Wipeout (DOFLinx Cabinet Editiont) is done and will be available here when approved:
http://www.vpforums....&showfile=12821
Posted 13 May 2017 - 03:42 AM
Wipeout (DOFLinx Cabinet Editiont) is done and will be available here when approved:
http://www.vpforums....&showfile=12821
Posted 05 June 2017 - 03:36 PM
DDH69...
I was playing your Masters of the Universe DOFLinx mod the other day (the 2nd FP table with any DOFLinx code I believe). It was pretty good, considering that you did this without any flashers, strobes, or lighting, to test with, etc.., and you were doing much of what was never done before.
I always wanted to give this table my own bit of pizzazz, especially considering how much I have advanced with doing DOFLinx mods with animation and effects, etc.. I also feel this way about most of my first DOFLinx mods, but since SLAMT1LT is updating most of those tables again, that's going to happen eventually anyway. ![]()
Not sure what inspired me.... what was supposed to be a small update to your DOFLinx mod of MOTU, turned into a complete built from scratch modern DOFLinx Cabinet Edition mod, and an entire Saturday gone. This has all the DOFLinx goodness you could ever want, and really looks cool!
Another thing I did which I'm really happy about (and have been slowly getting there with each new table mod)....
...for this table I have absolutely NO DOFLinx code in the table's code whatsoever! ALL of the DOFLinx code and commands are ALL contained in their own "DOFLinx MAIN Section" at the bottom of the script. In the DOFLinx section, every main table device and action has their own sub-section and sub-routine with easy to find labelling and code. This has become more of a standard now, which means that for future table DOFLinx mods this can be mostly a copy and paste for all the standard stuff contained in the DOFLinx section. Just change what you need for that specific table. This will also make it MUCH easier to transfer a DOFLinx update to a table that is being updated a lot (SLAMT1LT).
The only thing I have throughout the entire main table script are the sub-routine commands for anything needed for DOFLinx. Each sub-routine begins with "DOFLinx_", so transferring these to a newer table will be much easier now.
So, you think it would end there.... I have the new DOFLinx mod for Masters of the Universe all done......but it doesn't stop there! Again, don't know what inspired me, but now I also want to give this table a complete update with Full Motion Videos and backglass, etc... similar to what SLAMT1LT does to his tables.
So far I have the entire He-Man intro video running for the attract sequence, and also some videos that show for multi-ball and other actions. Not sure how far I will go, but so far I've had to add 1000's of images for the videos (you can only do 30 at a time, blah!) These are all hi quality videos at 640x480 (original resolution of the show) running at 20fps. It was a bit of a process to get it work. I must say it's looking pretty cool. This may end up being one of the longest loading FP tables.
Not sure what I should call this new version. Maybe:
Masters of the Universe: MYAH! Edition ![]()
Edited by TerryRed, 05 June 2017 - 03:48 PM.
Posted 06 June 2017 - 08:17 AM
TerryRed, sounds fantastic! I am so happy to see you pick up this table and have run with it. As you know, I'm no table author, more technical and interface type coding. I did this to show it could be done and you've picked up so well on those ideas for so many tables, its nice that you've managed to "circle around" and do this table true justice. Now that I have (almost) all the lighting I'm looking forward to taking your inspiration for a test drive. Hopefully we can add the new lighting features we've been talking about in there somewhere shortly.
Posted 16 June 2017 - 11:59 PM
Here you go with a sneak peak…. a 2 in 1 special video.
I am VERY proud to present…my first Future Pinball “TABLE” mod….
MASTERS of the UNIVERSE: MASTERED Edition!
This is rom’s excellent MOTU table, now updated with full motion video clips, table info and new backglass as well as new sounds. Inspired by SLAMT1LT’s tables and some of the newer pinball machines from Heighway, Stern, and Jersey Jack Pinball that now use monitor screens instead of DMDs.
I also added an all new DOFLinx update to it as well. Love how this turned out.
A video demonstration of both the Mastered Edition and DOFLinx features can be seen here:
The DOFLinx version of the table will be available here when approved:
http://www.vpforums....&showfile=12915
Edited by TerryRed, 17 June 2017 - 12:01 AM.
Posted 05 September 2017 - 04:22 PM
Posted 05 September 2017 - 05:30 PM
No DOFLinx on those tables. No one working on them as far as I know.I think there is an Led-Wiz version of Attack from Mars and Addams' Family for Future Pinball.
I made some video tutorials about adding DOFLinx to tables here:
http://www.vpforums....showtopic=36311
Posted 25 September 2017 - 03:45 AM
Well here is a video of the world's first Future Pinball table to support addressable leds! You've never seen a lightshow like this before!
Table will be available here when approved:
http://www.vpforums....&showfile=13089
Edited by TerryRed, 25 September 2017 - 03:45 AM.
Posted 26 September 2017 - 12:48 AM
Star Wars Death Star Assault (Ultimate): DOFLinx MX Cabinet Edition
A video demonstration in my cabinet can be seen here:
Table will be available here when approved:
http://www.vpforums....&showfile=13093
Posted 28 September 2017 - 01:18 AM
A video demonstration in my cabinet can be seen here:
Tables will be available on vpforums when approved.
Posted 06 July 2018 - 01:45 AM
Update for Star Wars Death Star Assault (Ultimate) - DOFLinx MX 1.1
Edited by TerryRed, 06 July 2018 - 01:45 AM.
Posted 26 July 2018 - 05:07 PM
Edited by TerryRed, 29 July 2018 - 03:37 AM.
Posted 15 August 2018 - 10:14 AM
Posted 09 May 2020 - 01:46 AM
I have updated Masters of the Universe with all the new features. I copied TerryRed's DOFLinx MX code from his earlier table and added it to the latest version. My friends on the Discord forum like it. I posted it on PinSimDB before it went down but I suppose I could post it here.
Confused about FP? Read "George's Installation and Setup Guide for Future Pinball and BAM"
Posted 09 May 2020 - 04:30 AM
I have updated Masters of the Universe with all the new features. I copied TerryRed's DOFLinx MX code from his earlier table and added it to the latest version. My friends on the Discord forum like it. I posted it on PinSimDB before it went down but I suppose I could post it here.
Thanks GeorgeH. Is the link in post #1 of this thread still correct for this table? If not what is the new link and I'll update it.
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