Shadows are just an absence of light. It's wrong to assume that light wrapping around something makes the area the light misses darker.
I believe this is the way to make shadows.
You will notice that the targets that are up are blocking light, and the light comes through if the targets are down. It's still fakery, but the effect in action is really nice.
I understand that this is in effect the same that is going on now, but shaping light around things isn't looking realistic to me because it don't blend well. the light effect is made from 4 lights that spread from edge to edge of the targets inside the gap. they overlap to catch the edges that are lit by the other lights but you can not tell. Because they are seperate added lights they have their own falloff so no hard edges. So to make shadows anywhere I would add light around the area and have natural shadow instead of wrapping one light around it or drawing or modeling shadows.
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Edited by Shockman, 26 February 2015 - 05:03 AM.