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Game of the Week Challenge - Post your high scores


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#941 bolt

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Posted 26 March 2017 - 10:26 PM

I' m very happy with my last game.

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#942 ganjafarmer

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Posted 27 March 2017 - 01:26 AM

Nice my friend, i'm happy with my last also:

 

diner_newh53fd.jpg

 

Slowly getting consistent with left ramp but i need more accuracy with right saucer shot (when you need to collect Dine Time value).


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#943 nFozzy

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Posted 27 March 2017 - 05:00 AM

Thal. I have done various tests with real flippers and imo, they provide more bounce than one might expect. It seems hard to find that magic balance with respect to elasticity. But this is something i keep researching. See what you think of the diner flipper physics and let me know.

I had perfect slightly-loose-bracket flippers when I was messing with return speed in scripts but for the life of me I can't reproduce it...

 

ycyqb.png



#944 flupper1

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Posted 27 March 2017 - 05:15 AM

Out of curiosity: does anyone when playing Diner with the VPX flippers (instead of the default primitive ones), have a better flipper response? It is in one of the script options. The primitive flippers are updated with a timer, so it could be that the VPX flippers are a tad more responsive. Or no difference? Since you all guys are playing the heck out of this table :)

#945 nFozzy

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Posted 27 March 2017 - 08:16 AM

-1 timer should be perfect



#946 STAT

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Posted 27 March 2017 - 08:45 AM

All fine here, just 22.7M ;)

#947 Rajo Joey

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Posted 27 March 2017 - 03:52 PM

Out of curiosity: does anyone when playing Diner with the VPX flippers (instead of the default primitive ones), have a better flipper response? It is in one of the script options. The primitive flippers are updated with a timer, so it could be that the VPX flippers are a tad more responsive. Or no difference? Since you all guys are playing the heck out of this table :)

I noticed no difference between setting 0 and 1. I don't play with the glow balls.

And the table reacts fantastic. :otvclap:

 

Attached File  HS.jpg   138.11KB   7 downloads


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#948 dark

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Posted 27 March 2017 - 03:58 PM

Thal. I have done various tests with real flippers and imo, they provide more bounce than one might expect. It seems hard to find that magic balance with respect to elasticity. But this is something i keep researching. See what you think of the diner flipper physics and let me know.

Totally agree, VPX physics are great but not perfect, to get one thing working the way you want it, you often sacrifice how something else performs.  The bounce from kicker to flippers was working perfectly a number of releases ago but changes to physics in more recent additions caused it to perform how Thalamus had illustrated.  There's lots of tables with great physics that lack the 'bounce' you see on real pins, but it doesn't take much for it to feel too bouncy.



#949 Thalamus

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Posted 27 March 2017 - 10:46 PM

Out of curiosity: does anyone when playing Diner with the VPX flippers (instead of the default primitive ones), have a better flipper response? It is in one of the script options. The primitive flippers are updated with a timer, so it could be that the VPX flippers are a tad more responsive. Or no difference? Since you all guys are playing the heck out of this table :)

 

I've tried to switch between those alternatives and I felt that the primitive ones game me more control of the ball. Both alternatives plays very nicely. I don't feel like one responds quicker than the other.


From now on. I won't help anyone here at VPF. Please ask Noah why that is.


#950 Netranger

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Posted 28 March 2017 - 02:42 AM

New High Score for Me...

 

66,922,270

 

Will Keep Playing..

 

img_0413_t.jpg



#951 BobAlbright

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Posted 28 March 2017 - 09:48 AM

   Nice score. My best so far is high 30's. Easy to figure out what you need to do with this table. Not so easy to easy to execute. I like this table but I'm burning out on it due to the repetitive nature of how its played


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#952 DedRok_V

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Posted 28 March 2017 - 03:31 PM

Thal. I have done various tests with real flippers and imo, they provide more bounce than one might expect. It seems hard to find that magic balance with respect to elasticity. But this is something i keep researching. See what you think of the diner flipper physics and let me know.

Totally agree, VPX physics are great but not perfect, to get one thing working the way you want it, you often sacrifice how something else performs.  The bounce from kicker to flippers was working perfectly a number of releases ago but changes to physics in more recent additions caused it to perform how Thalamus had illustrated.  There's lots of tables with great physics that lack the 'bounce' you see on real pins, but it doesn't take much for it to feel too bouncy.
Real machines differ greatly too depending on how they are set up.
For instance, flipper rubbers compared to Supa Bands and also compared to Titans. All 3 play different.
Then there's the hard vs soft flipper rubber.

Then you have black rubber rings vs white which are usual different.
Then slope changes how they react.

Low slope , say 5 deg, and you get a lot of bounce and side to side action.
Same machine up to 6.5 deg, and you get less bounce from rings but more from flippers.

So no matter how much messing around you do, physics will seem so different to everyone.


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#953 dark

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Posted 28 March 2017 - 04:10 PM

 

 

Thal. I have done various tests with real flippers and imo, they provide more bounce than one might expect. It seems hard to find that magic balance with respect to elasticity. But this is something i keep researching. See what you think of the diner flipper physics and let me know.

Totally agree, VPX physics are great but not perfect, to get one thing working the way you want it, you often sacrifice how something else performs.  The bounce from kicker to flippers was working perfectly a number of releases ago but changes to physics in more recent additions caused it to perform how Thalamus had illustrated.  There's lots of tables with great physics that lack the 'bounce' you see on real pins, but it doesn't take much for it to feel too bouncy.
Real machines differ greatly too depending on how they are set up.
For instance, flipper rubbers compared to Supa Bands and also compared to Titans. All 3 play different.
Then there's the hard vs soft flipper rubber.

Then you have black rubber rings vs white which are usual different.
Then slope changes how they react.

Low slope , say 5 deg, and you get a lot of bounce and side to side action.
Same machine up to 6.5 deg, and you get less bounce from rings but more from flippers.

So no matter how much messing around you do, physics will seem so different to everyone.


Sent from my iPhone using Tapatalk

 

 

Totally agree again, there are some relative 'constants' that you'll see in pinball layouts/designs when things are properly tuned but as you say something as simple as having white rubbers or black rubbers will alter the amount of elasticity.



#954 Toxy

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Posted 28 March 2017 - 11:00 PM

 

 

 

Thal. I have done various tests with real flippers and imo, they provide more bounce than one might expect. It seems hard to find that magic balance with respect to elasticity. But this is something i keep researching. See what you think of the diner flipper physics and let me know.

Totally agree, VPX physics are great but not perfect, to get one thing working the way you want it, you often sacrifice how something else performs.  The bounce from kicker to flippers was working perfectly a number of releases ago but changes to physics in more recent additions caused it to perform how Thalamus had illustrated.  There's lots of tables with great physics that lack the 'bounce' you see on real pins, but it doesn't take much for it to feel too bouncy.
Real machines differ greatly too depending on how they are set up.
For instance, flipper rubbers compared to Supa Bands and also compared to Titans. All 3 play different.
Then there's the hard vs soft flipper rubber.

Then you have black rubber rings vs white which are usual different.
Then slope changes how they react.

Low slope , say 5 deg, and you get a lot of bounce and side to side action.
Same machine up to 6.5 deg, and you get less bounce from rings but more from flippers.

So no matter how much messing around you do, physics will seem so different to everyone.


Sent from my iPhone using Tapatalk

 

 

Totally agree again, there are some relative 'constants' that you'll see in pinball layouts/designs when things are properly tuned but as you say something as simple as having white rubbers or black rubbers will alter the amount of elasticity.

 

 

This also was one of the reasons I decided to change the end position of the upper flipper on the funhouse table last week.

 

I have now got 5 pinball tables at home each of which has needed various adjustments to get them to play how I think they should play but the one constant is that all have needed the flippers resetting to be able to make all of the shots.

 

This is in my experience of real pinball machines the main thing that the people tend get wrong and which takes a lot of trial and error to get right.



#955 ganjafarmer

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Posted 29 March 2017 - 12:48 AM

Beat this and i'll let you live :D

 

hs9b44.jpg

 

4x Dine Times and i failed to get 5th at 12M ;( Nice uh?


One day i'll build Vitalik statue out of used AMD gpu's.


#956 Rajo Joey

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Posted 29 March 2017 - 03:01 AM

Beat this and i'll let you live :D
 
hs9b44.jpg
 
4x Dine Times and i failed to get 5th at 12M ;( Nice uh?

Great score. So I don't post my 80m-score from yesterday. :-)
But there are a few more days. So be warned.... ;-)
I'll try my best.

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#957 Thalamus

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Posted 29 March 2017 - 04:27 AM

Will be hard to beat you ganjafarmer.


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#958 clydedrexler

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Posted 30 March 2017 - 01:32 PM

Great score! I'm a bit under.
I have a new job so now I don't have enough time to play pinball.
Maybe on Saturday I will have a better score.

659460e8f4beacb4dbc928a93c9e2258.jpg

Salute from Chile
ClydeDrexler

#959 Rajo Joey

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Posted 30 March 2017 - 02:25 PM

New personal highscore so far but not enough. :db:

 

Attached File  HS.jpg   209.93KB   5 downloads


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#960 Rajo Joey

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Posted 30 March 2017 - 03:18 PM

Great score! I'm a bit under.
I have a new job so now I don't have enough time to play pinball.
Maybe on Saturday I will have a better score.

Salute from Chile
ClydeDrexler

Congratulation to your new job. I hope you like him.

 

And great score. :otvclap:


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