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Funhouse (Williams 1990) [Visual Pinball X]

talking puppet Lawlor Dummy Rudy Williams 1990 Funhouse

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#101 wrd1972

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Posted 02 May 2017 - 10:55 AM

It will be a few more days. I have to rebuild my cabs drive since it went to Hell....Again. Its just time for a clean install.


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#102 wrd1972

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Posted 07 May 2017 - 12:23 AM

Version 1.3 is released (pending approval)

  • All new LFHM physics
  • All new lighting with yellow cast for a more realistic appearance (yellow light can be easily be tweaked or removed within the editor
  • More precise and positioned flippers

Enjoy :)


Edited by wrd1972, 07 May 2017 - 12:40 AM.

My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#103 RustyCardores

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Posted 07 May 2017 - 12:36 AM

You've been a busy man!

 

I'm loving LFMH, thanks for your continued efforts. :)


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#104 wrd1972

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Posted 07 May 2017 - 12:41 AM

Yep. Now I can put all my efforts on a bad-ass Bride of Pinbot refresh.


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#105 Jodannar

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Posted 07 May 2017 - 12:47 AM

I must get to trying these new versions. Thanks in advance for all the physics work and the table updatea


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#106 Ben Logan

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Posted 07 May 2017 - 02:51 AM

Yep. Now I can put all my efforts on a bad-ass Bride of Pinbot refresh.


Out of likes.

Yeeeeaah!

#107 goesta

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Posted 09 May 2017 - 08:05 PM

Thank you for the updates!! Had some fun with Chucky ;-)

Good work!!



#108 WxMan

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Posted 10 May 2017 - 05:22 AM

Great job! A really fun table and great VPX version.

 

I just have one issue. I can't seem to find the key for the left plunger so when the ball goes there I am stuck! I've tried almost every key on the keyboard.

 

What key is supposed to work the left plunger?

 

Thanks.



#109 GInsonic

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Posted 10 May 2017 - 08:08 AM

Great job! A really fun table and great VPX version.

 

I just have one issue. I can't seem to find the key for the left plunger so when the ball goes there I am stuck! I've tried almost every key on the keyboard.

 

What key is supposed to work the left plunger?

 

Thanks.

 

According to FH script it is the regular plunger key (same as right plunger) !



#110 wrd1972

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Posted 10 May 2017 - 12:52 PM

Correct. The two plungers are tied together.


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#111 WxMan

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Posted 11 May 2017 - 02:08 AM

That's what I thought but for some reason the regular plunger key did not move the left plunger at all. I'll try it again.

Thanks.



#112 WxMan

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Posted 11 May 2017 - 02:55 AM

OK. Just upgraded FH from ver 1.2d to 1.3. Good news -- the left plunger works now.  Bad news -- the table has problems keeping track of the ball. The ball would sometimes disappear for 10-20 seconds, then the machine would try to find the ball. Sometimes it would re-appear but eventually disappear again until there is no ball in play or in the launcher and the DMD (ROM) displays "Missing pinball." Game over!

 

Too bad, because the new version seems to play really well but for some reason does not work on my system.

 

I had some problems before with tables losing balls in VP9 and VPX but it's been OK lately (until now). Other tables seem OK for now.

 

Anyone else ever had this type of problem?



#113 uturnweb

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Posted 11 May 2017 - 04:23 AM

Hey Guys, this is looking sweet! Quick question.. It is displaying sideways in my cab. I see in the code where it tests against Table1.ShowDT .. I don't see the option to select this in the Table Visual editor? IS there a way to rotate the playfield? Same issue on Dr. Dude as well.  Looking sweet!



#114 kds70

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Posted 11 May 2017 - 11:31 AM

Hey Guys, this is looking sweet! Quick question.. It is displaying sideways in my cab. I see in the code where it tests against Table1.ShowDT .. I don't see the option to select this in the Table Visual editor? IS there a way to rotate the playfield? Same issue on Dr. Dude as well.  Looking sweet!

 

Take a look some threads before ... wrd1972´s table releases are always set to "0" rotation.

 

Hier are the rotated settings for a cab:

 

http://www.vpforums....e=5#entry374864


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Real Pin: Eight Ball Deluxe LE, Centaur 2, Mr. & Mrs. Pac-Man, Rolling Stones, Funhouse


#115 tguittar

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Posted 11 May 2017 - 02:05 PM

I know I'm stupid but how do I get the table fu[[screen for cab view? Funhouse 1.2 e does it automatic when I load the table. Any help would be grateful. Love the table and all the work put in it. thnak you.



#116 Rajo Joey

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Posted 11 May 2017 - 02:21 PM

I know I'm stupid but how do I get the table fu[[screen for cab view? Funhouse 1.2 e does it automatic when I load the table. Any help would be grateful. Love the table and all the work put in it. thnak you.

Take a look one post above yours. There is the solution.


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#117 wrd1972

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Posted 11 May 2017 - 04:12 PM

tg,

Go to your back drop settings and change FS rotation from 0 to 270.


My VP Pincab /MAME Arcade  Specs: Dell T3400 workstation with Core2 Quad core 3.0GHZ (Q9650) CPU - 8GB of RAM - Nvidia  GTX 970

40" PF Sony gaming LED TV, Dual 21" Dell monitors in the backbox - Pinscape dual boards - Full DOF - Full MAME arcade support.


#118 opus33321

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Posted 16 October 2017 - 03:30 AM

Hey all, new to vp and new to this forum.  Got a VirtuaPin cab that's keeping me busy tweaking.  Maybe I'll actually play a game or two.

 

1st of all, this table is amazing, I love the feel and the play, it is outstanding.  I did have to tweak around with orientation to get it to fill in my cab correctly.  xy 270 plus quite a few tweaks to fill out the table on the screen on my cab.

 

Don't mind doing it because it helps me learn. 

 

However, I am stuck.  While the Mystery Mirror is fantastic, the table light reflections make it hard to read.  I was able to adjust pmirrorfronta to a different image and that removed the table reflections making it readable, but the lighting reflections from the clock and frenzy arrows still show up.

Anyone have any idea how to remove those lights from the mystery mirror so It's a bit more legible?  I'm trying to learn how to disable the reflective effects on that particular element.

 

Any help would be great.

 

UPDATE:  Figured it out.  IChanged the pmirrorfronta to use a "metal" texture instead of the default pmirrorfronta texture.  This gave the mirror a brushed metal look.  The remaining "reflections" were really just flashers that corresponded to the lights they were reflecting.  It was just a matter of figuring out which flasher was reflecting which light and then unchecking visibility for that flasher.  

 

No disrespect intended.  It simply gives me better visibility of the magic mirror options.  


Edited by opus33321, 16 October 2017 - 04:35 AM.


#119 Slydog43

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Posted 16 October 2017 - 03:02 PM

how about a pic?



#120 opus33321

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Posted 16 October 2017 - 11:05 PM

Here's two.  The first one is how the playfield looks on my cab (Virtuapin Mini) and the second is the close up of the "mirror".  

 

The effect on the original table is stunning, but makes the letters illegible, at least to these old eyes.

 

Attached File  IMG_0415.JPG   203.28KB   14 downloads Attached File  IMG_0416.JPG   123.72KB   10 downloads







Also tagged with one or more of these keywords: talking, puppet, Lawlor, Dummy, Rudy, Williams, 1990, Funhouse