Yes, the primitives in 10.6 have the same "elasticity falloff" as the rubbers, so they can be used instead of other objects. They can be used as rubbers or any other material.
I have already made a revision of these settings using the Elasticity Falloff to the walls which mostly were used in my tables for plastics, metals and wood. These kind of objects will have in 10.7 little elasticity falloff too. But I will not make these settings available until 10.7 is released, as there may be still changes in 10.7 that may need further adjustments, But for now the changes are minimal in these materials (plastic, metal wood). In the tables I'm updating now using 10.7 (mostly my original tables), I have returned to use walls to make the rubbers, as they are easier to mold the way I want, but they still have the same rubber settings. I think walls are much easier to use than rubber objects or primitives.





Top















are all trademarks of VPFORUMS.