New tables, same old view problem (with El Dorado). Sigh....
https://www.youtube....h?v=0UeRRpmPPag
Posted 23 November 2013 - 04:59 AM
Posted 23 November 2013 - 12:29 PM
IGN gives the PC and PS4 version a 9 out of 10. Clearly IGN knows nothing about Pinball.
Edit: OH!!!!!!!!!!!! I get it now... 10 being utterly crap and 1 being awesome
I agree, having just read that review, it's a bit of a bias one at that. Standard fan on the first play writing a review.
People forget that in days past we used to play the full price of a retail game for one table, like with the Pro Pinball series.
Well, Pro Pinball is actually worth the extra $.
I think the PC version has a lot of potential ahead. People who say the physics suck (or are like in FP) are full of sh*t... the physics are very good... I'd compare them to ProPinball.
Keep digging mate.
Bump maps are the new auto-tune ![]()
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Posted 24 November 2013 - 06:23 AM
the physics are very good... I'd compare them to ProPinball.
For me, what makes ProPinball stand out is that it has real ball-spin that interacts with the table/rubbers. Every other pin-sim is missing this and (to me) it's necessary for getting as realistic in how a game "feels". It looks like the new unity engine might do it though.
I noticed the ball spin effect as well. It threw me off the first several times I played Timeshock, wasn't exspecting a pin-sim to be THAT good in that respect. ![]()
I could have been smart, but I never learned anything by being smart!