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#1361 AdmiralGeneral

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Posted 07 February 2021 - 12:36 AM

Thanks for your help @mjr i know its a little challange for you and i appreciate your help alot.

 

It still doesnt work for me, maybe i do something wrong idk. It could be cause the information i gave u was a little wrong. When i want the DMD to come back i have to go to "cabinet support" - "dot matrix repositioning" and set it to "off" then back to "on" and it appears.

 

 

i uploaded a video on youtube so you can see whats going on when i add your Javascript.

 

regards

Adam


Edited by AdmiralGeneral, 07 February 2021 - 12:37 AM.


#1362 topper2k

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Posted 07 February 2021 - 03:03 AM

UPDATE:I no longer think this is a PBY issue. I discovered that it's happening the first time I open VPX and run a table. If I exit the table, then relaunch, the coin button and other button led DOF works normally. Of course every time PBY loads a table, it's reopening VPX. Which is why the problem seemed to be PBY related.
 
Has anyone experienced problems with PBY interfering with DOF led buttons?
 
When I launch tables directly from VPX, my coin button lights up letting players know to "insert" a quarter.
 
But when I launch the same tables from PBY, after the table loads, all my button lights (including coin) are dark. Once I insert enough coins to earn a credit, the coin button lights up and the start button blinks. But until then everything is dark.
 
This only happens when launching from PBY.
 
Also, Haunted House behaves a little differently. When launched from PBY, I get no button lights at all even after putting in coins. But when launched straight from VPX, they're all on.
 
Has anyone else experienced this?

Edited by topper2k, 07 February 2021 - 04:38 PM.


#1363 mjr

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Posted 07 February 2021 - 08:55 PM

AdmiralGeneral - I'm afraid I'm not sure what you're trying to show in the video, or what's different about what you explained earlier.  The video goes by a little too quickly and I can't tell if you're trying to show that you're pressing buttons in there or what else.

 

You might want to make sure that the Javascript is working at all by checking the log file (PinballY.log, in the main PinballY folder).  Check to make sure that you see messages in there saying that your Main.js file was loaded and executed, and make sure that you DON'T see any Javascript error messages.  If the script didn't execute due to errors or some other reason, it obviously won't have the desired effect.



#1364 AdmiralGeneral

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Posted 07 February 2021 - 11:28 PM

Iam not pressing anything in the video, thats what happening when i add your java. Iam not that kind of a noob, i already use main.js for starting hotseat mode and some other stuff. So i know how to implement that stuff. Did you test that stuff and is it working for you? Iam just curious



#1365 mjr

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Posted 10 February 2021 - 07:18 AM

Iam not pressing anything in the video, thats what happening when i add your java. Iam not that kind of a noob, i already use main.js for starting hotseat mode and some other stuff. So i know how to implement that stuff. Did you test that stuff and is it working for you? Iam just curious

 

Sorry, didn't mean to insult you, just trying to guess what's going wrong.  No, it wasn't tested, which is why I said it was untested and that you might need to experiment with it a bit to get something working.  Have you tried any of the timing variations I suggested, to see if that helps?  Another thing you might try is adding SWP_NOOWNERZORDER to the "|" list of flags in the setWindowPos call - if the PinballY window is coming back on its own when the script runs without you pressing any keys, it might be that the setWindowPos is have the side effect of activating the parent window of the DMD window, which that added flag should (hopefully) suppress.



#1366 djlunchbox

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Posted 12 February 2021 - 02:18 AM

Thanks for your help @mjr i know its a little challange for you and i appreciate your help alot.
 
It still doesnt work for me, maybe i do something wrong idk. It could be cause the information i gave u was a little wrong. When i want the DMD to come back i have to go to "cabinet support" - "dot matrix repositioning" and set it to "off" then back to "on" and it appears.
 

 
i uploaded a video on youtube so you can see whats going on when i add your Javascript.
 
regards
Adam


Admiral General - i know what youre trying to do and it works fine for me. I have no special scripts or anything. I drag and drop the table specific underlay video to the dmd window and it becomes the DMD video in PBY. And even if i dont have one,i have a generic underlay for all tables and still when i launch FX3, the dmd will appear over the underlay.

In my universal settings i have dmd window to stay on after launch.

https://youtu.be/zD3Z7-HlAEI


Also your fx3 is rotated incorrectly in game? Youre ok in the front end but it seems FX3 is launching in landscape.

Edited by djlunchbox, 12 February 2021 - 02:23 AM.


#1367 Badazzwi

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Posted 16 February 2021 - 01:41 PM

Is there a way to have 2 separate instruction card windows? I'm looking to run 2 small screens in the apron area. Any help or info on this is appreciated.

#1368 Gunner

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Posted 16 February 2021 - 10:31 PM

So I've been enjoying PinballY for a couple of weeks now but I still have one thing to sort out.

I'm running VP9 and VP9 PM5 tables and would like them to show up in one list or category, 'Visual Pinball Tables'.

 

Other than using the Category method via the Operator Menu I don't know how to achieve this. With 300+ tables this would take a long time.

If there's there a text file I can edit somewhere I could do it that way but I haven't found it.

 

Any tips would be appreciated..



#1369 mjr

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Posted 17 February 2021 - 03:18 AM

Is there a way to have 2 separate instruction card windows? I'm looking to run 2 small screens in the apron area. Any help or info on this is appreciated.

 

There's not right now, although it's something that I could potentially add in the future if there's interest.  I suppose what I should really do is generalize the idea of the extra windows so that you can define as many additional ones you want, showing whatever custom media you want in each...

 

If you're not using the topper window for anything, you could kind of "fake it" by using the topper window for this purpose.



#1370 Badazzwi

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Posted 17 February 2021 - 04:06 AM

Thank you for the reply mjr. Unfortunately I already have the topper screen in use. If you could add the ability to use more screens it would just make a great frontend even better. Thank you.

#1371 mjr

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Posted 17 February 2021 - 05:02 AM

Thank you for the reply mjr. Unfortunately I already have the topper screen in use. If you could add the ability to use more screens it would just make a great frontend even better.

 

I'll definitely put it on my list as something to look at it.  Sorry the topper screen idea won't work for you in the meantime!



#1372 djlunchbox

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Posted 19 February 2021 - 10:30 PM

So I've been enjoying PinballY for a couple of weeks now but I still have one thing to sort out.
I'm running VP9 and VP9 PM5 tables and would like them to show up in one list or category, 'Visual Pinball Tables'.
 
Other than using the Category method via the Operator Menu I don't know how to achieve this. With 300+ tables this would take a long time.
If there's there a text file I can edit somewhere I could do it that way but I haven't found it.
 
Any tips would be appreciated..


Best thing to do, navigate to the VP9 folders and delete em.

VPX is the way to go.

But to semi answer your question just rename visual pinball 9 system to visual pinball or if you cant edit it create a new system with the same parameters and call it visual pinball tables

#1373 Gunner

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Posted 20 February 2021 - 03:10 PM

Ha thanks this is for my mini vpin/arcade machine that doesn't have the power to run vpx yet.

 

I ended up just making a category named 'Visual Pinball' and adding all my VP9 and PM5 tables into it. Took some time.



#1374 OxACE

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Posted 22 February 2021 - 04:13 PM

I liked Pinup Popper's alternate run mode implementation, having one wheel item to launch different versions of the same table. Mostly the case when I install different creators versions and cannot decide which I like better. Using @mjr's examples and excellent documentation, I made up a somewhat generic system for this using categories. I've only tested on my system, but happy to share it back to the PinballY community for use and improvement.

 

play-menu.png?raw=true

 

In homage to Mad Max, I call it 'Two Tables, One Wheel'.

 

You can find it on GitHub --> https://github.com/s...ables-one-wheel
 

And the abstract:
"There are a few tables that have multiple versions and I did not want to install only one, but I also did not want multiple wheel items, all with the same picture. I really wanted something similar to a Pinup Popper example where one wheel item launches alternate versions of a table. In their example the table is copied into place (yuck). MJR's example for Custom Play Modes was close, but really only allowed sending different parameters to the same table. I wanted to launch an entirely different table. The way this works is to add to the Play section in the main menu with additional Play ___ Version items. One for each alternate version that you identify."


Edited by OxACE, 22 February 2021 - 04:18 PM.


#1375 axdruval

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Posted 21 April 2021 - 04:28 PM

Pinball y is not recognizing my old pbx data base because (i guess)  it was created  with pinball x database manager tool. Does anybody know a way to convert this xml back to a standard one who can be recognized by pinball y?

Thanks in advance.


Edited by axdruval, 21 April 2021 - 05:34 PM.


#1376 Samuel Villena

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Posted 23 April 2021 - 10:57 AM

Good morning!

 

 I’m loving pinballY, it’s the first thing I see when I turn on my cabinet. I would like to improve it, so I’m thinking if it's possible to show first a wheel with personalized categories and then the wheel with the tables in each category. For example, it would be great if I see first a whell that says “Star Wars tables”, “marvel tables”, “JP salas tables”, “williams tables”, etc., and when I enter the specific category, let’s say “marvel tables”, I could see “Spider-Man”, “wolverine”, etc. Then, I could use the “exit table” button to colme back to the categories wheel...

 

I’m sure it could be posible trought JavaScript, but I know nothing about programming. Can anyone help me with that?

 

thank you and have a great day!


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#1377 jogrady7

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Posted 25 April 2021 - 04:09 PM

Greetings, 2 questions on pinballY, BTW, Thanks, It is great!

 

  1. I can use the JavaScript interface to create custom filters fine.  Can I create custom sorts in my filters?  Say I wanted a filter to show all 1960 Gottlieb tables, this I can do.  But then have that filter sorted by year instead of alphabetically.  This I can not do 
  2. I can try to pause tables with the "P" key.  This works for simple tables, I can un-pause them fine.  For more complicated tables it causes issues, where the table usually doesn't work after I un-pause.  How can I have pause work on all tables?

Thanks



#1378 licwip

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Posted 25 April 2021 - 10:46 PM

PinballY users, does anyone else have a lot of temp files in their PinballY - Media - Virtual Pinball X - Table Videos file? I've got 31 GBs (!) of .tmp files in there! It's safe to just delete them, right?



#1379 mjr

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Posted 26 April 2021 - 06:21 PM

Can I create custom sorts in my filters?  Say I wanted a filter to show all 1960 Gottlieb tables, this I can do.  But then have that filter sorted by year instead of alphabetically.  This I can not do.

 

You're right, there's no way to do that right now.  Good idea for a new feature, though - I'll make a note of that.

 

 

I can try to pause tables with the "P" key.  This works for simple tables, I can un-pause them fine.  For more complicated tables it causes issues, where the table usually doesn't work after I un-pause. 

 

It should be working for any table, so there must be something about your "complicated" tables that's different from your "simple" tables.  But I'm not sure what those terms mean to you - what I'd need to know is the specific element that the "complicated" tables have in common that's preventing it from working.  If you can figure out what the specific common feature is, that would be something I might be able to look into on my end.

 

 

PinballY users, does anyone else have a lot of temp files in their PinballY - Media - Virtual Pinball X - Table Videos file? I've got 31 GBs (!) of .tmp files in there! It's safe to just delete them, right?

 

Yeah, they're certainly not something that PinballY depends upon, so unless you're running some other program that's accessing those folders, they should be perfectly safe to delete.  Are those actually ".tmp.mkv" files?  And if so, are you capturing video with the "Two-pass encoding" option enabled?  If so, they're probably just leftovers from the two-pass capture process.  PinballY should be deleting them automatically, but maybe something went wrong along the way.  If more of them keep showing up routinely after you delete this batch, let me know; there might be something wrong that I should look into.



#1380 licwip

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Posted 26 April 2021 - 08:12 PM

PinballY users, does anyone else have a lot of temp files in their PinballY - Media - Virtual Pinball X - Table Videos file? I've got 31 GBs (!) of .tmp files in there! It's safe to just delete them, right?

 

Yeah, they're certainly not something that PinballY depends upon, so unless you're running some other program that's accessing those folders, they should be perfectly safe to delete.  Are those actually ".tmp.mkv" files?  And if so, are you capturing video with the "Two-pass encoding" option enabled?  If so, they're probably just leftovers from the two-pass capture process.  PinballY should be deleting them automatically, but maybe something went wrong along the way.  If more of them keep showing up routinely after you delete this batch, let me know; there might be something wrong that I should look into.

 

Yes, they are, and yes, I've been using two-pass encoding.

 

capturemkv.jpg

 

I'll delete them and let you know if they keep coming. Thanks, mjr!


Edited by licwip, 26 April 2021 - 08:13 PM.