Jump to content



Photo
* * * * - 11 votes

Game of the Week Challenge - Post your high scores


  • Please log in to reply
2929 replies to this topic

#1001 Thalamus

Thalamus

    Pinball Wizard

  • Platinum Supporter
  • 4,984 posts

  • Flag: Norway

  • Favorite Pinball: GOT, Alien Star, LOTR, TOM

Posted 03 April 2017 - 06:27 PM

Yes, kicker should be fixed, and what about this weird ball behavior with right flipper, anyone noticed this? Shoot bat cave and try to pass the ball to left flipper, do it few times and every time ball is doing something different.

 

Joey2001, i'm using this one: http://www.vpforums....s&showfile=9401

 

Wilderman released a HQ version of the B2S over at the other site yesterday I believe.


Edited by Thalamus, 03 April 2017 - 06:27 PM.

From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#1002 jbg4208

jbg4208

    Enthusiast

  • Members
  • PipPipPip
  • 339 posts
  • Location:Arkansas

  • Flag: United States of America

  • Favorite Pinball: Kiss, Monster Bash, Safe Cracker,

  • 360 Gamer Tag: Bobs_Road

Posted 03 April 2017 - 06:30 PM

That video it kicks the ball out different than the video I watched. Lol. The one I saw it kicked it out and hit the bat cave side.

Sent from my SM-G920V using Tapatalk

My VPX Tables:

sig0.png


#1003 Thalamus

Thalamus

    Pinball Wizard

  • Platinum Supporter
  • 4,984 posts

  • Flag: Norway

  • Favorite Pinball: GOT, Alien Star, LOTR, TOM

Posted 03 April 2017 - 06:44 PM

Yeah, well - I tried ganjafarmers suggested settings and I'm sticking with them. Both are probably good - just needed to decide one one of them ;-)


Edited by Thalamus, 03 April 2017 - 06:44 PM.

From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#1004 senseless

senseless

    Pinball Fan

  • Platinum Supporter
  • 513 posts

  • Flag: Netherlands

  • Favorite Pinball: T2, Black Knight 2K, Monster Bash

  • PS3 Gamer Tag: senseless_mind

Posted 03 April 2017 - 06:53 PM

Got some better scoring but also noticed the strange ball behaviour when it comes down the right flipper. I also need to nudge hard to get the ball on the left flipper when it is released after a lock. f94dc5610ba665d637f99215b1c8a5ea.jpg

Verstuurd vanaf mijn SM-G930F met Tapatalk

Edited by senseless, 03 April 2017 - 06:55 PM.


#1005 Thalamus

Thalamus

    Pinball Wizard

  • Platinum Supporter
  • 4,984 posts

  • Flag: Norway

  • Favorite Pinball: GOT, Alien Star, LOTR, TOM

Posted 03 April 2017 - 07:19 PM

Got some better scoring but also noticed the strange ball behaviour when it comes down the right flipper. I also need to nudge hard to get the ball on the left flipper when it is released after a lock. f94dc5610ba665d637f99215b1c8a5ea.jpg

Verstuurd vanaf mijn SM-G930F met Tapatalk

 

Huh ... just come home from training camp in the US you said ? :-)

Yeah, odd behaviour.


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#1006 Toxy

Toxy

    Addicted

  • Gold Supporter
  • 60 posts
  • Location:United Kingdom

  • Flag: United Kingdom

  • Favorite Pinball: Congo, Theatre of Magic, Fish Tales.

Posted 03 April 2017 - 10:15 PM

Just scored 27 million on my first ball then had 2 drain almost straight away...........32,338,400.

 

 

 

img_2665.jpg


Edited by Toxy, 03 April 2017 - 10:19 PM.


#1007 Rajo Joey

Rajo Joey

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,489 posts
  • Location:Niedersachsen

  • Flag: Germany

  • Favorite Pinball: Attack from Mars, Abra Ca Dabra and many old EM-Tables

Posted 04 April 2017 - 02:34 PM

New personal highscore.

There is another bug: When you shoot for multiball and one ball goes in the left kicker hole and one in the Flugelheim, sometimes the second ball doesn't comes out.

When the ball drains, you have to wait for nearly 20 seconds and another ball comes in the plunger.

 

Attached File  hs.jpg   168.67KB   7 downloads


Edited by Joey2001, 04 April 2017 - 02:35 PM.

Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post

https://www.facebook...02697096474910/

https://www.facebook...oups/VPAddicts/

https://www.facebook...oups/VPjunkies/


#1008 BobAlbright

BobAlbright

    Pinball Wizard

  • Platinum Supporter
  • 2,304 posts
  • Location:York, Pa. USA

  • Flag: United States of America

  • Favorite Pinball: Attack from Mars

Posted 04 April 2017 - 03:30 PM

   That is an annoying but too! Nice score. Anyone else have the flippers go dead in the middle of a multiball?


"and in the end , the love you take is equal to the love you make"


#1009 Rajo Joey

Rajo Joey

    Pinball Fan

  • Members
  • PipPipPipPip
  • 1,489 posts
  • Location:Niedersachsen

  • Flag: Germany

  • Favorite Pinball: Attack from Mars, Abra Ca Dabra and many old EM-Tables

Posted 04 April 2017 - 04:35 PM

   That is an annoying but too! Nice score. Anyone else have the flippers go dead in the middle of a multiball?

No, not till now.

Gesendet von meinem Xperia Z2 Tablet Wifi mit Tapatalk

Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post

https://www.facebook...02697096474910/

https://www.facebook...oups/VPAddicts/

https://www.facebook...oups/VPjunkies/


#1010 bolt

bolt

    VPF Veteran

  • VIP
  • 5,161 posts
  • Location:Kiel / Schleswig Holstein

  • Flag: Germany

  • Favorite Pinball: JP's Deadpool, Harlem Globetrotters, Spiderman and much more

Posted 04 April 2017 - 07:03 PM

Yeah, 30 Millions.

Bat.jpg


Posted Image

#1011 Thalamus

Thalamus

    Pinball Wizard

  • Platinum Supporter
  • 4,984 posts

  • Flag: Norway

  • Favorite Pinball: GOT, Alien Star, LOTR, TOM

Posted 04 April 2017 - 07:28 PM

Was really counting on a update. If you loose a ball into the left kicker, you are in disadvantage over someone that this hasn't happened to. Haven't seen any report on how to fix it :-(


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#1012 bolt

bolt

    VPF Veteran

  • VIP
  • 5,161 posts
  • Location:Kiel / Schleswig Holstein

  • Flag: Germany

  • Favorite Pinball: JP's Deadpool, Harlem Globetrotters, Spiderman and much more

Posted 04 April 2017 - 07:50 PM

It's time for a fix.


Posted Image

#1013 ganjafarmer

ganjafarmer

    Enthusiast

  • Members
  • PipPipPip
  • 278 posts
  • Location:Poland

  • Flag: Poland

  • Favorite Pinball: Attack from Mars

Posted 04 April 2017 - 08:30 PM

Yes guys, left saucer switch is broken, this is a game breaking bug and i'm sorry that i choose this table for challange, simply i was expecting fully working table :(

 

Looks like we need to wait for Javier to repair this and upload new release, for now we need to play what we got.

 

My best score is something over 30M, nothing special.


One day i'll build Vitalik statue out of used AMD gpu's.


#1014 Thalamus

Thalamus

    Pinball Wizard

  • Platinum Supporter
  • 4,984 posts

  • Flag: Norway

  • Favorite Pinball: GOT, Alien Star, LOTR, TOM

Posted 04 April 2017 - 09:21 PM

Not complaining. The table would be fine if only there wasn't this major bug. For the future it might be a bit safer to choose a table that has been out a while. There are only a very few tables that gets release without need a tweak or two. Like you said. We just have to play with what we got and hope for a fix soon. Not a big issue. But, those that want to get the top score should restart the table if they do get a lost ball the next round. Played a few rounds myself tonight, 33m as the highest and that was with a lost ball.


Edited by Thalamus, 04 April 2017 - 09:22 PM.

From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#1015 gtxjoe

gtxjoe

    VPF Veteran

  • VIP
  • 5,152 posts

  • Flag: United States of America

  • Favorite Pinball: Medieval Madness, AbraCadabra



Contributor

Posted 04 April 2017 - 10:45 PM

It looks like the mystery hole, joker eyes and mouth all kick out from the mystery hole and the script is not handling multiple balls nicely. Let me try and modify the script

Does anything else feed the mystery hole on the left or is that all of them?

#1016 Toxy

Toxy

    Addicted

  • Gold Supporter
  • 60 posts
  • Location:United Kingdom

  • Flag: United Kingdom

  • Favorite Pinball: Congo, Theatre of Magic, Fish Tales.

Posted 04 April 2017 - 11:20 PM

That's all that feeds the mystery hole as far as I can see gtxjoe....Fingers crossed for a fix soon.



#1017 ganjafarmer

ganjafarmer

    Enthusiast

  • Members
  • PipPipPip
  • 278 posts
  • Location:Poland

  • Flag: Poland

  • Favorite Pinball: Attack from Mars

Posted 05 April 2017 - 12:33 AM

Now i've played about 1 hour of Batman and didn't lost any balls.

 

Finally got that Jackpot

 

Batman_152fb.jpg


One day i'll build Vitalik statue out of used AMD gpu's.


#1018 gtxjoe

gtxjoe

    VPF Veteran

  • VIP
  • 5,152 posts

  • Flag: United States of America

  • Favorite Pinball: Medieval Madness, AbraCadabra



Contributor

Posted 05 April 2017 - 01:06 AM

Give this script mod a try.  

 

You need to replace lines from 1126 - 1156 (Joker Eyes and Mouth and Left Scoop) section

'Joker Eyes and Mouth

Sub Sw36_Hit: Me.DestroyBall : vpmTimer.PulseSwitch(36), 100, "Sw39bEyes '" :Sw39.enabled = 0: End Sub
Sub Sw37_Hit: Me.DestroyBall : vpmTimer.PulseSwitch(37), 100, "Sw39bEyes '" :Sw39.enabled = 0: End Sub
Sub Sw38_Hit: Me.DestroyBall : vpmTimer.PulseSwitch(38), 100, "Sw39bEyes '" :Sw39.enabled = 0: End Sub



Sub Sw39bEyes
Sw39.enabled = 0
Sw39b.createball
PlaySound "popper_ball"
bsLScoop.AddBall 0
End Sub







'Left Scoop
Sub Sw39_hit:vpmtimer.addtimer 5, "Sw39bVuk '" End Sub

Sub Sw39bVuk
Sw39.enabled = 0
PlaySound "popper_ball"
bsLScoop.AddBall 0
End Sub

Sub Sw39b_UnHit:vpmtimer.addtimer 100, "Sw39.enabled = 1 '" End Sub

with this new code

'Joker Eyes and Mouth
Sub Sw36_Hit: Me.DestroyBall: PlaySound "popper_ball": vpmTimer.PulseSwitch(36), 1000, "Sw39bEyes '" : End Sub
Sub Sw37_Hit: Me.DestroyBall: PlaySound "popper_ball": vpmTimer.PulseSwitch(37), 1000, "Sw39bEyes '" : End Sub
Sub Sw38_Hit: Me.DestroyBall: PlaySound "popper_ball": vpmTimer.PulseSwitch(38), 1000, "Sw39bEyes '" : End Sub

Dim VukCount
Sub Sw39bEyes
	VukCount = VukCount+1	'Track balls in subway to Vuk
	If VukCount = 1 Then	'If no ball in subway, send it to Vuk
		Sw39.enabled = 0
		Sw39b.createball
		bsLScoop.AddBall 0
	End If
End Sub

'Left Scoop
Sub Sw39_hit
	VukCount = VukCount+1	'Track balls in subway to Vuk
	If VukCount = 1 Then	'If no ball in subway, send it to Vuk
		Sw39.enabled = 0
		vpmtimer.addtimer 5, "Sw39bVuk '" 
	End If
End Sub

Sub Sw39bVuk
	PlaySound "popper_ball"
	bsLScoop.AddBall 0
End Sub

Sub Sw39b_UnHit
	VukCount = VukCount-1
	If VukCount = 0 Then	'If subway empty, re-enable the VuK saucer
		vpmtimer.addtimer 100, "Sw39.enabled = 1 '" 
	Else	'Else subway has balls, so send next ball to the Vuk
		Sw39b.createball
		bsLScoop.AddBall 0
	End If
End Sub


#1019 gtxjoe

gtxjoe

    VPF Veteran

  • VIP
  • 5,152 posts

  • Flag: United States of America

  • Favorite Pinball: Medieval Madness, AbraCadabra



Contributor

Posted 05 April 2017 - 02:01 AM

Here is a hack/fix for the center ramp excessive spin behavior.  When the ball drops off the ramp into the inlane, this will destroy the spinning ball and drop a new non-spinning ball into the inlane.

 

1) Open table in editor

2) Use Magnify button to zoom into the exit ramp to the right inlane

3) Click on the Kicker button on left and place a new kicker where the ball drops down to the inlane (see pic)

4) It will have a name of Kicker1, set the "Surface" to "60h"

 

kicker2.png

5) Open script and add this to the end of the script

Sub Kicker1_Hit
	kicker1.destroyball
	kicker1.createball
	kicker1.kick 0, 5, 4.71	'Kick ball straight down into the inlane
End Sub

Edited by gtxjoe, 05 April 2017 - 02:03 AM.


#1020 jbg4208

jbg4208

    Enthusiast

  • Members
  • PipPipPip
  • 339 posts
  • Location:Arkansas

  • Flag: United States of America

  • Favorite Pinball: Kiss, Monster Bash, Safe Cracker,

  • 360 Gamer Tag: Bobs_Road

Posted 05 April 2017 - 02:57 AM

Bill mentioned it earlier about the ramps having a friction of 0. So I just adjusted the friction of the ramps to 0.3 and no more spinning ball when it drops to the flipper. The ramps are on layers 1 and 3.

Thanks Bill. Good catch

Edited by jbg4208, 05 April 2017 - 11:25 AM.

My VPX Tables:

sig0.png