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WWF Royal Rumble (Noah Fentz & Destruk)


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#61 Steven_nl

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Posted 31 March 2009 - 03:54 PM

is it possible to completely reset a table? ROM and all.
I think it is so strange that when a press "1" a ball comes into play and it launches itself (without me having to use the " enter" key.

#62 Noah Fentz

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Posted 31 March 2009 - 04:47 PM

F3 resets the ROM.

Do you have any controllers connected?

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#63 Steven_nl

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Posted 31 March 2009 - 06:55 PM

No controlers defined (just a wheel and joystick connected to the PC) no issues with other tables.

F3 doesn't quite reset the ROM I think? or does it? It remembers the number of coins and missing balls etc etc.

#64 Noah Fentz

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Posted 03 April 2009 - 08:57 PM

Disconnect your wheel and joystick. one of them is being read by VP 9.

To totally start a ROM fresh, delete its NVRAM file in VPinMAME>Nvram folder.

(Sorry for the late response, I had to go out of town.)

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#65 Steven_nl

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Posted 04 April 2009 - 10:23 AM

Hi

Yes that was it. I disabled my (USB) Joystick and now it works perfectly

I can also run the regular version now

Edited by Steven_nl, 04 April 2009 - 10:37 AM.


#66 Steven_nl

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Posted 04 April 2009 - 05:51 PM

no color in the bottom of the playfield though and a part of the top right playfield is missing

Edited by Steven_nl, 04 April 2009 - 05:52 PM.


#67 Noah Fentz

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Posted 04 April 2009 - 06:54 PM

Yeah, it happens when you run out of video RAM. Use the lite version, and you shouldn't have any problems.

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#68 Noah Fentz

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Posted 02 June 2009 - 01:26 PM

Updated to v1.1.0

The changes are mostly cosmetic, adding textures and shading to the posts and rubbers. The inlanes look MUCH better now.

Play has been tweaked and plays much better, including a little easier center ramp shots.

I also reduced the size of the images to help those with less VRAM.

Enjoy!

smile.gif


IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


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#69 studmuff

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Posted 02 June 2009 - 01:44 PM

QUOTE (Noah Fentz @ Jun 2 2009, 08:26 AM) <{POST_SNAPBACK}>
Updated to v1.1.0

The changes are mostly cosmetic, adding textures and shading to the posts and rubbers. The inlanes look MUCH better now.

Play has been tweaked and plays much better, including a little easier center ramp shots.

I also reduced the size of the images to help those with less VRAM.

Enjoy!

smile.gif

Cool. I'll have to check this out when I get home from work. smile.gif

#70 TheMcD

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Posted 02 June 2009 - 01:48 PM

Darn... that's the first time I ever managed a jackpot on that pin. Couldn't get it on the really old one, couldn't get one on 1.0, but on 1.1 it finally worked. It's still a really big drainer, but it works.

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#71 Noah Fentz

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Posted 02 June 2009 - 01:53 PM

In what ways does it drain?

I refuse to be "nice" and strategically place posts to deflect the ball to safety. I like it to be challenging, yet fun.

I will update it one more time with the improved nudge, once I finish the "At Night" version. If the filesize doesn't get too large, they will both be available in the same table.

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#72 TheMcD

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Posted 02 June 2009 - 02:00 PM

QUOTE (Noah Fentz @ Jun 2 2009, 03:53 PM) <{POST_SNAPBACK}>
In what ways does it drain?

I refuse to be "nice" and strategically place posts to deflect the ball to safety. I like it to be challenging, yet fun.

I will update it one more time with the improved nudge, once I finish the "At Night" version. If the filesize doesn't get too large, they will both be available in the same table.


Two main drain gripes I have: The "too weak up the center ramp SDTM" and the "Get Back In The Ring screw-up". The first one is self-explanatory, isn't too big of a problem and should be that way anyway. The second one is a different one. 50% of the time when I have the ball roll down the "Coffin Lane" (what I call it), starting "Get Back In The Ring" in the process, the ball goes hits the center of the two lanes, politely says "screw you" and goes down the outlane. This might be easier to avoid with better nudging (or using it in the first place).

Just sayin'.

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#73 Noah Fentz

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Posted 02 June 2009 - 02:09 PM

Oh, yeah, if you don't nudge, you're in trouble on this table.

You could increase the elasticity of the rubber on LeftSlingshot to 0.6. That took care of the outlane issue for me without using nudge (which, for me not nudging was very hard to do tongue.gif)

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#74 TheMcD

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Posted 02 June 2009 - 06:33 PM

Oh wow. Seriously, check the VUK. The one on the right that was blocked in the early beta you sent me and which gives you MACHO MAN letters. I made it to the Wizard Mode, was super-pumped, and suddenly, I was left with one ball. THE VUK ATE TWO OF THEM! They just disappeared. Nudging would get them free (from where?) after a while, but not without a warning and then a TILT. That was screwed up. At least I got 1.2 billion.

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#75 Noah Fentz

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Posted 02 June 2009 - 06:50 PM

I can't duplicate the error. I am willing to bet that's the last time it ever happens to you.

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T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


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#76 TheMcD

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Posted 02 June 2009 - 06:52 PM

QUOTE (Noah Fentz @ Jun 2 2009, 08:50 PM) <{POST_SNAPBACK}>
I can't duplicate the error. I am willing to bet that's the last time it ever happens to you.


We'll see, tomorrow I'll go and set up some blockers and get working. I think it had something to do with two balls going in there at once that caused the screwup.

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#77 bolt

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Posted 02 June 2009 - 07:54 PM

Thanks for update, will try it later
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#78 gnr_rules

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Posted 17 July 2010 - 11:00 PM

I am using VP9.08 and am trying to get the Lite version of WWF Royal Rumble to work. I have the HD rendering unchecked. I am getting "Playfield HighPower Disabled By Coin Door Interlock" error. What can I do to fix the error?



#79 Noah Fentz

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Posted 17 July 2010 - 11:33 PM

Nothing can be done about that. The table will run, regardless.

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


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#80 destruk

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Posted 18 July 2010 - 12:20 AM

QUOTE (gnr_rules @ Jul 17 2010, 05:00 PM) <{POST_SNAPBACK}>
I am using VP9.08 and am trying to get the Lite version of WWF Royal Rumble to work. I have the HD rendering unchecked. I am getting "Playfield HighPower Disabled By Coin Door Interlock" error. What can I do to fix the error?


That's a problem for visual pinmame. It's been there ever since the game was emulated.

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