Thanx all for the congratz! ![]()
Sorry Bodydump for ruin your WIP thread! ![]()
Edited by zany, 17 July 2014 - 10:41 AM.
Posted 22 July 2014 - 12:18 AM
Looks good zany, lighting matches the table nicely.
Making all your favorite toys come to life in 3D!

VP/3D reference: http://www.vpforums....=27951&p=268104
Posted 22 July 2014 - 10:59 PM
"on with the show...this is it!"
Well bodydump said a few things were preventing him from releasing his No Good Gofers update, to be specific the Jump ramp never having a good solution. So I'm pleased to say I have a model finished for the jump ramp and just need to map it. So that's one step closer for another great update on the way! There's still the issue of the Gofer's popping up and having their metal 'hats' fit the table and the one moves a ramp up which I'm sure we can find solutions for. Bodydump has his hands full with this Looney Toons table but I'm hoping to have all his NGG issues resolved by the time he's ready to focus his attention on it. So here's a rendered preview+animation of the ramp.
[edit]: Okay after carefully watching some videos (more closely this time lol) I see the entire mechanism gets pulled down, I thought it needed to be 2 separate objects but it can all be one....so my rendering is wrong.
Edited by dark, 22 July 2014 - 11:58 PM.
Making all your favorite toys come to life in 3D!

VP/3D reference: http://www.vpforums....=27951&p=268104
Posted 22 July 2014 - 11:22 PM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
Posted 23 July 2014 - 02:22 AM


Slam Ramp with mapping now. All ready for a hole in one!
Maybe tweak the mapping a bit - but this is pretty much another job chalked up.
I don't like how the rivots on the ramp flap ended up so bright in the baked texture for VP....wanted them to look more like they do in the 3D rendering.
Edited by dark, 23 July 2014 - 02:25 AM.
Making all your favorite toys come to life in 3D!

VP/3D reference: http://www.vpforums....=27951&p=268104
Posted 23 July 2014 - 02:51 AM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
Posted 23 July 2014 - 03:56 AM
Is that model in 2 pieces for the animation.
It looks so damn real
Great job
As I mentioned earlier, it doesn't need to be two pieces because the main shaft pulls down into the table via a mechanism under the playfield pulling the slam ramp down with it.
Previously I thought something made it slide up and down the shaft which would require two pieces.
@randr: Yes I used your photos for reference for the model and the steel texture on the main ramp flaps to make it look legit, but the rest is mental ray steel.
[edit]: Having a fresh eyed look I notice the black ball bumpers are supposed to have a section of exposed steel at the bottom that I'm missing.
Edited by dark, 23 July 2014 - 04:17 AM.
Making all your favorite toys come to life in 3D!

VP/3D reference: http://www.vpforums....=27951&p=268104
Posted 24 July 2014 - 02:02 AM
Slam ramp all done now, got mapping tweaked to a point where I'm happy with it. It's a tough call in many pictures the lower portion of the ramp can almost appear black depending on how the light hits it, but this way the metal texture is clear on it, if Bodydump prefers we can always darken that part in the mapping post production any ways.

Making all your favorite toys come to life in 3D!

VP/3D reference: http://www.vpforums....=27951&p=268104
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