might not even be heat related - could also be that the video card draws too much power under stress for your power supply to handle, but then I guess in that case you would more likely experience total crashes rather than video blanks.
Nice!
The ball looks a lot nicer in 1675 :-)
The bumper ring seems to be on steroids atm though - even at the lowest speed (1) it is too fast and the ring goes down too far towards the playfield.
And something purely cosmetic: the bumper rotation in the editor does not match the render output - At "orientation 0" the editor draws the metal ring support rods at 3 and 9 o'clock position, in-game they are at 12 and 6 o'clock.
Edited by lio, 09 February 2015 - 09:18 PM.