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Tales of the Arabian Nights VP91x 3.2


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#101 rschudej

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Posted 06 June 2011 - 06:16 AM

I noticed that the 3 lock lights are red ...how can i get them to be green????

#102 rschudej

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Posted 07 June 2011 - 02:52 AM

Does anyone know how to do this change with the lock light colors???

#103 rschudej

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Posted 13 June 2011 - 01:16 AM

Can someone please ask JP about this, please???

#104 jpsalas

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Posted 13 June 2011 - 02:50 AM

Like this was the playfield I got from Grizz. I also noticed the red lights instead of the green lights, and he said that the original was like this.
To change those lights you'll need to change the 4 playfield files using photoshop or similar program.

JP

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#105 Rawd

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Posted 13 June 2011 - 02:51 AM

This table is incredible! Thanks to JP and all who worked on it.


 


#106 Decidetto

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Posted 13 June 2011 - 10:46 AM

Yes, I too liked the colours of the inserts from the previous playfield image better. It's easy enough to switch back to the previous image if you have an older version of this table in your possession, though.
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#107 jpsalas

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Posted 10 July 2011 - 03:52 AM

3.1.3 Updated 10 July 2011
- Changed the lock lights to green.

This was an easy update, so no need to wait until September when I hope to have time to make some more updates to my tables.
This 3.1.3 update was done mostly to update the FS version with the new lamp by Michael Gallo (thanks! smile.gif )

If you want to check my latest uploads then click on the image below:

 

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Next table? A tribute table to Stern's Foo Fighters


#108 bolt

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Posted 10 July 2011 - 07:15 AM

Thank you for the update.
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#109 serpiko

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Posted 10 July 2011 - 09:17 AM

thanks JP for this update.

#110 ta2686

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Posted 10 July 2011 - 06:06 PM

Thanks JP!
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#111 jpsalas

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Posted 16 July 2011 - 06:30 AM

Another update smile.gif: 3.2

This update was done mostly to add the new lamp by Michael Gallo, just like in the FS version.
There is also a new apron by Grizz and a new plunger made using alpha ramps and with the code in script to make it compatible with the analog plunger (not that it will be used in this desktop version, but mostly to keep the code the same as with the FS version smile.gif)

JP

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#112 bolt

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Posted 16 July 2011 - 07:24 AM

Thanks for the update.
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#113 rehab

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Posted 16 July 2011 - 07:48 AM

appreciated! thanks

#114 RealApprentice

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Posted 17 July 2011 - 12:42 PM

One of my favourites Worship.gif

I updated my table and it looks like the plunger no longer works. To be more precise the animation part of pulling the plunger doesnt show.



#115 jpsalas

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Posted 17 July 2011 - 02:06 PM

This is because I used alpha ramps to make the plunger. I think the best solution is to use the old table, the main difference is the lamp, and the old lamp wasn't that bad smile.gif

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#116 RealApprentice

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Posted 17 July 2011 - 02:23 PM

QUOTE (jpsalas @ Jul 17 2011, 04:06 PM) <{POST_SNAPBACK}>
This is because I used alpha ramps to make the plunger. I think the best solution is to use the old table, the main difference is the lamp, and the old lamp wasn't that bad smile.gif


Youre right about that, i had no complaints about the old table. But where can i get that previous version again i simply replaced the old with new table and didnt save a backup. Thats faith LoL

#117 jpsalas

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Posted 17 July 2011 - 07:46 PM

@RealApprentice & anyone having the same problem:

What I have done is to put back the old plunger and keep the new lamp and the new apron smile.gif :

http://www.mediafire...old-plunger.zip

Enjoy! smile.gif
JP

PS:I think a good solution is to keep the plunger made with lights in the desktop version, and just use the alpha ramps plunger in the FS version, since the FS versions are meant to be used at higher resolutions with bigger images. And without HR the FS versions don't look too good either smile.gif Just some thought for the new updates/tables in September (I hope) smile.gif (just talking to myself smile.gif I'm quite good at it, and I always get the right answer, hahaha)

Edited by jpsalas, 17 July 2011 - 07:53 PM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#118 bha19

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Posted 17 July 2011 - 08:06 PM

WOW!! this has to be one of the greatest tables next to TOM and what a recreation you have done. You do a great Job on all your tables but I really like this one.

Maybe someone can answer this, I did not change any of the ramps by the way. I have stated before that my computer does not like ALPHA RAMPS. I could be wrong. Here is my problem: I played this table this morning with no stutter and came back this afternoon to play it and it stutters but is still barely playable. Any thoughts on why this could happen?

Edited by bha19, 17 July 2011 - 08:08 PM.


#119 Centaur Machine

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Posted 17 July 2011 - 11:25 PM

QUOTE (jpsalas @ Jul 17 2011, 12:46 PM) <{POST_SNAPBACK}>
@RealApprentice & anyone having the same problem:

What I have done is to put back the old plunger and keep the new lamp and the new apron smile.gif :

http://www.mediafire...old-plunger.zip

Enjoy! smile.gif
JP

PS:I think a good solution is to keep the plunger made with lights in the desktop version, and just use the alpha ramps plunger in the FS version, since the FS versions are meant to be used at higher resolutions with bigger images. And without HR the FS versions don't look too good either smile.gif Just some thought for the new updates/tables in September (I hope) smile.gif (just talking to myself smile.gif I'm quite good at it, and I always get the right answer, hahaha)

I play at 1440x1080 (4:3), and the new plunger looks amazing. I think this is pretty high res. The new plunger looks much better than the other, though they are both great! I would love to have the new plunger on other desktop tables.

Thanks for all you do.
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#120 mach2

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Posted 18 July 2011 - 09:31 AM

thanks for all update JP, nice surprise back holiday dblthumb.gif