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Theatre of Magic VP91x v2.1.1


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#121 mavritanos

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Posted 13 March 2010 - 05:56 PM

hi i would like to ask something. is there music during play ing this table. i think it would be much more realistic to add the music of this perfect game thanks.

#122 TheMcD

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Posted 13 March 2010 - 06:12 PM

Did you, by any chance, already raise the ROM volume with END and 8 and 9?

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#123 mavritanos

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Posted 13 March 2010 - 06:27 PM

thank you man perfect!!! i didnt know that. thanks again. perfect


#124 Rawd

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Posted 13 March 2010 - 06:30 PM

QUOTE (mavritanos @ Mar 13 2010, 11:27 AM) <{POST_SNAPBACK}>
thank you man perfect!!! i didnt know that. thanks again. perfect


Just don't go past 24 or 25 or it will start to sound crackly at times.



 


#125 Sabbat

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Posted 14 April 2011 - 03:16 PM

Thank you for the update JP
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#126 TheMcD

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Posted 14 April 2011 - 03:27 PM

Is it just me, or is the complete bumper area FUBAR? I have balls stuck in an infinite loop bumping against one bumper and getting stuck near the exit.

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#127 mach2

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Posted 14 April 2011 - 03:53 PM

very good table again and great update again clapping.gif thanks JP!!

#128 Sabbat

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Posted 14 April 2011 - 03:55 PM

JP my ball got stuck behind the ramp right here, you can just see it barely sticking out to the right of the ramp


If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#129 bladexdsl

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Posted 14 April 2011 - 04:31 PM

i got stuck there too no nudging could get it free either.

#130 Sandro

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Posted 14 April 2011 - 04:33 PM

Same here. First game ball got stuck exact same place.

#131 bolt

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Posted 14 April 2011 - 04:55 PM

Thanks again for the great update.
Posted Image

#132 jpsalas

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Posted 14 April 2011 - 05:10 PM

It seems to be a difference in the ball size between VP9 and VP912. I didn't test much the table since it worked very well in VP9, so I didn't test it much, I just saw that the ramps worked, so I was happy. But it looks there is a change which makes the ball bounce differently and it gets stuck in places were it worked fine in VP9.

So I'll see if I find what it is stopping the ball, and how to get it to do not get stuck in the bumpers and I'll make an update smile.gif

JP

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#133 bladexdsl

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Posted 14 April 2011 - 05:19 PM

QUOTE (jpsalas @ Apr 14 2011, 05:10 PM) <{POST_SNAPBACK}>
I didn't test much the table since it worked very well in VP9, so I didn't test it much, I just saw that the ramps worked, so I was happy.
JP

not testing a table?! rofl.gif

#134 serpiko

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Posted 14 April 2011 - 05:40 PM

super update
nice!!!!
thanks jp.

#135 ta2686

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Posted 14 April 2011 - 05:51 PM

Table looks great JP!

Look forward to your update as I also had the ball hang up in the bumpers, then have the ball stuck behind the right ramp.

Thanks!
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#136 billyrjse

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Posted 14 April 2011 - 06:14 PM

Thank you JP! Worship.gif

The ball is getting stuck in two points shown in the pic...

1 - Bouncing on the bumper.

2 - behind the ramp.





Regards,
Billy smile.gif




Big Thanks to my friend Hassanchop for this very nice dmd.

#137 ta2686

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Posted 14 April 2011 - 06:19 PM

Thanks for the quick fix!
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#138 bolt

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Posted 14 April 2011 - 06:25 PM

Thank you for the quick update.
Posted Image

#139 jpsalas

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Posted 14 April 2011 - 06:28 PM

Update 2.1.1
I guess it is better now smile.gif At least the ball don't stop under the ramp smile.gif

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#140 billyrjse

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Posted 14 April 2011 - 06:56 PM

Thanks for the fast update! This table plays great! Congrats!! dblthumb.gif

Big Thanks to my friend Hassanchop for this very nice dmd.