OK, I did some direct regression testing between 3.2 and 3.3 latest beta in Baywatch.
I got the same crash in both "Script Error Line: 1338 (null)" which is "BallXPos = Soundball.X" and it then comes up on the DMD as "1 Ball Missing"
This is using;
Baywatch_NightMod_Color_LoadedWeapon.vpt
Apart from that the most obvious things testing them back to back are obviously the speed being much better in 3.3 beta, and that I "think" the new 3.3 beta can have more call outs and animations played, or at least more reliably. (I'm assuming this is caused by animations lasting longer in 3.2, so I think it's catching things that the 3.2 didn't because it was still completing the previous animation?).
Also the kicker is unreliable in general.
I think it's a table problem.
*edit* I went back and tested with 3.2 again to make sure, and it crashed again, it's a table problem.
Edited by Sixtoed, 06 April 2020 - 09:36 AM.