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The VP 10.7 beta thread


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#81 kiwi

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Posted 22 April 2020 - 07:42 AM

Thanks a lot, I love this new UI.

 
The frame of the property panel is a little short for the plunger, the Y position is cut in half.

 

Edit: If it were possible to avoid having highlighted the first property of the property panel, when changing sections,

it is easy to make changes without noticing.


Edited by kiwi, 22 April 2020 - 08:15 AM.


#82 batch

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Posted 22 April 2020 - 07:53 AM

Thanks, Toxie

 

If I disable the new retract mode in the key preferences, the behavior is the same as in 10.6

 

For the kicker, I think I can live with it ! :)

 

But perhaps I'll have to edit the script on the few tables using kickers the same way

 

And, like Kiwi, I love the new UI, specialy tabs, and, of course, layers


 signature_14012021.jpg         DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#83 supered

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Posted 22 April 2020 - 09:44 AM

you mean the updated/script based physics??!

also: note that the new MP3/OGG support is not 100% compatible to the old built-in WAV sounds yet. (for example the volume does not match yet)
 
please post any incompatibilities you see (or rather hear ;)) in here.


As said before by others, the volume parameter in the playsound call does not work for imported mp3
Other things I noticed about sound
- Volume is very maxed on mp3s, the audio is over its limit.
- what i did is change the volume of the mp3s in the audio manager to -0.75

I read that importing the songs and not using the music folder is “the new way to go”?
But what about copy rights. I’m making a Pink Floyd table, and normally i would post the VPX on the web sites, and a link to a Dropbox for the music (because of the rights)
How do we deal in the future with this? Any thoughts?

Btw, I like the new UI very much :-) specially the layer options!


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#84 fuzzel

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Posted 22 April 2020 - 10:10 AM

Thanks a lot, I love this new UI.

 
The frame of the property panel is a little short for the plunger, the Y position is cut in half.

 

Edit: If it were possible to avoid having highlighted the first property of the property panel, when changing sections,

it is easy to make changes without noticing.

Yes it's not always large enough but you can resize the panel as you like or moving the window to a second screen (if you have one ;))

what you mean with 'to avoid having highlighted the first property'?



#85 kiwi

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Posted 22 April 2020 - 11:12 AM

Vertically the panel is not long enough.

pannello.png
For example, if you switch from Physics to Visuals, the drop-down menu is highlighted and with a turn of the mouse wheel it is easy to inadvertently change the type of plunger, this is also valid for other objects such as, table, walls, lights, ramps, etc. .

 
Other: custom colors are missing,

zooming with the mouse wheel works one shot,
the list of recently opened tables got messed up, I was happy to see that the list was extended to 16 tables,

then I wanted to open an other table and I found over 16 tables, also two lists of the last eight recently opened tables, now in front of me I have the usual 8 tables.



#86 LynnInDenver

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Posted 22 April 2020 - 11:44 AM

OK, yeah, I can see why people don't want a property to be highlighted in the panel without explicitly selecting it first - Windows has a nasty interface choice, where if a drop-down menu is highlighted (read: selected), the scroll wheel doesn't work in the general window, instead it scrolls through the options in the drop down, even though the drop down menu isn't actually displayed.



#87 toxie

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Posted 22 April 2020 - 12:06 PM


As said before by others, the volume parameter in the playsound call does not work for imported mp3
Other things I noticed about sound
- Volume is very maxed on mp3s, the audio is over its limit.
- what i did is change the volume of the mp3s in the audio manager to -0.75

I read that importing the songs and not using the music folder is “the new way to go”?
But what about copy rights. I’m making a Pink Floyd table, and normally i would post the VPX on the web sites, and a link to a Dropbox for the music (because of the rights)
How do we deal in the future with this? Any thoughts?

 

Of course, the ability to use the old music calls will remain, so you can still use these ones if its about copyright madness

 

As for the bugs: Thanks for the report. Will look into this soon.
 



#88 fuzzel

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Posted 22 April 2020 - 12:33 PM

Vertically the panel is not long enough.

For example, if you switch from Physics to Visuals, the drop-down menu is highlighted and with a turn of the mouse wheel it is easy to inadvertently change the type of plunger, this is also valid for other objects such as, table, walls, lights, ramps, etc. .

 
Other: custom colors are missing,

zooming with the mouse wheel works one shot,
the list of recently opened tables got messed up, I was happy to see that the list was extended to 16 tables,

then I wanted to open an other table and I found over 16 tables, also two lists of the last eight recently opened tables, now in front of me I have the usual 8 tables.

Panel will be fixed in the next update.

 

what custom colors are missing?

The zooming works for me but zooming is a bit glitchy at the moment

I don't know how you can see up to 16 recently opened tables the limit is still 8. Maybe you there is something wrong with your regestry settings?
 



#89 batch

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Posted 22 April 2020 - 01:30 PM

Not very important, but would it be possible to be able to reorder layers ?


Edited by batch, 22 April 2020 - 01:34 PM.

 signature_14012021.jpg         DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#90 3rdaxis

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Posted 22 April 2020 - 02:00 PM

Quick question. Can't figure out why the plunger is doing this? I'm on a desktop with a keyboard here. When I hold down the enter key the plunger cycles over and over. https://youtu.be/0kqYZF3LKg0?t=12



#91 kiwi

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Posted 22 April 2020 - 02:30 PM

 

Vertically the panel is not long enough.

For example, if you switch from Physics to Visuals, the drop-down menu is highlighted and with a turn of the mouse wheel it is easy to inadvertently change the type of plunger, this is also valid for other objects such as, table, walls, lights, ramps, etc. .

 
Other: custom colors are missing,

zooming with the mouse wheel works one shot,
the list of recently opened tables got messed up, I was happy to see that the list was extended to 16 tables,

then I wanted to open an other table and I found over 16 tables, also two lists of the last eight recently opened tables, now in front of me I have the usual 8 tables.

Panel will be fixed in the next update.

 

what custom colors are missing?

The zooming works for me but zooming is a bit glitchy at the moment

I don't know how you can see up to 16 recently opened tables the limit is still 8. Maybe you there is something wrong with your regestry settings?
 

 

colore.png

Perhaps the appropriate name is another, I have translated from Italian to English, the "Colori personalizzati" boxes are empty.

 
The list of recent ones is now correct, I see if it happens again to understand why.

Edit: I deleted the extra tables from the registry.


Edited by kiwi, 22 April 2020 - 02:37 PM.


#92 fuzzel

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Posted 22 April 2020 - 03:23 PM

The coloring menu is a windows dialog. I just use it.

Not very important, but would it be possible to be able to reorder layers ?

Well you nailed it: it's not very important :D but honestly why do you think it's needed? Adding this is not so easy and I would like to spend my time in needful features ;)

#93 toxie

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Posted 22 April 2020 - 03:31 PM

Quick question. Can't figure out why the plunger is doing this? I'm on a desktop with a keyboard here. When I hold down the enter key the plunger cycles over and over. https://youtu.be/0kqYZF3LKg0?t=12

This is the new default behavior of the digital/keyboard plunger, you can change that again to the old behavior via the preferences.



#94 3rdaxis

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Posted 22 April 2020 - 03:55 PM

 

Quick question. Can't figure out why the plunger is doing this? I'm on a desktop with a keyboard here. When I hold down the enter key the plunger cycles over and over. https://youtu.be/0kqYZF3LKg0?t=12

This is the new default behavior of the digital/keyboard plunger, you can change that again to the old behavior via the preferences.

 

And what preference would that be? 



#95 batch

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Posted 22 April 2020 - 04:14 PM

This one

 

plunger.jpg


 signature_14012021.jpg         DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#96 wrd1972

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Posted 22 April 2020 - 04:33 PM

 

Not yet. It's on my todo list to investigate how they implemented these new physics MODs and how to map them to the internal engine, but the list is loooooooog.  ;/

Hit me up when you're ready to dig in to the physics stuff.  Wish I was a better coder so I could start digging in on my own.

 

When I show serious Pinheads my cab, and the awesome stuff that the community has created, they are normally very very impressed...except when it comes to play physics. One of the questions I always ask is, "what would it take to get you seriously into VP"? The most common answer is gameplay, and how it plays compared to a real machine. Its never the visuals or sounds, its always how that ball plays and the play experience in general. I cant express enough what a downer it was to these guys, when the ball would just drop into a saucer in such a video-game, or binary looking way. I think Its things like that IMO, that can negatively impact the play experience, and I am very glad that this particular issue has received some attention here in 10.7.

 

I can show off a very high quality table that does not have the physics enhancement (hacks) that Roth and others have been using more frequently, and their overall impression will be a bit lacking. But when I show off a very nicely tuned table with these physics hacks, they immediately take notice and always comment that if more tables played that way, they would be much more likely to jump into the hobby and run wild with it. Its the tables with the hacks like this, that they will play on my cab over and over again, just like they would a real pin. Come to think of it, its the same tables that I play over and over as well.

 

My take-away is that if we can get the already very good VP10 physics to take another step forward, I think it would pay dividends by getting more folks involved and likely contributing to the hobby. I think we all know where the physics deficiencies are, and we are fortunate to have the hacks available to address them. But it is just no feasible to add these hacks to the tables in our collections, and the sooner we can get roll them into the engine, the better the overall experience will be.

 

I completely understand that the list of improvements is long, and Toxie and fuzzle are doing a tremendously good job in making things better. I really do  believe that there can be tremendous possible benefits in advancing gameplay physics as soon as its feasible to do so.  I can see the more serious Pinheads getting involved who would now likely reject VP for the reasons stated. That could mean more authors, more quality tables and greater overall experience for everybody involved.

 

Just wanted to mention that. :)


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#97 Ben Logan

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Posted 22 April 2020 - 05:03 PM

I agree with you, Wrd. But with vastly improved flipper physics (including all the flipper “tricks”), saucers that no longer “grab” the ball and now allow for proper swirling rejection, much more east and west movement on tables, and the all important “ballspin,” it’s tough for me to put my finger on exactly what’s missing. Perhaps it’s time for a new separate thread to discuss current perceived physics deficiencies to be improved for next generation? 



#98 JLouLoulou

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Posted 22 April 2020 - 05:30 PM

@Ben Logan what are "saucer" in English for Pinball? what does that mean?

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#99 The Loafer

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Posted 22 April 2020 - 05:58 PM

JLouLouLou:  Ce sont les trous kicker comme dans Xenon ou Bobby Orr Power Play au top de la pin

 

https://images.app.goo.gl/n7gtbAiatnrWWC728



#100 Ben Logan

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Posted 22 April 2020 - 05:58 PM

Good question, Lou. Here's a saucer image. It's the recessed "hole" in the middle of the picture below:

 

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