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WWF Royal Rumble (Noah Fentz & Destruk)
Started By
Noah Fentz
, Mar 25 2009 08:58 PM
82 replies to this topic
#62
Posted 31 March 2009 - 04:47 PM
F3 resets the ROM.
Do you have any controllers connected?
Do you have any controllers connected?

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.
#64
Posted 03 April 2009 - 08:57 PM
Disconnect your wheel and joystick. one of them is being read by VP 9.
To totally start a ROM fresh, delete its NVRAM file in VPinMAME>Nvram folder.
(Sorry for the late response, I had to go out of town.)
To totally start a ROM fresh, delete its NVRAM file in VPinMAME>Nvram folder.
(Sorry for the late response, I had to go out of town.)

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.
#67
Posted 04 April 2009 - 06:54 PM
Yeah, it happens when you run out of video RAM. Use the lite version, and you shouldn't have any problems.

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.
#68
Posted 02 June 2009 - 01:26 PM
Updated to v1.1.0
The changes are mostly cosmetic, adding textures and shading to the posts and rubbers. The inlanes look MUCH better now.
Play has been tweaked and plays much better, including a little easier center ramp shots.
I also reduced the size of the images to help those with less VRAM.
Enjoy!

The changes are mostly cosmetic, adding textures and shading to the posts and rubbers. The inlanes look MUCH better now.
Play has been tweaked and plays much better, including a little easier center ramp shots.
I also reduced the size of the images to help those with less VRAM.
Enjoy!

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.
#69
Posted 02 June 2009 - 01:44 PM
QUOTE (Noah Fentz @ Jun 2 2009, 08:26 AM) <{POST_SNAPBACK}>
Updated to v1.1.0
The changes are mostly cosmetic, adding textures and shading to the posts and rubbers. The inlanes look MUCH better now.
Play has been tweaked and plays much better, including a little easier center ramp shots.
I also reduced the size of the images to help those with less VRAM.
Enjoy!

The changes are mostly cosmetic, adding textures and shading to the posts and rubbers. The inlanes look MUCH better now.
Play has been tweaked and plays much better, including a little easier center ramp shots.
I also reduced the size of the images to help those with less VRAM.
Enjoy!
Cool. I'll have to check this out when I get home from work.
#70
Posted 02 June 2009 - 01:48 PM
Darn... that's the first time I ever managed a jackpot on that pin. Couldn't get it on the really old one, couldn't get one on 1.0, but on 1.1 it finally worked. It's still a really big drainer, but it works.
The McD
The McD
VPF's resident pinball music fanatic.
The McD's Pinball Music Emporium: YouTube /// MediaFire (old tracks) /// Mega (new tracks)
#71
Posted 02 June 2009 - 01:53 PM
In what ways does it drain?
I refuse to be "nice" and strategically place posts to deflect the ball to safety. I like it to be challenging, yet fun.
I will update it one more time with the improved nudge, once I finish the "At Night" version. If the filesize doesn't get too large, they will both be available in the same table.
I refuse to be "nice" and strategically place posts to deflect the ball to safety. I like it to be challenging, yet fun.
I will update it one more time with the improved nudge, once I finish the "At Night" version. If the filesize doesn't get too large, they will both be available in the same table.

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.
#72
Posted 02 June 2009 - 02:00 PM
QUOTE (Noah Fentz @ Jun 2 2009, 03:53 PM) <{POST_SNAPBACK}>
In what ways does it drain?
I refuse to be "nice" and strategically place posts to deflect the ball to safety. I like it to be challenging, yet fun.
I will update it one more time with the improved nudge, once I finish the "At Night" version. If the filesize doesn't get too large, they will both be available in the same table.
I refuse to be "nice" and strategically place posts to deflect the ball to safety. I like it to be challenging, yet fun.
I will update it one more time with the improved nudge, once I finish the "At Night" version. If the filesize doesn't get too large, they will both be available in the same table.
Two main drain gripes I have: The "too weak up the center ramp SDTM" and the "Get Back In The Ring screw-up". The first one is self-explanatory, isn't too big of a problem and should be that way anyway. The second one is a different one. 50% of the time when I have the ball roll down the "Coffin Lane" (what I call it), starting "Get Back In The Ring" in the process, the ball goes hits the center of the two lanes, politely says "screw you" and goes down the outlane. This might be easier to avoid with better nudging (or using it in the first place).
Just sayin'.
The McD
VPF's resident pinball music fanatic.
The McD's Pinball Music Emporium: YouTube /// MediaFire (old tracks) /// Mega (new tracks)
#73
Posted 02 June 2009 - 02:09 PM
Oh, yeah, if you don't nudge, you're in trouble on this table.
You could increase the elasticity of the rubber on LeftSlingshot to 0.6. That took care of the outlane issue for me without using nudge (which, for me not nudging was very hard to do
)
You could increase the elasticity of the rubber on LeftSlingshot to 0.6. That took care of the outlane issue for me without using nudge (which, for me not nudging was very hard to do

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.
#74
Posted 02 June 2009 - 06:33 PM
Oh wow. Seriously, check the VUK. The one on the right that was blocked in the early beta you sent me and which gives you MACHO MAN letters. I made it to the Wizard Mode, was super-pumped, and suddenly, I was left with one ball. THE VUK ATE TWO OF THEM! They just disappeared. Nudging would get them free (from where?) after a while, but not without a warning and then a TILT. That was screwed up. At least I got 1.2 billion.
The McD
The McD
VPF's resident pinball music fanatic.
The McD's Pinball Music Emporium: YouTube /// MediaFire (old tracks) /// Mega (new tracks)
#75
Posted 02 June 2009 - 06:50 PM
I can't duplicate the error. I am willing to bet that's the last time it ever happens to you.

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.
#76
Posted 02 June 2009 - 06:52 PM
QUOTE (Noah Fentz @ Jun 2 2009, 08:50 PM) <{POST_SNAPBACK}>
I can't duplicate the error. I am willing to bet that's the last time it ever happens to you.
We'll see, tomorrow I'll go and set up some blockers and get working. I think it had something to do with two balls going in there at once that caused the screwup.
The McD
VPF's resident pinball music fanatic.
The McD's Pinball Music Emporium: YouTube /// MediaFire (old tracks) /// Mega (new tracks)
#79
Posted 17 July 2010 - 11:33 PM
Nothing can be done about that. The table will run, regardless.

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.
#80
Posted 18 July 2010 - 12:20 AM
QUOTE (gnr_rules @ Jul 17 2010, 05:00 PM) <{POST_SNAPBACK}>
I am using VP9.08 and am trying to get the Lite version of WWF Royal Rumble to work. I have the HD rendering unchecked. I am getting "Playfield HighPower Disabled By Coin Door Interlock" error. What can I do to fix the error?
That's a problem for visual pinmame. It's been there ever since the game was emulated.
Build a fire, vipers love the heat.


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