destruk, you know what I do now is a simple repetitive animation by putting several images playing continuously during gameplay, but do you also see a way to sync with the roms during a game?
That would be superb!
Cheers,
FD.
ps the backglassball for CV is also repetitive and unfortunately not controlled by gameplay ..
If you can script some frame(s) to play at specific times, you could have an option to sync it with at least a few of the below circumstances - at least when the boom bumper is hit and the flippers are enabled, and/or when the Load Cannon switch is hit.
from the rulesheet:
Backglass. Full-sized, as there is no DMD. Following a recent
mini-trend of interactive backboxes on Williams games (Scared Stiff,
NBA Fastbreak, Safecracker), there is an orange cannonball in it. The
cannon fires:
* whenever you complete a marvel
* during Cannonball Run
* whenever the Boom! bumper is hit
* When the Load Cannon switch is tripped
* After getting a jackpot in any multiball




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