BilboX I manged to figure out how to get it working on my cab. Setting screen to Fake Fullscreen ALL but unlike the 4:3 amazing detailed and clear graphics when stretched to FS looks blurry and low rez. Do I need to be selecting any other options to improve visual clarity? Also I cant seem to launch the ball when I hit the Enter button, Instead it tilts as if it is nudging. I check the controls and launch is set correctly.
Cabinet mode uses a render to texture. Thus, you need to improve this texture quality. When in cab mode, you have "new" options available. Read the doc about it please (Options/Cabinet Options).
Your input problem probably comes from an installed incompatible (yet) joystick. try to unplug and remove all joysticks inputs in the Input menu. I am currently fixing it developing a DirectInput plugin.
Thanks for the hint. I've tried all the rendering modes available and cannot get any joy. I run two seperate video adapters, GTX 680 for the playfield and the integrated I5 adapter (HD 4000) for the backglass.
I'm starting to think the software may not like the backglass adapter. Does this need to be run on a single card with dual outputs?
Thanks in advance,
Dozer.
I actually have the same graphic card GTX 680) and it runs like a charm. I suspect from previous reports that Unity really does not handle really well multiple graphics adapters. Please, try with dual outputs on the GTX 680... Also try disabling "vsync", it sometimes slow down everything when not the same on both screens. Hope this will helps!
Edited by BilboX, 20 December 2013 - 02:45 PM.