Jump to content



Photo
- - - - -

Nanotech Plunger Kit Support Topic


  • Please log in to reply
220 replies to this topic

#61 top1percent

top1percent

    Hobbyist

  • Silver Supporter
  • 31 posts

  • Flag: United States of America

  • Favorite Pinball: Pinball Magic

Posted 22 December 2011 - 02:43 PM

Thanks for the reply. I'll add that to my project short-list along with figuring out how to mount and wire contactors and a shaker motor!

QUOTE (Noah Fentz @ Dec 22 2011, 01:30 AM) <{POST_SNAPBACK}>
Yes, that's the optimal method that I have found.



#62 jcovercash

jcovercash

    Hobbyist

  • Members
  • PipPip
  • 14 posts

  • Flag: ---------

  • Favorite Pinball: TMNT

Posted 12 January 2012 - 07:08 AM

QUOTE (top1percent @ Dec 22 2011, 09:43 AM) <{POST_SNAPBACK}>
Thanks for the reply. I'll add that to my project short-list along with figuring out how to mount and wire contactors and a shaker motor!

QUOTE (Noah Fentz @ Dec 22 2011, 01:30 AM) <{POST_SNAPBACK}>
Yes, that's the optimal method that I have found.




I have read through this and I'm sure I overlooked it but I want to use this plunger for my plunger and all my buttons.

Can I use a launch ball button in conjunction with this?
I want several option buttons for hyperpin not sure I'll ever use them but everything can be remapped to my needs right?

#63 DeeGor

DeeGor

    Enthusiast

  • Members
  • PipPipPip
  • 122 posts
  • Location:Las Vegas

  • Flag: United States of America

  • Favorite Pinball: Indiana Jones: The Pinball Adventure

Posted 12 January 2012 - 03:05 PM

QUOTE (jcovercash @ Jan 11 2012, 11:08 PM) <{POST_SNAPBACK}>
QUOTE (top1percent @ Dec 22 2011, 09:43 AM) <{POST_SNAPBACK}>
Thanks for the reply. I'll add that to my project short-list along with figuring out how to mount and wire contactors and a shaker motor!

QUOTE (Noah Fentz @ Dec 22 2011, 01:30 AM) <{POST_SNAPBACK}>
Yes, that's the optimal method that I have found.




I have read through this and I'm sure I overlooked it but I want to use this plunger for my plunger and all my buttons.

Can I use a launch ball button in conjunction with this?
I want several option buttons for hyperpin not sure I'll ever use them but everything can be remapped to my needs right?


Yes, it is labeled as "Digital Plunger Button" in the official documentation, which you can find here.

Unfortunately you can't remap the buttons on the mot-ion board. You're forced to use the exact keys that are specified in the documentation as everything is hard coded. For this reason I went with the ipac2 for the keyboard encoder and the nanotech for the plunger. An added bonus with the ipac2 is it has shift key functionality. This way you don't have to have 3 million buttons on the front of your cabinet. The start button acts as the shift key, and now every other button has a shift value.

The nanotech plunger also requires that the table has been configured with support for it. It seems that table authors are now adding it in to their new releases, but there are still quite a few that have not been updated yet. I remember seeing somewhere that Noah was going through a lot of the tables and updating them with Plunger support, but I don't think he has released them yet.

The plunger is great when there is support for it, and I really think it gives your cabinet an authentic look, but it does have it's flaws. According to their website it is programmable, so maybe they'll release an update some day.

If you are going to buy it, I would highly suggest buying it through virtuapin.net. I've heard of horror stories where the wait was several months buying it direct. Virtuapin sent mine out almost immediately after purchase.
My Pinball Cabinet:

#64 Noah Fentz

Noah Fentz

    'Rasslin' Fan

  • VPF Administrator
  • 12,266 posts
  • Location:South Lyon, MI

  • Flag: United States of America

  • Favorite Pinball: Whitewater

  • PS3 Gamer Tag: noahfentz


Contributor

Posted 12 January 2012 - 05:25 PM

There are so many buttons on it that I don't use for VP that I just remapped them using XPadder to do whatever I want.

You're not going to find a better kit for encoding, plunger, and accelerometer all-in-one.

As far as my plunger MODs, I'm going to get permission to upload them as MODs from their respective authors first.

wink.gif

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#65 jcovercash

jcovercash

    Hobbyist

  • Members
  • PipPip
  • 14 posts

  • Flag: ---------

  • Favorite Pinball: TMNT

Posted 12 January 2012 - 05:50 PM

QUOTE (Noah Fentz @ Jan 12 2012, 12:25 PM) <{POST_SNAPBACK}>
There are so many buttons on it that I don't use for VP that I just remapped them using XPadder to do whatever I want.

You're not going to find a better kit for encoding, plunger, and accelerometer all-in-one.

As far as my plunger MODs, I'm going to get permission to upload them as MODs from their respective authors first.

wink.gif


Great so basically I can use the 16 inputs for whatever I want. It just won't work by default possibly for all buttons.
If that's the case then why are people spending extra money on the ipac? I know it's a great product too but if this one will do it all why spend $50 extra..


Sounds great. Now if y'all would just get some in I'll order or smile.gif

Edited by jcovercash, 12 January 2012 - 05:51 PM.


#66 Noah Fentz

Noah Fentz

    'Rasslin' Fan

  • VPF Administrator
  • 12,266 posts
  • Location:South Lyon, MI

  • Flag: United States of America

  • Favorite Pinball: Whitewater

  • PS3 Gamer Tag: noahfentz


Contributor

Posted 12 January 2012 - 05:51 PM

The parts are on their way, and we should be seeing kits in stock in a week or so.

smile.gif

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#67 jcovercash

jcovercash

    Hobbyist

  • Members
  • PipPip
  • 14 posts

  • Flag: ---------

  • Favorite Pinball: TMNT

Posted 12 January 2012 - 07:47 PM

QUOTE (Noah Fentz @ Jan 12 2012, 12:51 PM) <{POST_SNAPBACK}>
The parts are on their way, and we should be seeing kits in stock in a week or so.

smile.gif


Can I pre-pay to hold one? I dont want to miss out as its the last piece I need...

#68 Noah Fentz

Noah Fentz

    'Rasslin' Fan

  • VPF Administrator
  • 12,266 posts
  • Location:South Lyon, MI

  • Flag: United States of America

  • Favorite Pinball: Whitewater

  • PS3 Gamer Tag: noahfentz


Contributor

Posted 12 January 2012 - 08:18 PM

You won't miss out. There will be plenty.

I'll post when they become available.

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#69 maxxsinner

maxxsinner

    Enthusiast

  • Platinum Supporter
  • 319 posts
  • Location:Australia

  • Flag: Australia

  • Favorite Pinball: F14 Tomcat

Posted 29 January 2012 - 01:19 AM

Can someone please tell me where I adjust the tables for nudging with the Mot-ion controller?

Ignore this post..... I have been looking through the scripts and its on the main editor. facepalm.gif facepalm.gif facepalm.gif facepalm.gif

Edited by maxxsinner, 29 January 2012 - 09:20 PM.


#70 johnparker007

johnparker007

    Enthusiast

  • Members
  • PipPipPip
  • 81 posts
  • Location:Sheffield, UK

  • Flag: United Kingdom

  • Favorite Pinball: Getaway II

Posted 28 February 2012 - 10:00 PM

QUOTE (Noah Fentz @ Jan 12 2012, 08:18 PM) <{POST_SNAPBACK}>
You won't miss out. There will be plenty.

I'll post when they become available.


Hi Noah smile.gif

I can't see a post so I'm guessing they're not available yet? I'm doing a cab build from the UK, and one of these looks like the way to go for me - rare as hens teeth though from what I can tell!

Cheers,
John smile.gif

#71 Noah Fentz

Noah Fentz

    'Rasslin' Fan

  • VPF Administrator
  • 12,266 posts
  • Location:South Lyon, MI

  • Flag: United States of America

  • Favorite Pinball: Whitewater

  • PS3 Gamer Tag: noahfentz


Contributor

Posted 29 February 2012 - 07:21 PM

Hi John,

The item has been re-enabled, and our kit order is shipping tomorrow.

Thank you.

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#72 johnparker007

johnparker007

    Enthusiast

  • Members
  • PipPipPip
  • 81 posts
  • Location:Sheffield, UK

  • Flag: United Kingdom

  • Favorite Pinball: Getaway II

Posted 29 February 2012 - 09:41 PM

QUOTE (Noah Fentz @ Feb 29 2012, 07:21 PM) <{POST_SNAPBACK}>
Hi John,

The item has been re-enabled, and our kit order is shipping tomorrow.

Thank you.



Hiya Noah,

Thanks for your quick reply smile.gif That's great news - I'm just working out what other parts I need from your very well-stocked Virtual Pinball shop, then I'll place an order, probably by the weekend.

Cheers John smile.gif

#73 lizard

lizard

    Enthusiast

  • Platinum Supporter
  • 318 posts
  • Location:Australia

  • Flag: Australia

  • Favorite Pinball: Kiss

Posted 06 March 2012 - 11:43 AM

QUOTE (Noah Fentz @ Mar 1 2012, 05:21 AM) <{POST_SNAPBACK}>
Hi John,

The item has been re-enabled, and our kit order is shipping tomorrow.

Thank you.


Hi Noah
I have ordered one of these as well. When i check the status in my account it remains at processing have these been shipped as yet.

Cheers

#74 Noah Fentz

Noah Fentz

    'Rasslin' Fan

  • VPF Administrator
  • 12,266 posts
  • Location:South Lyon, MI

  • Flag: United States of America

  • Favorite Pinball: Whitewater

  • PS3 Gamer Tag: noahfentz


Contributor

Posted 06 March 2012 - 12:05 PM

I've been notified by Nanotech that they are on their way.

They are expected to arrive tomorrow or Thursday.

My apologies for the delay.

IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#75 lizard

lizard

    Enthusiast

  • Platinum Supporter
  • 318 posts
  • Location:Australia

  • Flag: Australia

  • Favorite Pinball: Kiss

Posted 06 March 2012 - 12:50 PM

QUOTE (Noah Fentz @ Mar 6 2012, 10:05 PM) <{POST_SNAPBACK}>
I've been notified by Nanotech that they are on their way.

They are expected to arrive tomorrow or Thursday.

My apologies for the delay.


No worries thanks for the quick reply i am looking forward to testing this out, should keep me occupied for a while.

Cheers


#76 DedRok_V

DedRok_V

    Crazed Pinball Wizard (Australia's Former #1)

  • Platinum Supporter
  • 2,238 posts
  • Location:Newcastle, Australia

  • Flag: Australia

  • Favorite Pinball: Avengers Blue LE : Judge Dredd : Cosmic Princess

Posted 07 March 2012 - 03:40 AM

Thanks for the heads up Paul .... I can almost taste it. dblthumb.gif




Blueprint game : up to date list http://www.vpforums....s...st&p=147107

#77 guruguys

guruguys

    Enthusiast

  • Members
  • PipPipPip
  • 64 posts

  • Flag: ---------

  • Favorite Pinball: Revenge from Mars

Posted 13 March 2012 - 07:38 AM

I've tried calibrating my mot-ion about 10 times now. I've tried moving the cabinet with it attached, taking it out and moving it, shaking it after reaching all four sides, etc etc. In the end I get a crosshair that is pretty centered but constantly jumps around a bit, its not close to perfectly still. Should it be? Because it is using Microsoft built in driver there is no 'dead zone' setting. Once I am in game I can get it to react a bit when I hit the right side, in the calibration screen I can't seem to get it to react much unless I hit the right side. It seems to make the game slow down quite a bit as well, the ball moves sluggish compared to when I turn PBW acellerometer setting off. I'm going to keep on trying to calibrate, but after reading I am seeing some people say the sidewinder is easier to setup and is less 'jumpy' (and has a dead zone setting) , but there is no way to use the plunger and sidewinder together?


Edited by guruguys, 13 March 2012 - 08:43 AM.


#78 Noah Fentz

Noah Fentz

    'Rasslin' Fan

  • VPF Administrator
  • 12,266 posts
  • Location:South Lyon, MI

  • Flag: United States of America

  • Favorite Pinball: Whitewater

  • PS3 Gamer Tag: noahfentz


Contributor

Posted 13 March 2012 - 11:47 AM

There is a dead zone setting in both VP and FP. In VP, when loading a table, the setting slider is on the lower right.

Be sure to mount the board in such a way that when you calibrate the rest position, then return it, it's as close to the same as it possibly can be.

As for the amount of nudge, adjust the Accelerometer Gain to around 5.5 and the Jolt amount to 1500. Adjust to taste.


IdleReel.gif RumbleDMD.jpg HS2-DMD.jpg SBM.jpg ww_logo.jpg EK.jpg

 
T2.jpg Sorcerer.jpg Breakshot.jpg Firepower.jpg GorGar.jpg StarTrek.jpg


My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.


#79 guruguys

guruguys

    Enthusiast

  • Members
  • PipPipPip
  • 64 posts

  • Flag: ---------

  • Favorite Pinball: Revenge from Mars

Posted 14 March 2012 - 01:01 AM

QUOTE (Noah Fentz @ Mar 13 2012, 06:47 AM) <{POST_SNAPBACK}>
There is a dead zone setting in both VP and FP. In VP, when loading a table, the setting slider is on the lower right.

Be sure to mount the board in such a way that when you calibrate the rest position, then return it, it's as close to the same as it possibly can be.

As for the amount of nudge, adjust the Accelerometer Gain to around 5.5 and the Jolt amount to 1500. Adjust to taste.


Here is what I am doing.

I have the unit screwed down on a piece of wood under the front of the table, I start calibration, click next, it says to find center point I dont move anything click next, it says to move to all corners so I unscrew it from the board, move it around left right up down and in a circle. Additionally I have tried shaking it a bit afterwards, sometimes agressively, sometimes just a little bit. I then screw it back down to the same spot then press next. It says return to center then press next. The plunger calibrates fine. When done, the X is near center but moves around about a half inch randomly in different directions.

Ill try messing with the numbers in VP. The dead zone setting in VP is the Accelerometer gain, the higher the number the more dead zone?



#80 guruguys

guruguys

    Enthusiast

  • Members
  • PipPipPip
  • 64 posts

  • Flag: ---------

  • Favorite Pinball: Revenge from Mars

Posted 14 March 2012 - 03:32 AM

QUOTE (guruguys @ Mar 13 2012, 08:01 PM) <{POST_SNAPBACK}>
QUOTE (Noah Fentz @ Mar 13 2012, 06:47 AM) <{POST_SNAPBACK}>
There is a dead zone setting in both VP and FP. In VP, when loading a table, the setting slider is on the lower right.

Be sure to mount the board in such a way that when you calibrate the rest position, then return it, it's as close to the same as it possibly can be.

As for the amount of nudge, adjust the Accelerometer Gain to around 5.5 and the Jolt amount to 1500. Adjust to taste.


Here is what I am doing.

I have the unit screwed down on a piece of wood under the front of the table, I start calibration, click next, it says to find center point I dont move anything click next, it says to move to all corners so I unscrew it from the board, move it around left right up down and in a circle. Additionally I have tried shaking it a bit afterwards, sometimes agressively, sometimes just a little bit. I then screw it back down to the same spot then press next. It says return to center then press next. The plunger calibrates fine. When done, the X is near center but moves around about a half inch randomly in different directions.

Ill try messing with the numbers in VP. The dead zone setting in VP is the Accelerometer gain, the higher the number the more dead zone?


Ok I found the dead zone slider, duh. Wish it was a global setting in the joystick drive though, would be much easier to 'see' the crosshair move and eliminate movement by adjusting the dead zone that way...


Now a new problem...

When I nudge the table several times I start hearing a 'clicking' noise. Whenever I try to hit the flipper, menu, coin, or any key on the keyboard it just makes a clicking sound. I am using an Ipac-II as my input right now, not using any inputs on the mot-ion. I've read this shouldn't be an issue ? The only way I can get he problem to go away is to restart windows (7 64bit).

Any suggestions?