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Announcing PinDMD v3!


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#121 viajante

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Posted 12 November 2015 - 12:08 AM

"- Will fit any current DMD cut out (exact DMD dimensions, no large lcds to try and fit / hide)"

Russ, about statement above, will it able to run large DMD games as Baywatch ? No matter if it is resized or out of original aspect ratio.



#122 russdx

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Posted 12 November 2015 - 08:33 AM

All features of pindmd2 are supported by pindmd3 (192x32, 64x256) and all virtual alphanumerics.

Pindmd1/2 do not support .ppm this is a pindmd3 only feature.

Pindmd3 will be full custom pallet(per frame) coulorizable in the near future!

Edited by russdx, 12 November 2015 - 08:35 AM.


#123 dstott

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Posted 12 November 2015 - 02:29 PM


Pindmd3 will be full custom pallet(per frame) coulorizable in the near future!

 

Fantastic!  Recognizing you still have development to complete, I can't wait to play with this great innovation.  I've never been thrilled with the look of my LCD DMD, but I never wanted to go to a plain DMD.  I'm glad I waited for this to come along, as I would never have been able to sell the wife on another dedicated DMD, if I had already bought one.  Replacing a $5 thrift store monitor is an easier sell.   I look forward to hours of coloring fun!


Dave

 

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#124 aldiode

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Posted 13 November 2015 - 11:23 AM

All features of pindmd2 are supported by pindmd3 (192x32, 64x256) and all virtual alphanumerics.

Pindmd1/2 do not support .ppm this is a pindmd3 only feature.

Pindmd3 will be full custom pallet(per frame) coulorizable in the near future!

Russ,

 

Is there any kind of a work-around for the 192X64 size DMDs from games like Baywatch and Mary Shelley's Frankenstein?

 

AL



#125 russdx

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Posted 13 November 2015 - 12:33 PM

Yeah they are all scaled down just like the pinDMD2 does so they fit 128x32



#126 Fuzion9

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Posted 14 November 2015 - 09:14 PM

Where do we order for UK?

 

Edit: I noticed a post from earlier, I have now pre-ordered one with Royal mail postage :)

 

One more question. Is the delivery time the same for all destinations?


Edited by Fuzion9, 16 November 2015 - 08:24 AM.


#127 mikeh

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Posted 17 November 2015 - 06:51 PM

Thanks Russ..

 

Mines ordered.

 

when it turns up I'll have the whole set..

 

PinDMD1, PinDMD2 & PinDMD3.

 

now iv'e just git to find a way to get all three running at the same time  :tongue3:


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#128 JumJumPin

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Posted 18 November 2015 - 10:37 PM

Thanks for the opportunity to order in EUR. Placed my pre-order and hope to find it under the Xmas tree .


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#129 nuttykind

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Posted 18 November 2015 - 10:47 PM

This is awesome, cant wait to order one!!

Any idea when these will start shipping?



#130 russdx

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Posted 19 November 2015 - 09:36 AM

Will be placing a order with pcb assemblers shortly there turn around is about one month. Then will need to assemble and package then can start shipping out (EU orders i will be doing my self + a day job) But will try and have them shipped soon as possible once back from assemblers :)

#131 Fuzion9

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Posted 19 November 2015 - 11:29 PM

Awesome, can't wait to get mine. My email said 6-8 weeks for delivery.



#132 Fuzion9

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Posted 23 November 2015 - 06:49 PM

Where do you get the roms for the colour to display like this?



#133 freneticamnesic

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Posted 23 November 2015 - 06:56 PM

Those won't work



#134 russdx

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Posted 23 November 2015 - 07:23 PM

You cant thats a different product (colorDMD)

#135 toxie

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Posted 24 November 2015 - 04:29 PM

And its patented tech, so one cannot copy their technology (yet).



#136 JumJumPin

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Posted 24 November 2015 - 08:20 PM

That's still my hope ... to get a kind of this nice colored DMD in future . I'd played it on a real Cactus canyon. That's much more fun on game play.
These one was a Unix controlled Rom emulator, but I know also that color DMD will offer a lot of those modified DMD/ Rom sets.
Think we will get in future also. My experience in programming isn't so good. So I'll (can) wait until somebody of these great community will take a hand on it.


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#137 Fuzion9

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Posted 24 November 2015 - 10:40 PM

Thanks for the replies. Hopefully it could become possible for pinDMD one day :P



#138 russdx

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Posted 25 November 2015 - 08:40 AM

Proper full colourised roms is an interesting topic :)

It can be done! There is nothing stopping the hardware / software supporting this. But i am still unaware where i stand legally as other people have tried to implement this on there own diy solutions and sell it and have had colorDMD threaten legal action. But they were for real pinball machine's i am not sure if this extends to pinMAME?

Also there is a product out there called smartDMD which basically does what colorDMD does, which as far as i am aware is for sale (as a kit) but you do need a licence to buy the software(is this legal?) and the coloured roms usually need to be bought separately as well.

So im not sure if all this is legal or not? Would i personally get into trouble integrating with this system? I dont no i need to research it a bit more. There is also another editor floating about that lets you record animation from pinMAME and then colour in the frames. This is all ment to be open source so no reason why i cant support this as well. (but again is it legal??) The developers creating this stuff dont have much respect for the law from my experience. I just want to be 100% sure its ok to support these features. Before adding them :)

But yes it can all be done!:)

#139 russdx

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Posted 26 November 2015 - 01:10 PM

Here is the config tool. You can adjust the following..

 

:Brightness of the whole display

:Each shade brightness (4/16)

:Rainbow effect cycle speed

:Debug mode on/off

 

Also displays what version of the .dll your are running / display firmware version.

Attached Files



#140 dstott

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Posted 02 December 2015 - 03:11 AM

For my money, I will be happy to have to have a utility that allows it to be, "full custom pallet(per frame) coulorizable."  I don't need to use anybody's colorized ROMs to get what I want.  I'm happy to take the time to produce my own coloring and save it, in whatever format you choose, which can't possible intrude on anybody else's patents, trademarks or licenses.  Colors can't be made proprietary.  I'm sure that, over time, we will develop a library of pallets, much in the way we currently have a database of colors for use in the current Pinmame coloring scheme.  I look forward to future developments and eagerly await the product.  Like everything else, I'm sure improvements will come rapidly following delivery of the initial units and I hope to be part of that process.


Dave

 

“The Earth is God's pinball machine and each quake, tidal wave, flash flood and volcanic eruption is the result of a TILT that occurs when God, cheating, tries to win free games.” Tom Robbins