#1 - Yes, Table Audio track only
#2 - No, what plays is the Table Audio track over the top of the table when the table finally loads
#3 - No, it does not finish the Table Audio track, it seems to kit it around 10 seconds (basically shortly after the table starts playing)
#4 - No, this does not loop forever, just a timing thing of when to cut things off I believe
Here is how I have things configured that might help understand a bit more ...
Media and database are at a shared top level folder.
(Database)
C:\myarcade\PinballYDatabases\Visual Pinball VP10.6\Visual Pinball VP10.6.xml
(Media)
C:\myarcade\PinballMedia\Visual Pinball 10.6\Backglass Videos
C:\myarcade\PinballMedia\Visual Pinball 10.6\Table Audio
C:\myarcade\PinballMedia\Visual Pinball 10.6\Table Videos
I run multiple versions of PinballY and adjust each settings.txt file appropriately to reference the same shared media and database locations.
(settings.txt)
MediaPath = C:\myarcade\PinballYMedia
TableDatabasePath = C:\myarcade\PinballYDatabases
(Multiple versions)
C:\myarcade\PinballYbeta16
C:\myarcade\PinballYbeta20
C:\myarcade\PinballYbeta22
Basically when I run beta20 or beta22 I see this issue, not on beta16.
When I click to run a table from PinballY menu, and is says "loading..." ... the Backglass Video continues to run as well as the Table Audio. As soon as the table is loaded, the Backglass Video cuts immediately to the actual
B2S (this is good), but the Table Audio is still playing in the background for a second or two, which overlaps with the VPX table sounds which are playing by that point in time.
What is interesting here is when I compare this to beta16, and I click to run a table from PinballY menu, and is says "loading..." the Backglass Video and Table Audio immediatly both CUT OFF, and when the table in the background finally is loaded, everything pops in together nice and clean.
It is worth noting ...
Backglass Video files are all done as *.mp4 with NO AUDIO
Table Videos file are all done as *.mp4 with NO AUDIO
Table Audio files are all done using *.mp3 <-- this is where all sound files are for PinballY
Edited by whynotpizza, 12 April 2020 - 11:36 PM.