seen as an object with depth
you will notice it as a slight temporal displacement around the ball, as if it is trying to pass between here and another dimension
it does not bother me, but one may wish to disable ball shadows, or purposely set their Z position about 100 units below the table


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#122 Gravy

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Posted 03 December 2021 - 04:52 AM

 

 

 

 

Reflections, ball motions trails etc, and while not wholly annoying, ball shadows get seen as an object with depth

you will notice it as a slight temporal displacement around the ball, as if it is trying to pass between here and another dimension
it does not bother me, but one may wish to disable ball shadows, or purposely set their Z position about 100 units below the table

 

I also noticed that odd shadow effect around the ball when I tested even without having my glasses yet. It was like a kind of heat haze effect where the pixels were shifting around the ball in strange ways. I also put it down to the ball shadow.


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#123 wiesshund

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Posted 03 December 2021 - 04:58 AM

 

 

 

 

 

Reflections, ball motions trails etc, and while not wholly annoying, ball shadows get seen as an object with depth

you will notice it as a slight temporal displacement around the ball, as if it is trying to pass between here and another dimension
it does not bother me, but one may wish to disable ball shadows, or purposely set their Z position about 100 units below the table

 

I also noticed that odd shadow effect around the ball when I tested even without having my glasses yet. It was like a kind of heat haze effect where the pixels were shifting around the ball in strange ways. I also put it down to the ball shadow.

 

 

Yes, it is the ball shadow object
If you go and fudge the ball shadow part of the script to offset the shadow by say 50 units?
You will get a paranormal entity following the ball around.

I have to find a way to bastardize that into something unexpected


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#124 vogliadicane

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Posted 12 December 2021 - 06:45 PM

Guys, again, I must say I love this anaglyph stuff. Because it is a simple an cheap way to check out, "what, if there was some 3D?"

 

Actually I rarely play tables without this, now. I am still buffeled again, how fast Toxie implemented this.

 

Using those glasses, by nature, darkens everything. I made good experiences by turning up the day/night slider up to compensate. So my suggestion: an option to increase Day/night value by "x", when using the anaglyph stuff. Of course changing with the F10 toggle.

 

btw, my favs (red/cyan), that look extremely good on my Rig (and I assume where 3D managemant was taken seriously):

- Ace of Speed (wow)
- Gilligan's Island (Knorr)
- Twilight Zone b/w (looks damn good with this thchnique)...
- Bord's Seawitch
- Beach Bums
- America's most haunted (yes the old version of Ninuzzu)
- Dozer's Attack from Mars (great like all tables from him. I was always a Dozer fan, but now seeing, he strictly did contribute to 3D AND how it looks in 2D makes me even more love his works.)
- Batman - by Ninuzzu and Tom Tower (wow: 3D works out of the box).

AND: I think, this is just the beginning of "the next big thing" in VPX. In my opinion, 3D was the only thing missing for a complete illusion. And yes there is VR, but standing in front of the physical cab, seeing and feeling it and having some 3D is super cool. My next step will be polfilters with interlaceing. https://www.vpforums...showtopic=48159


Edited by vogliadicane, 12 December 2021 - 06:54 PM.


#125 wiesshund

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Posted 12 December 2021 - 08:59 PM

Plus, with 3D glasses, you can easily find your beer and plate of nachos, because you can see them.
Also, if you have other people that play on the cab with you, having a few sets of glasses is cheap enough, and if someone does not want glasses
putting a button on the cab to toggle F10 back and forth on the fly is no big  deal


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#126 Dudemeister

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Posted 12 December 2021 - 10:26 PM


AND: I think, this is just the beginning of "the next big thing" in VPX. In my opinion, 3D was the only thing missing for a complete illusion. And yes there is VR, but standing in front of the physical cab, seeing and feeling it and having some 3D is super cool. My next step will be polfilters with interlaceing. https://www.vpforums...showtopic=48159

I don't know about the EU, but in the US, the biggest issue is that 3D TV's are getting very scarce.  In fact , there hasn't been a 3D TV made since 2017.  There are a couple of high-end home theater projection monitors that support 3D output, but by the time you buy the projector and the specially polarized screen for it, you'll be out about $20K or more.

 

Your best bet is to look for a used 3D TV either locally or on auction places like eBay.  But even those, the better ones are getting up there in price.  The sellers know that there are people looking for these and they're asking some crazy prices.

 

I used to have a 60" LG 60LM7200 series 3D TV, and I had been looking for the 3D grail for myself, the LG OLED65E6 or G6 or even B6, and I got lucky and found a brand new, unopen E6 about 6 months ago.  I paid a bit more than what it used to cost brand new, yet I consider myself the luckiest dog in the world.  There are people asking $2500 to $4000 for used ones with screen burn-in, and new ones are just not something you find every day.

 

Anyway, if you're you're looking for the best 3D picture money can buy, get one of the LG 4K OLED  It would have to be one of the earlier models, the 2016 "6 series" were the last ones with 3D.  I think that Vizio and Panasonic may have made some through 2017, and for active 3D (shutter glasses) Samsung and Sony may have had a model or 2 in 2017, but the 3D TV market just suddenly died after that.  Which I find really weird, because studios are still releasing 3D Blu-rays of nearly every movie that was shown in 3D the theater.  Yet, no one can buy a TV if they wanted to watch them.

 

When buying used or on Amazon.com or similar places, make sure you check the model specs with the manufacturer before you buy it.  There are many listings I see claiming the TV to be 3D, when in fact they are not.



#127 wiesshund

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Posted 13 December 2021 - 01:00 AM

 


AND: I think, this is just the beginning of "the next big thing" in VPX. In my opinion, 3D was the only thing missing for a complete illusion. And yes there is VR, but standing in front of the physical cab, seeing and feeling it and having some 3D is super cool. My next step will be polfilters with interlaceing. https://www.vpforums...showtopic=48159

I don't know about the EU, but in the US, the biggest issue is that 3D TV's are getting very scarce.  In fact , there hasn't been a 3D TV made since 2017.  There are a couple of high-end home theater projection monitors that support 3D output, but by the time you buy the projector and the specially polarized screen for it, you'll be out about $20K or more.

 

but the 3D TV market just suddenly died after that.  Which I find really weird, because studios are still releasing 3D Blu-rays of nearly every movie that was shown in 3D the theater.  Yet, no one can buy a TV if they wanted to watch them.

 

 

 

Not surprising at all really.

The US just had to mass replace their TV's due to the change to DTV (or had to by converter boxes)
They were not in the market to replace their TV's again

Add to that, a lack of knowledgeable sales personnel and improperly set up demo displays

Add even further than that, no 3D in broadcast media, too expensive in local broadcasting as it requires two carrier signals
Was a big flop in satellite and cable medium, a few providers tried it, but it was not worth the cost in extra transmission bandwidth, the interest was low, few subscribed to it and was not worth the overall cost required to produce and stream out a real time live 3d broadcast.

 

And even when all things worked as intended, the effect was rather lack luster unless one had either a projector or a very large TV
On a small screen, it gave the effect of trying to look out a window, the field of view is too narrow, and the difference from TV to surrounding view is kind of jarring.

 

Consumers said Nah not interested, and didnt buy.

 

Now some places they bought and still buy
China is BIG on 3D content, a lot of 3D Blu-ray discs you can order are actually made for that market, not the US market.

 

Now Anaglyph works on everything obviously, but i think the last anaglyph movie i saw was the cartoon Coraline?

It was in Magenta/Green (or was it green/magenta? i forget)


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#128 vogliadicane

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Posted 13 December 2021 - 06:19 PM

I played around a bit with anaglyph contrast and anaglyph desaturation.

 

I suggested something in my last post, but I now see, increasing anaglyph contrast actually does compensate the darkness of anaglyph glasses quite good. A value of 1.1 was ok for me.

 

Results are cool so far, but what could be better, I have some ghost images in each channel. You see it best at b/w cards in the apron. Seems like the colors used for channel separation don't fit to my monitor/goggles. Not sure, but could some hue correction for the red and cyan, used for calculating the anaglyphs, help here?

 

@Toxie Is this technically possible?

 

Edit: For the Blue/Amber (my favourite, because it best preserves color info), the anaglyph contrast seems to not affect the final brightness so much. Tried up to 8.0000

 

I have only shitty paper goggles for blue/amber. Does anybody in the EU have a link for more professional ones?


Edited by vogliadicane, 13 December 2021 - 07:04 PM.


#129 dan_shane

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Posted 13 December 2021 - 07:04 PM

Results are cool so far, but what could be better, I have some ghost images in each channel. You see it best at b/w cards in the apron. Seems like the colors used for channel separation don't fit to my monitor/goggles. Not sure, but could some hue correction for the red and cyan, used for calculating the anaglyphs, help here?

 

@Toxie Is this technically possible?

There are definitely variations in the quality of anaglyph glasses, so ghosting could be worse on some than others.  Have you tried any of the other anaglyph methods in the menu?  I find the Dubois anaglyph works best with my setup.



#130 toxie

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Posted 13 December 2021 - 09:12 PM

Results are cool so far, but what could be better, I have some ghost images in each channel. You see it best at b/w cards in the apron. Seems like the colors used for channel separation don't fit to my monitor/goggles. Not sure, but could some hue correction for the red and cyan, used for calculating the anaglyphs, help here?

 

@Toxie Is this technically possible?

 

I guess that it makes more sense here to tweak your monitor/graphics card output settings instead of adding yet another color tweaker.



#131 Gravy

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Posted 13 December 2021 - 10:31 PM

 

Results are cool so far, but what could be better, I have some ghost images in each channel. You see it best at b/w cards in the apron. Seems like the colors used for channel separation don't fit to my monitor/goggles. Not sure, but could some hue correction for the red and cyan, used for calculating the anaglyphs, help here?

 

@Toxie Is this technically possible?

 

I guess that it makes more sense here to tweak your monitor/graphics card output settings instead of adding yet another color tweaker.

 

Perhaps colour temp of the monitor might be the first port of call when making adjustments? I'm guessing a neutral/standard colour temp setting rather than cool or warm may be beneficial?

In other news, I just remembered that this whole 3D thing is creeping into my dreams. Last night I dreamt I was standing in front of a pinball cab, testing out the 3D with a pair of futuristic looking 3D glasses that wiesshund had handed to me in the dream, they looked like something Doc Brown wore in Back to the future. Odd stuff.


Edited by Gravy, 14 December 2021 - 12:14 AM.

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#132 Redwings13

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Posted 14 December 2021 - 12:06 AM

But the real question is, did Wiesshund have an extra beer to share with you? And you really want Wiesshund in your dreams?   :shutup:



#133 Gravy

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Posted 14 December 2021 - 12:14 AM

But the real question is, did Wiesshund have an extra beer to share with you? And you really want Wiesshund in your dreams?   :shutup:

Anyone offering me a free beer is welcome in my dreams.


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#134 wiesshund

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Posted 14 December 2021 - 09:56 AM

 

 

Edit: For the Blue/Amber (my favourite, because it best preserves color info), the anaglyph contrast seems to not affect the final brightness so much. Tried up to 8.0000

 

I have only shitty paper goggles for blue/amber. Does anybody in the EU have a link for more professional ones?

 

Blue amber has the best color preservation, but it is the bloody damned darkest option there is.
You are not doing anything wrong, that is the nature of it.

 

As far as the glasses, you may poke around and find someone selling some knockoffs in a normal plastic frame, but since Colorcode 3D is still in business and has an active patent on their blue/amber anaglyph, most of them, from what i hear, are off in filter coloring, and still dark as hell, Colorcode 3D only licenses production of the paper things.
Dont ask me why, i have no idea

 

You may give the green/magenta type a try.

 

Red/Cyan Anachrome glasses give a pretty good amount of brightness and color retention, but there are 2 downsides

Anachrome uses a diopter correction on the red lens, if you wear glasses, that may drive you bonkers

Anachrome really needs an images that have been properly pre-prepped for becoming anachrome, or you will get ghosting, because anachrome allows red leakage purposely.

 

I use the red/cyan dubois , and in VPX i set the color reduction to a negative value (to boost saturation)

And i turn on HDR, that gives a ton of brightness.

 

It helps a ton to color calibrate your screen, and i think i am running a 65k color temp

 

 

 

In other news, I just remembered that this whole 3D thing is creeping into my dreams. Last night I dreamt I was standing in front of a pinball cab, testing out the 3D with a pair of futuristic looking 3D glasses that wiesshund had handed to me in the dream, they looked like something Doc Brown wore in Back to the future. Odd stuff.

 

 

Wait, i seriously just handed you my filter frames?

How did you even know i have them? though i am kind of doubting they work good for 3d, i dont think they have a set of the right filters


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#135 vogliadicane

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Posted 14 December 2021 - 03:36 PM


 

As far as the glasses, you may poke around and find someone selling some knockoffs in a normal plastic frame, but since Colorcode 3D is still in business and has an active patent on their blue/amber anaglyph, most of them, from what i hear, are off in filter coloring, and still dark as hell, Colorcode 3D only licenses production of the paper things.
Dont ask me why, i have no idea

 

interesting, but makes sense for that those goggles can't be found.

For the calibration of the monitor, I'll try. If small changes have a good effect on deghosting, that would be ok. Just don't want to make everything else look too different from now, because I love it as it is. :)
 



#136 dan_shane

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Posted 14 December 2021 - 07:43 PM

 

 

Blue amber has the best color preservation, but it is the bloody damned darkest option there is.
You are not doing anything wrong, that is the nature of it.

 

As far as the glasses, you may poke around and find someone selling some knockoffs in a normal plastic frame, but since Colorcode 3D is still in business and has an active patent on their blue/amber anaglyph, most of them, from what i hear, are off in filter coloring, and still dark as hell, Colorcode 3D only licenses production of the paper things.
Dont ask me why, i have no idea

 

 

 

3Dstereo.com sells genuine ColorCode glasses, but they're too small to comfortably fit over my prescription specs. They're more like kid-sized glasses.



#137 wiesshund

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Posted 14 December 2021 - 11:08 PM

 


 

As far as the glasses, you may poke around and find someone selling some knockoffs in a normal plastic frame, but since Colorcode 3D is still in business and has an active patent on their blue/amber anaglyph, most of them, from what i hear, are off in filter coloring, and still dark as hell, Colorcode 3D only licenses production of the paper things.
Dont ask me why, i have no idea

 

interesting, but makes sense for that those goggles can't be found.

For the calibration of the monitor, I'll try. If small changes have a good effect on deghosting, that would be ok. Just don't want to make everything else look too different from now, because I love it as it is. :)
 

 

 

For the most part, if the monitor is what one might consider photoshop correct
then it should work, now keep in mind some glasses are more accurate than others, so you may find yourself deviating some.


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#138 wiesshund

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Posted 14 December 2021 - 11:20 PM

 

 

3Dstereo.com sells genuine ColorCode glasses, but they're too small to comfortably fit over my prescription specs. They're more like kid-sized glasses.

 

 

There are not official

Plastic Glasses - Amber/blue: ViewMaster, 3D Glasses, 3D Stereo Photography

 

From what i hear, they are not quite exact, and there is 0 variety, no clip ons etc

 

These are official, so should be 100% correct, but they are paper
Official Anaglyph ColorCode Cardboard 3D Glasses - Amber/Blue: ViewMaster, 3D Glasses, 3D Stereo Photography

 

I dont have the one and only movie it was used in to test, nor do i want to track down super bowl commercials
or a recording of chuck to test with

 

Side by Side works good with something like this

Stereo Wide-View Viewer for Prints and Monitors: ViewMaster, 3D Glasses, 3D Stereo Photography

 

the only problem is, that dont work so hot in a cab where the screen is sideways

and God help you if you move your head :(
May be worth someone trying out if they play in desktop view

0 loss of brightness or color, its like looking at a viewmaster, if anyone remembers those?


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#139 dan_shane

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Posted 15 December 2021 - 01:07 AM

 

There are not official

Plastic Glasses - Amber/blue: ViewMaster, 3D Glasses, 3D Stereo Photography

 

From what i hear, they are not quite exact, and there is 0 variety, no clip ons etc

 

These are official, so should be 100% correct, but they are paper
Official Anaglyph ColorCode Cardboard 3D Glasses - Amber/Blue: ViewMaster, 3D Glasses, 3D Stereo Photography

 

 

... its like looking at a viewmaster, if anyone remembers those?

 

 

Thanks for correcting my memory on those 3DStereo offerings, Weisshund.  I bought both the cardboard glasses and the child-size plastic versions a few months back and forgot that only the cardboard specs were officially licensed. Since I couldn't wear the plastic set over my own glasses I never properly compared the accuracy of those lenses.  The paper glasses do a really good job of passing nearly full color through, but the effect is every bit as dark as you stated.

 

As for View-Master, not only do I remember them, I still collect the reels and viewers.  Until 3-D digital photography came along (thanks Fuji) I used my View-Master Personal Stereo camera to take my own stereo photos and make my own reels.

 

And yes, I love 3-D movies.



#140 Gravy

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Posted 15 December 2021 - 02:37 AM

 

 

As for View-Master, not only do I remember them, I still collect the reels and viewers.  Until 3-D digital photography came along (thanks Fuji) I used my View-Master Personal Stereo camera to take my own stereo photos and make my own reels.

 

And yes, I love 3-D movies.

 

I still have my old GAF Viewmaster and the cardboard and metal disney themed tub it came in from the late 70's. Unfortunately the reels and tub got some moisture damage at some point and they don't like water very much it seems. It was like something magical when I first got it, it really put you into the scene and the clarity was just so good. Thinking about it now, my recent Oculus Quest 2 purchase gave me a similar level of awe as an adult.

Speaking of Quest 2, are you aware you can watch 3D movies using this with the Bigscreen app?

I also just picked up 3x 3D bluray movies at my local thrift/op shop for $1.50 (Man of Steel, Silent Hill and Sanctum), not sure I will ever watch them but nice to have them in the collection.


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