Rock Encore - hmueck WIP ....
Red, Blue and Yellow GI? That is VERY cool! Testing it now!!!
Edited by luvthatapex, 12 May 2015 - 05:25 PM.
Posted 12 May 2015 - 08:58 PM
Red, Blue and Yellow GI?
I stole that idea from the TNT amusements video, where they used bright LEDs for the GI.![]()
Those folks at TNT know their stuff. They are very creative and make each table unique and give them a new life. Love all their work. I like the idea that you are using those videos to re-create tables like that.
Hope to see more tables like this. Thanks for all your work!
Posted 12 May 2015 - 09:55 PM
I build my tables mostly on my laptop sitting on the couch
Then I play The heck out of it on my cab to see how it plays and tweak it from there
I also do all my adjusting on the sofa, then update the tables in my cab thru my local network....
I've been working on a mini cab and noticed many of the tables I wont use in my full size cab look fine on the mini cab... (any PF under 2048x4096)
Posted 12 May 2015 - 10:15 PM
I have a backbox allready built with 32" screen and 19" monitor for the DMD but have not had time to build a cabinet yet.
At the moment I have the backbox on my computer table with a 42" TV lying underneath to give the effect of another pinball machine in the room.
It's almost a cabinet but also a desktop..... Hopefully this summer I can start my cab build.
Thanks for the development of VP10 and all the wonderful VP10 tables which are pushing me closer and closer to that build.
Posted 13 May 2015 - 09:15 PM
So it's time for another update. This version of Victory (version 20150513) comes very close to the final version. It was built and tested under rev 1944. It's worth it to download and replace the last version, there are some fixes (mostly graphic things).
- Fixed background image seen as surface on ramps while in desktop mode
- Fixed Apron image
- Re-worked upper bulb near left ramp (it looked terrible)
- Added missing screws at middle vertical plastic
- Slowed down once more the ball speed
- Replaced track exit metals (I don't know the English word for that stuff, sorry)
For those who are waiting for an impulse plunger: I don't see any need for it, the way for the ball from the plunger into the playfield is predefined, and it doesn't matter if you do a strong plunger shoot or a lightly one. The ball goes into the top kicker, and that's it.
The new version can be found here: https://drive.google...4VzQ&authuser=0
Have fun!
Posted 14 May 2015 - 03:30 AM
Sindbad, loving Victory...well done
Posted 14 May 2015 - 11:24 AM
Posted 14 May 2015 - 07:53 PM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
Posted 15 May 2015 - 05:50 AM
This is a really beautiful table, which nicely shows off the potential of VP10.
The one issue I'm seeing is that the ball usually (but not always) passes right through the upper flippers in desktop mode.
I tried yesterday 4 hours !!!!!! to reproduce this. Can anyone confirm this issue?
Posted 15 May 2015 - 08:05 AM
Hey Sindbad,
I've tried victory and i want to thank you for another outstanding table for VP10. It's AWESOME. Plays well and looks fantastic, i love it!
I've also tried to reproduce the ball through flipper issue (i wasn't able to get a debug ball in the top playfield so i had to do it the hard way) and i wasn't able to reproduce it too, but i've noticed, that when the ball is launched it looks like the ball is in the upper playfield, though it is not. It's coming down the ramp. In my first 2 games i also thought the ball passes through the flipper though it is above it in the rail. I think that's the "problem" ttrenkner is experiencing with the table.
@ttrenkner: Can you verify that?
Check out my cabinet build log: http://virtual-pinball.blogspot.co.at/
Posted 17 May 2015 - 03:29 AM