Possibly you read my comment quickly without understanding my angle:)
Maybe it's exciting because the everyday programmer had 0% chance of ever improving their favorite pinball software, to a 100% chance of ever improving their favorite pinball software. Or from 0% to 30% of making their very own pinball software using this code as a base. Or from 10% to 80% of giving Emilia Pinball working physics at least as good as VP's physics system, using VP's code. VPM was open sourced, and because of that we have UltraVP Server - which I think most people would agree is a good thing. With VP open source, I can't predict what will happen with it, if anything, but at least the door is open - the code is there - and hopefully someone else besides me will do something with it. I know we have a few coders here - Proginoskes, Rascal, Gaston, Sellenoff, TomB, Maddes, myself, Manowar, Greywolf, BadBoyBill, Fartian, Wizards_Hat, WPCMame, etc.
As for merging vp with vpm to get added speed, you wouldn't. The com system interface between an activex control and the host/loading program is efficient enough that you won't see any difference in execution on any decent modern hardware system. If you had maybe a 486 computer sitting around, with windows95 on it, then you might see a performance gain, however, at that slow speed it'd be something like going from 20fps to 24fps - still dang slow.




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