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3d modeler needed for monster bash update.
Started By
unclewilly
, Oct 15 2013 09:03 PM
353 replies to this topic
#61
Posted 22 October 2013 - 02:20 PM
That's looking good.
I'll try to have it in the table so you can see it after my double shift today.
I'll try to have it in the table so you can see it after my double shift today.
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#70
Posted 23 October 2013 - 08:30 PM
ok here is the frank and drac test models in the table.
size will be modified once I have the base of the table more complete
wipmodels2.png 815.64KB
12 downloads
size will be modified once I have the base of the table more complete
wipmodels2.png 815.64KB
12 downloads
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#71
Posted 23 October 2013 - 08:41 PM
Well considering drac was my third attempt thinking they look dang good! still mirrored but im certain that is just a setting when you import into VP? I modeled the holes for drac's screws but not the screws..you can add them? lets see what the guys think.
Edited by randr, 23 October 2013 - 08:41 PM.
#72
Posted 23 October 2013 - 09:01 PM
Yeah vp mirrors everything with the meshes. The dress would probably be easier if they were part of the model just because I have to move the whole model in game
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#74
Posted 23 October 2013 - 09:29 PM
Stupid question... Would it make sense to recreate the bumpers the same way to get the same render? At the moment, the characters look more realistic
#75
Posted 23 October 2013 - 09:46 PM
The bumpers are all created with 3d meshes just like the toys
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#76
Posted 23 October 2013 - 10:02 PM
The bumpers are all created with 3d meshes just like the toys
Did not lie, it was a stupid question
#77
Posted 23 October 2013 - 10:16 PM
Yeah vp mirrors everything with the meshes. The dress would probably be easier if they were part of the model just because I have to move the whole model in game
so should i give it to you mirrored then when you import it it will be right? the dress...you mean screw?
#78
Posted 23 October 2013 - 10:46 PM
Yeah screw. Don't know how my phone autocorrected that.
Got all the lower Playfield plastics copied in to the table so hopefully it will be at a point where you can hit the ball around on the table soon.
Then I can start coding and getting these models working and the physics ready to be tweaked
Got all the lower Playfield plastics copied in to the table so hopefully it will be at a point where you can hit the ball around on the table soon.
Then I can start coding and getting these models working and the physics ready to be tweaked
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx



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