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#1061 mjr

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Posted 28 January 2020 - 07:09 PM

starwyvern - FYI, the easier and quicker place to upload images for postings is the "VPF Image Host" link that you should see at the top of the page.  That lets you do an instant posting without waiting for approval.  If the approval process for your last post drags on for too long, you can always re-upload there.



#1062 starwyvern

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Posted 29 January 2020 - 12:31 AM

mjr,

 

Thank you for telling me about the image host. It was much easier. I have edited my previous post with the link. I will also paste it here in case there are a ton of other posts and it gets buried. Here is the error it is displaying.

 

http://vpforums.org/.../8abohx1iiv.jpg



#1063 mjr

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Posted 29 January 2020 - 03:21 AM

starwyvern - thanks for capturing the full message.  For some reason it's not displaying the actual error condition; my guess is that it's a DShow-specific code that the Windows error message decoder can't decode.  I'll change it in the next update so that it add the hex error code to the message.  When that's available, grab the update, try it again, and let me know what the hex number displayed is.  In the meantime, have you tried the MP3 file in other players, just to double-check that it's a valid MP3?  It might just be a corrupted file or something simple like that.



#1064 starwyvern

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Posted 29 January 2020 - 10:19 AM

mjr- Yes I have played it in a media player to check. It works fine, I was thinking maybe I had to do that to double check or something, but it still errors. How do I perform a Pinball Y update? This is the very first version I've used. Also, when I got ESC when playing a table, it exits immediately. Is there a way to have that bring up an options menu instead? And finally for this post, do you think you'd make a Discord server ever? I think there are quite a few people that use your software!

#1065 mjr

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Posted 29 January 2020 - 06:27 PM

Yes I have played it in a media player to check. It works fine

 

Okay, good to check.

 

 

How do I perform a Pinball Y update?

 

Just to be clear, I haven't posted that new update yet, so there's nothing to do right now.  But when I do post it, all you have to do is download the new MSI and run it, exactly like the original install.  Just pick the same folder location and it'll bring everything up to date.  The installer preserves all settings, databases, and media when updating.

 

 

Also, when I got ESC when playing a table, it exits immediately. Is there a way to have that bring up an options menu instead? 

 

Yes - what you need to do is reassign the Esc key to the PAUSE GAME command instead of the EXIT GAME command.

 

Go to the Buttons section in the settings.  Find the EXIT GAME row.  Delete the Esc key mapping, by clicking the red X that appears when you move the mouse over the Esc key in the right column.  Find the PAUSE GAME row. Click in the right column to define the key, then press the Esc key.


I think most people who use PAUSE GAME assign separate keys to EXIT GAME and PAUSE GAME, so that you can still do an immediate exit with one button press.  But you can just ditch the EXIT GAME assignment entirely if you prefer to always see the menu.  



#1066 mjr

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Posted 30 January 2020 - 12:25 AM

KPinball75, and anyone else who's having a problem with freezing after returning from a launched game or capturing media - we might have a fix.  Here's a patched version of Beta 19 that makes a change that fixes it for at least one person who's been running into it:

 

 
Just download the appropriate zip file above and unpack the PinballY.exe, replacing your existing Beta 19 PinballY.exe.  (This is specifically a Beta 19 patch, so be sure you're on that first.)  See also:
 


#1067 djlunchbox

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Posted 04 February 2020 - 04:15 PM

Does anyone run have Future pinball running along with Future DMD and is able to get the different color dmd vía the INI file? For the life of me i cant figure it.

This is how i have the run before command:

[NOWAIT TERMINATE] c:\games\Future Pinball\FututreDMD.exe

Im using the run before line 1 if it makes a difference but Ive got 0 success like Kyle Shannahan with the lead in a super bowl game.

FutureDMD came with launch stuff for PBX to add to the ini but i dont know if that translate to PBY since there is no INI file (?)

Anyone with the assist?

Edited by djlunchbox, 04 February 2020 - 04:21 PM.


#1068 starwyvern

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Posted 05 February 2020 - 07:14 AM

mjr-

I will download the latest build and recapture that error message for Table Audio when browsing tables for you in the next couple of days. Other then that everything has been working well. I've noticed sometimes the DMD doesn't show up in front of the Backglass after I launch a table so I have to Alt+Tab to it. Not a huge deal but thought I'd bring it up.

#1069 starwyvern

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Posted 05 February 2020 - 11:13 PM

mjr-

 

Thanks for remembering to have it display the Hexcode for you. Here is what it is returning...

 

http://vpforums.org/.../ojdjvgu2if.jpg

 

Let me know if you need anything else!



#1070 mjr

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Posted 06 February 2020 - 01:40 AM

Thanks for remembering to have it display the Hexcode for you. Here is what it is returning...

http://vpforums.org/.../ojdjvgu2if.jpg

 

As expected, it's some mysterious internal error in DShow.  Could you just send me a copy of the .mp3?  That would probably be the easiest way for me to take a look at it more closely.



#1071 starwyvern

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Posted 06 February 2020 - 01:25 PM

mjr-

How do I go about doing that?

#1072 mjr

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Posted 06 February 2020 - 06:07 PM

How do I go about doing that? [sending me the mp3 that won't load]

 

How about: go to github.com/mjrgh/PinballY/issues, open a new issue, and upload it as an attachment.



#1073 starwyvern

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Posted 08 February 2020 - 10:48 PM

mjr,

 

I have uploaded it to the github page. Let me know what you find out or if I need to do anything else. Thanks!



#1074 KPinball75

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Posted 10 February 2020 - 11:44 AM

 

First when exiting a game that has pinup player files active (AFM and Avatar) when i close the table, pinup player stays active and running

 

I've heard from a couple of other people who ran into the same thing - it seems that PinUp Player is a bit buggy about detecting when VP has exited.  Fortunately, it's pretty easy to work around.  You just need to kill the pup processes directly from PinballY.  I've actually added this to the help already for the next update, but it's not in the public release yet, so here's the formula:

 

1. Create a file called ClosePinUp.bat in your PinballY folder, containing the following:
taskkill /f /m PinUpPlayer.exe
taskkill /im PinUpDisplay.exe
2. Go to your system settings for the VP version you're using with pup.  In the "Run After 1" box, enter [MINIMIZE] cmd /c C:\PinballY\ClosePinUp.bat

 

Replace the C:\PinballY path with the actual path you're using if it's different.

 

I was playing around with Harry Potter & the Goblet of Fire which uses pinup player.  I haven't been using pinup player much because it causes too much of a lag with some tables.  Probably pushing the limits of my video card with the 4K playfield.  I had to add the batch file to kill the pinup player processes because it would usually not close on game exist.  I noticed pinup player kept crashing upon exit which should not be happening because of the taskkill commands.  I think I traced it to a typo in the taskkill of PinUpPlayer.exe.  It should be taskkill /f /im PinUpPlayer.exe.


Edited by KPinball75, 10 February 2020 - 12:06 PM.


#1075 KPinball75

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Posted 10 February 2020 - 12:26 PM

 

KPinball75, and anyone else who's having a problem with freezing after returning from a launched game or capturing media - we might have a fix.  Here's a patched version of Beta 19 that makes a change that fixes it for at least one person who's been running into it:

 

 
Just download the appropriate zip file above and unpack the PinballY.exe, replacing your existing Beta 19 PinballY.exe.  (This is specifically a Beta 19 patch, so be sure you're on that first.)  See also:
 

 

mjr,  Thanks.  I just saw this and will try to test it some time this week



#1076 LynnInDenver

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Posted 10 February 2020 - 12:54 PM

 

 

First when exiting a game that has pinup player files active (AFM and Avatar) when i close the table, pinup player stays active and running

 
I've heard from a couple of other people who ran into the same thing - it seems that PinUp Player is a bit buggy about detecting when VP has exited.  Fortunately, it's pretty easy to work around.  You just need to kill the pup processes directly from PinballY.  I've actually added this to the help already for the next update, but it's not in the public release yet, so here's the formula:
 
1. Create a file called ClosePinUp.bat in your PinballY folder, containing the following:
taskkill /f /m PinUpPlayer.exe
taskkill /im PinUpDisplay.exe
2. Go to your system settings for the VP version you're using with pup.  In the "Run After 1" box, enter [MINIMIZE] cmd /c C:\PinballY\ClosePinUp.bat
 
Replace the C:\PinballY path with the actual path you're using if it's different.

 

I was playing around with Harry Potter & the Goblet of Fire which uses pinup player.  I haven't been using pinup player much because it causes too much of a lag with some tables.  Probably pushing the limits of my video card with the 4K playfield.  I had to add the batch file to kill the pinup player processes because it would usually not close on game exist.  I noticed pinup player kept crashing upon exit which should not be happening because of the taskkill commands.  I think I traced it to a typo in the taskkill of PinUpPlayer.exe.  It should be taskkill /f /im PinUpPlayer.exe.

 


You probably need to update your B2S Server so that PinUp Player consistently gets the message to close out. I certainly found that, if it wasn't updated, then PinUp would pretty consistently NOT close when I'd close a table. The most current version is available here.

 

https://www.vpforums...&showfile=12553



#1077 elabree

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Posted 10 February 2020 - 06:10 PM

Hi,
 
Yesterday I started PinballY (newest release) which resulted in a SystemError: MFPlat.DLL not found.
 
It seems that it was removed by a Windows 10 update. Instead of downloading the dll or the "Media Feature Pack for N versions of Windows 10

" I discovered that "The Media Feature Pack" is an optional App which can be installed via windows10 settings.

 

Good to know in case you encounter this error message....

 



#1078 mjr

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Posted 10 February 2020 - 06:25 PM

Yesterday I started PinballY (newest release) which resulted in a SystemError: MFPlat.DLL not found.
 
It seems that it was removed by a Windows 10 update. Instead of downloading the dll or the "Media Feature Pack for N versions of Windows 10

" I discovered that "The Media Feature Pack" is an optional App which can be installed via windows10 settings.

 

Good to know in case you encounter this error message....

 

Thanks for posting this!  I'm going to add that to the troubleshooting page in the help - it sounds like something that lots of people are going to eventually run into.



#1079 KPinball75

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Posted 10 February 2020 - 07:52 PM

 

 

 

First when exiting a game that has pinup player files active (AFM and Avatar) when i close the table, pinup player stays active and running

 
I've heard from a couple of other people who ran into the same thing - it seems that PinUp Player is a bit buggy about detecting when VP has exited.  Fortunately, it's pretty easy to work around.  You just need to kill the pup processes directly from PinballY.  I've actually added this to the help already for the next update, but it's not in the public release yet, so here's the formula:
 
1. Create a file called ClosePinUp.bat in your PinballY folder, containing the following:
taskkill /f /m PinUpPlayer.exe
taskkill /im PinUpDisplay.exe
2. Go to your system settings for the VP version you're using with pup.  In the "Run After 1" box, enter [MINIMIZE] cmd /c C:\PinballY\ClosePinUp.bat
 
Replace the C:\PinballY path with the actual path you're using if it's different.

 

I was playing around with Harry Potter & the Goblet of Fire which uses pinup player.  I haven't been using pinup player much because it causes too much of a lag with some tables.  Probably pushing the limits of my video card with the 4K playfield.  I had to add the batch file to kill the pinup player processes because it would usually not close on game exist.  I noticed pinup player kept crashing upon exit which should not be happening because of the taskkill commands.  I think I traced it to a typo in the taskkill of PinUpPlayer.exe.  It should be taskkill /f /im PinUpPlayer.exe.

 


You probably need to update your B2S Server so that PinUp Player consistently gets the message to close out. I certainly found that, if it wasn't updated, then PinUp would pretty consistently NOT close when I'd close a table. The most current version is available here.

 

https://www.vpforums...&showfile=12553

 

I just checked and I'm on the latest version.  Fixing the /im appears to have resolved the problem.

 

I have a similar problem with pinball fx2 where when you hit exit, it sometimes doesn't get closed and stays running but I can hear pinbally running attract mode in the background.  Need to grab the mouse to exit.  I have a batch file for it as well so hopefully this fix will take care of that as well.



#1080 garybaldwin

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Posted 11 February 2020 - 10:33 PM

I absolutely love PinballY, tried the rest stuck with the best :-)

 

I'm just messing with the new underlay feature and I'd like to play with the size of the wheel images and placement of the text etc

 

could anyone give me a headsup of where I need to look to change things in the code, I know you can add js scripts in the scripts folder but I can't even find the main.js to see what code does what :-)