Is there a quick way to create materials? I want to create a bunch with different base color RGB values and can't use autohotkey because I'm not able to tab to the color editor in the material editor within VP. The .mat files I export appear as a garbled mess in notepad and notepad++
Or another nice feature would be the ability to change a materials properties on the fly, everything from rgb color to shininess to opacity... I'm sure this can be done because we're able to change materials in game. For example, I created 768 materials to achieve much of the RGB base color spectrum on a primitive but it turns out it doesn't fully work the way I'd like.
Edited by freneticamnesic, 17 October 2016 - 12:56 AM.