..which is absolutely weird and i have no clue why this works when saving manually
But nevertheless, the new build with the huge memory usage removed should work anyways for you, right?
It is very stable on my computer ![]()
Posted 30 September 2020 - 11:59 AM
..which is absolutely weird and i have no clue why this works when saving manually
But nevertheless, the new build with the huge memory usage removed should work anyways for you, right?
It is very stable on my computer ![]()
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
Posted 30 September 2020 - 02:28 PM
Question, is it possible to make "bulb lithing" like sphere/volumetric instead of 2D. Today if we change view, we can see the lighting is "flat". And for some table, when you change view desktop to pincab view, you can see the light not even render as it shoul'd be.
Exemple in fish tale with the 5 yellow bulb on "Stretch the truth" toy.
Posted 03 October 2020 - 06:06 PM
Hi devs, first again thanks for the great work you are doing. It is much appreciated. I only wanted to point out that in the beta all sounds in the sound manager go to the table speakers. Whatever I try, the sound never goes to the backglass speakers. When I revert back to 10.6 then it works perfectly.
This makes tables like GotG, Tom & Jerry and Ace of Speed unplayable, as the sound is terrible especially on Ace of Speed.
I saw this already mentioned in this thread some time ago, but did not find any further reference to this ;-)
Edited by ronaldvg, 03 October 2020 - 06:07 PM.
Posted 03 October 2020 - 06:27 PM
Hi devs, first again thanks for the great work you are doing. It is much appreciated. I only wanted to point out that in the beta all sounds in the sound manager go to the table speakers. Whatever I try, the sound never goes to the backglass speakers. When I revert back to 10.6 then it works perfectly.
This makes tables like GotG, Tom & Jerry and Ace of Speed unplayable, as the sound is terrible especially on Ace of Speed.
I saw this already mentioned in this thread some time ago, but did not find any further reference to this ;-)
Are you saying you can not assign them? Or something else?
I can assign them fine

Or are you saying that you can not play them back from the backbox?
If that is the case, how do you have your audio configured?
in both 5.1 and 7.1 the backbox plays out the front left/right and center speakers as identified by DD specifications (if left to it's own devices)
and if you give it appropriately encoded media, it will play in any DDS fashion you desire
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 03 October 2020 - 09:26 PM
I can assign them fine, but the sound comes out of the SSF exciters. When the sound manager is used for music, like in original tables, all the music comes out of the exciters, NOT the backglass speakers.
Audio is configured as 7.1 but that is not the problem as all ROM based sound are working perfectly out of the backglass. Also when I just start the VP 10.6 exe, everything is ok, but with the 10.7 latest beta it is wrong.
Whatever I toggle or restart or change in the settings of 10.7, sound from the soundmanager does not go to the backglass speakers.
Posted 03 October 2020 - 11:57 PM
I can assign them fine, but the sound comes out of the SSF exciters. When the sound manager is used for music, like in original tables, all the music comes out of the exciters, NOT the backglass speakers.
Audio is configured as 7.1 but that is not the problem as all ROM based sound are working perfectly out of the backglass. Also when I just start the VP 10.6 exe, everything is ok, but with the 10.7 latest beta it is wrong.
Whatever I toggle or restart or change in the settings of 10.7, sound from the soundmanager does not go to the backglass speakers.
Ok bear with me here
You add "MyAwesomeSound.wav" to table
You set said sound to backglass
You then go into the script to create a method for the table to play said sound
Are you doing PlaySound or PlayMusic ?
10.7 kind of no longer bothers with the PlayMusic part, though it will still play it, but i dont think it takes much of an active part in doing so anymore
Now, if you do PlaySound "MyAwesomeSound" 0,1
And you have said sound set to backglass (and possibly slid to backglass rear)
It should come out of your surround's designated FRONT speaker channels.
Now if you start doing other things other than saying PlaySound, like adding pan @ object etc, the script is going to over ride what you set in sound manager.
Do you have 5.1 or 7.1 audio?
If you have 5.1
Backbox is DDS Front Left, Front Right and Center, (left and right on a shared basis with the table)
(The fact that the backbox can use all 6 audio channels is for another discussion)
Table rear is Front Left, Front Right (table does not use center, only backbox can)
Table Front is Left Surround, Right Surround
If 7.1
The backbox gets Dedicated use of Front Left, Front Right and Center
Rear of table uses Rear Left and Rear Right
Front of table, where you stand, uses Side Left and Side Right
Table does not make dedicated use of the LFE output, backbox on the other had, given appropriate content is fully capable of DDS audio output.
Technically, 10.7 is actually working correctly, per audio industry standards
What is the physical audio set up in your cabinet?
Here is a test file you can play back
The channels are as follows
Front Left (Coin Drop)
Front Center (Bumper kick)
Front Right (Machine Gun)
Side Left (Sonar Ping)
Side Right (Emergency)
Rear Left (Target Reset Solenoid)
Rear Right (Knocker)
LFE (stuff should be shaking)
Play it in media player and see if the speakers match the channels listed above
If you want to see VPX play it, import it into a dummy table, set it to backbox
Set position to REAR
Set volume to -0.96 (It's an Ogg, if you dont it will be way too loud and distorted)
Tell me if that does not play out the appropriate locations as per the audio outputs on your motherboard or soundcard
If you only have 5.1 the side and rear channels will simply play out of the rear
The backbox is fully capable now, of outputting in industry standard fashion, nearly any form of audio media you give it, though it does not load all container types (WAV Ogg and MP#, but no AC3 or AIF etc)
The table is quadrophonic
Edited by wiesshund, 04 October 2020 - 12:00 AM.
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 04 October 2020 - 12:31 AM
Hi Wiesshund, I REALLY appreciate your extensive answer and trying to help solve my problem, but I am an IT systems administrator and my job is solving issues with hardware ;-) Everything is checking out in the system (I just tried the testfile also for good measure). Also the speakertest of the soundcard is working properly and every speaker is being addressed like it should.
I do not mean anything like Playsound or Playmusic, I just go to the Sound Manager and there I play a sound, Most sounds there are for the playfield so they work perfectly, but some tables also use the soundmanager files for music in the game. Good example is Ace of Speed. There is an entry in the soundmanager that is called ROCKNROLL and that is the main music that is playing all the time.
The sound of that music should go to the backglass, just as it says in the Sound Manager, but in 10.7 it does not go there. Instead it goes to the rear exciters that are connected to the Side channel of the soundcard. In the soundmanager you can toggle the sound from going to the table speakers or the backglass, but that does nothing. Also changing the sliders back/front just makes the sound sound further back or upfront but in the cabinet, not in the backglass.
I tried this with all the different settings of the audio (5.1 Quad, 7.1 etc), even changing from choosing the audio device directly, or choosing the default soundcard in the settings for both the options and in all combinations possible. Other people like Thalamus report the same problem so I am pretty sure it is a problem of VPX itself, maybe in combination with my soundcard (Realtek) or the drivers that I and others are using. As 10.6 solves the whole problem, I suspect something changed the behaviour of the channel selecting.
As soon as I start up 10.6, everything is working perfectly. Toggling the sound in the sound manager gives instant change. The soundcard by the way is the internal card of a Gigabyte Aorus Pro motherboard that has all independant jacks for Subwoofer/Center, Front, Rear, Side and Microphone.
Again, big thanks for you effort ! Great community here.
Edited by ronaldvg, 04 October 2020 - 12:36 AM.
Posted 04 October 2020 - 12:50 AM
In sound manager, slide the backglass sound in question to the rear fully.
Where does it play from then?
I have no coding explanation cause i dont have the code and probably would not understand it enough
But pushing to rear seems to do the equivalent of saying "Here, windows, you decode this and place it in the appropriate speaker channels based on it's content"
and moving it to front begins to hand control of positioning back to the Table's way of seeing things where front is rear, and rear is front.
I was told, by the guy who coded the sound, that the sound controls in the sound manager really needed reprogrammed as they dont quite match up
with what the audio is able to do now. And the sliders are not adjusting logarithmically either.
But try taking the sound you are having trouble with, and shove it to the rear
It should hop right up onto the back glass.
I got 2 EM tables i have been playing with for giggles
I redid all the mechanical sounds from the backbox components in multi channel Ogg
Gears, servo motor, bells, solenoid etc.
And used the 3 speaker positions to kind of locate them in 3d space, to give the impression that the pieces are not all sitting in the exact same inch of space.
And they are working perfect.
I have them set as Backbox, Rear 100%, volume -0.96
I was also playing with a horror themed table, and i re-encoded a lot of the theatrical sounds as 7.1 Oggs
Set the sounds the same way, and they play back in full DDS fashion.
Kind of creepy when the lockdown bar hisses at you that you are going to die, or the girl screaming in the backbox runs across the backbox and down the left hand side of the table.
10.6 wont do any of that, seems in 10.6 the backbox does not know about anything more than 2 channels
10.7 works different, but it does a lot more.
Maybe they will get to update the UI to better let you know whats going on and what does what, and get some better slider controls
Oh reason for the volume reduction on Ogg files, is because when set to backbox rear, with volume set normal, the gain is too high
and they play back distorted and over driven.
At -0.96 they play back exactly at the level they were recorded.
I am assuming this has to do with the controls being outdated.
Edited by wiesshund, 04 October 2020 - 12:52 AM.
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 04 October 2020 - 01:01 AM
When I slide the slider all the way to the back, the sound goes further back into the cabinet. It does not go to the backglass speakers. Whatever I do , nothings comes out of the backglass speakers. I tested this also by turning off the amplifiers of the exciters in the cabinet. No sound on the backglass speakers except for ROM sounds. Tables like Attack from Mars and most every rom table works perfectly.
Also when I use Pinsound, the music comes from the backglass speakers as it should, only sounds that are being used in the sound manager have this issue.
Posted 04 October 2020 - 01:42 AM
That is weird as it is not doing that at all here.
I am wondering.
Could you run this table, and tell me if you still have jacked up backglass audio in it?
You should not have bell sounds or gears coming out of any location except your backglass
VPinmame and PinSound play audio externally of VPX, so they kinda dont count for this
I am curious though to what your audio outcome is for that table
Edited by wiesshund, 04 October 2020 - 01:45 AM.
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 04 October 2020 - 02:11 AM
no, it will not play in 10.6
Well, it will play, after you click away the errors, but you will not have any backglass audio as 10.6 cant decode it.
So you got bells coming out of the table?
Any chance can see some screen shots of windows audio setup and and vpx audio setup?
And that 1st file i shared
Did you hear every sound out of the exact speaker i listed them as?
Or were some missing or playing elsewhere?
Just for comparison, i will give you the audio setup i am presently using
Digital out of PC to an old DDS receiver
Front left beside monitor, Center above monitor, Front right beside monitor
Left Side left rear corner of desk (it's a big desk)
Right Side on right rear corner of desk
Left rear on left slide out writing wing (it's also an old ass desk)
Right rear on right slide out writing wing
LFE sub under desk
Audio just running in standard 7.1 format as far as PC and Windows is concerned
VPX set to 7.1
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 04 October 2020 - 12:55 PM
@wiesshund I have made some video's to illustrate the problem and show you my settings. You can find them here:
https://1drv.ms/u/s!AufWzGqhSj-NhOhrmhA9twURPu-5WA?e=KWHfZ9
Oh and when I play the testfile that you send me first in VPX through the sound manager, 10.7 nothing from the backglass speakers
Edited by ronaldvg, 04 October 2020 - 01:05 PM.