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Hurricane-(FS MOD)-v1.1.1 [VP 9.x Cabinet FS MOD]

Hurricane 1991 Williams

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#81 CJS

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Posted 28 August 2013 - 12:51 PM

Superb table - plays and looks amazing! The rotating dragon in the db2s backglass was a really nice surprise too.

 

Those of you saying too light, too dark... you probably just need to adjust your panel. You can make huge differences to the look of VP tables by understanding all the picture settings of your panel - and today's panels have heaps of settings inc hdmi blacks, dynamic contrasts, scan settings. Spend some time playing with these, you can arrive at a setting that works for pretty much all tables and really adds to the depth and clarity of all tables. I had a videophile friend help me with mine, and it's made a huge difference.

 

just my 2c :)



#82 htamas

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Posted 14 September 2013 - 11:55 PM

I continue to enjoy playing this, excellent release. One minor thing is:

 

Would it be possible to use a primitive for the wheels on the upper left side? Animation would be fluid...

 

The Ferris wheel in Cyclone doesn't use a primitive but it turns still a lot smoother than the wheels in this one... any way to make them look a little better?



#83 koadic

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Posted 02 November 2013 - 05:59 AM

Small preview of the new ferris wheels I am adding to the table...



#84 bodydump

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Posted 02 November 2013 - 06:17 AM

Wow!



#85 tttttwii

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Posted 02 November 2013 - 06:37 AM

That's cool. Nice work, really a big improvement over the old wheels!



#86 Nemo

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Posted 02 November 2013 - 06:45 AM

That's much smoother ! Cool !


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#87 thewool

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Posted 02 November 2013 - 07:58 AM

Brilliant work koadic :good:

they look 'wheely' good... I'll get my coat...

#88 Herweh

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Posted 02 November 2013 - 07:58 AM

Wow, koadic, running awesome smooth. Great work.


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#89 bolt

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Posted 02 November 2013 - 09:15 AM

Cool.


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#90 bent98

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Posted 02 November 2013 - 11:37 AM

OMG



#91 LoadedWeapon

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Posted 02 November 2013 - 12:11 PM

Very nice!

#92 The Loafer

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Posted 02 November 2013 - 02:18 PM

Holy bleep!

#93 randr

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Posted 02 November 2013 - 02:28 PM

WOW! one of my favorite tables! AWESOME!


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#94 Aaron James

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Posted 03 November 2013 - 02:29 AM

Wow wow and wow!!!!!!!


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#95 chinzman93

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Posted 03 November 2013 - 05:42 AM

That is amazingly smooth!



#96 Slydog43

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Posted 03 November 2013 - 08:42 AM

how are the FPS compared to non primatives?  Looking great!



#97 koadic

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Posted 03 November 2013 - 09:20 AM

Well, the original version runs at about 600ish, with the primitives it runs about 400ish. BUT that isn't necessarily indicative of difference in performance. The original wheels were done in a way that was prone to causing stutter even if the framerate was fairly high. Then again, it was the only way I could build the wheel in any 3D fashion :D. I am currently playing around with it and will probably include some setting to use a primitive with a lower count... I was able to increase the frame rate up to about 550ish and still have it look acceptable to me.

Edited by koadic, 03 November 2013 - 09:21 AM.


#98 koadic

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Posted 04 November 2013 - 12:37 AM

Here is what I want to include with the table which will allow you to adjust the wheel quality on the fly without the need to restart or edit the script...

hurricane-options-menu.jpg

I also added the ability to select the desired controller and other options. This lets you select your options without needing to directly edit the table file.

#99 randr

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Posted 04 November 2013 - 02:53 AM

Unreal. These tables just keep getting better and better.

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#100 LoadedWeapon

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Posted 04 November 2013 - 03:09 AM

Here is what I want to include with the table which will allow you to adjust the wheel quality on the fly without the need to restart or edit the script...

hurricane-options-menu.jpg

I also added the ability to select the desired controller and other options. This lets you select your options without needing to directly edit the table file.

Wow thats pretty amazing stuff.. great work!







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