BAM Update.
Small fixes.
Updated material system for New Renderer. This is something for table builders.
It is half year since models on tables can uses more update technics, like normal maps.
I don't see any one, who want to use it. I spend few months on it and i'm unhappy ;( .
Now i have to do somthing with it. Here is my plan.
1. Make usage of new material system easier for table creators.
2. Add some new easy to use features.
3. Make "demo" to show what can be done.
4. Make tutorial how to use.
5. Help any one who want to use it.
Point 1-3 are done.
Tomorrow i start work on tutorial.
For now, please download new BAM, download BAM-demo:
Switch to New Renderer and enjoy.
For start i recomend to use "non arcade" mode, when You can with mouse and WASD move and look.
Some info about used models:
Slug:
author: Dave Gibbons
Triangles: 4398
Vertices: 2215
ED-209:
Triangles: 3896
Vertices: 2046
Ship:
Triangles: 438
Vertices: 224
To see how well work normal maps in BAM menu (in non-arcade mode) go to:
[Rendering Engine] -> [DEV options] and switch "Draw mode" to "grey"
------------------- [ Warring ] --------------
I did some test on my desktop with Radeon 4850:
- With new Renderer i have realy bad performance (diff between normal and new renderer is like 200 FPS to 10 FPS)
- broken playfield reflections.
All works fine on my notebook with nvidia GeForce 320M.
Edited by ravarcade, 08 June 2014 - 01:53 PM.