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Indiana Jones VP9 -Lord Hiryu - 4:3


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#41 bluto

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Posted 08 September 2010 - 08:14 PM

QUOTE (TheMcD @ Sep 8 2010, 03:38 PM) <{POST_SNAPBACK}>
Bluto, put an apostrophe in front of line 197 in the script, then compile it. That should do the trick.

The McD


There are no line numbers and why should i fix mine.
Did all these replys have to ?
My Lord,just DL what is complete.
Send me a good script.OK
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#42 Lord Hiryu

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Posted 08 September 2010 - 08:19 PM

Hi Bluto. wink.gif

On the editor, open the script and find this line:

CODE
    vpmNudge.TiltObj = Array(lb9, lb9t,lb10,lb10t,lb11,lb11t,gi1a, gi1b,gi1e, gi1f)


Is before the table keys section...(these lines are in green colour)
CODE
'*************************************
  '***** Table keys ********************
  '*************************************


So, when you find the line, replace that line for this one:

CODE
   ' vpmNudge.TiltObj = Array(lb9, lb9t,lb10,lb10t,lb11,lb11t,gi1a, gi1b,gi1e, gi1f)


The table will work. wink.gif

Cheers.

#43 bluto

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Posted 08 September 2010 - 08:26 PM

QUOTE (Lord Hiryu @ Sep 8 2010, 05:19 PM) <{POST_SNAPBACK}>
Hi Bluto. wink.gif

On the editor, open the script and find this line:

CODE
    vpmNudge.TiltObj = Array(lb9, lb9t,lb10,lb10t,lb11,lb11t,gi1a, gi1b,gi1e, gi1f)


Is before the table keys section...(these lines are in green colour)
CODE
'*************************************
  '***** Table keys ********************
  '*************************************


So, when you find the line, replace that line for this one:

CODE
   ' vpmNudge.TiltObj = Array(lb9, lb9t,lb10,lb10t,lb11,lb11t,gi1a, gi1b,gi1e, gi1f)


The table will work. wink.gif

Cheers.


how can you take pride in this ? Send me an edited copy.My email is available.
Am I the only one with this and WHY ?
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#44 njamont

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Posted 08 September 2010 - 08:29 PM

Dude fix it yourself you cannot expect a table author to fix something for you.
they will come with a new version in a few days if bugs are noticed

#45 Lord Hiryu

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Posted 08 September 2010 - 08:55 PM

Calm down....wink.gif
I send you a copy of the script , Bluto.

wink.gif


#46 bluto

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Posted 08 September 2010 - 11:18 PM

QUOTE (Lord Hiryu @ Sep 8 2010, 06:55 PM) <{POST_SNAPBACK}>
Calm down.... wink.gif
I send you a copy of the script , Bluto.

wink.gif


A script isn't a vpt file.! Thats a table.But i renamed it .txt to copy and paste.
That worked OK ( *5 balls too" ).

Worship.gif calm and cool
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I am 76 in 2010
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#47 zoli

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Posted 09 September 2010 - 01:22 PM

Help me please!

Somebody tell me please that in the SCRIPT where can I copy the "197"????? :S Because I dont know where can I put/writte this "197".
This table is AWSOME, you made it drinks.gif grat.


#48 faralos

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Posted 09 September 2010 - 01:32 PM

look at this pic, if you click on a line of code this is where the line number appears. Find line 197 put an apostrophe at its front so the program does NOT read it as a line of code an apostrophe is the ' to the left of your 'ENTER' key

Attached Files


Edited by faralos, 09 September 2010 - 01:33 PM.

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And most important, have the courage to follow your heart and intuition.”
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#49 ChainZaw

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Posted 09 September 2010 - 09:29 PM

This table demands more power than my PC can handle. Such a shame im missing this one out. sad.gif

 


#50 faralos

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Posted 09 September 2010 - 10:15 PM

sane here. My computer has those famous intel integrated graphics that use the motherboard for the graphics chipset. so all these newer pins i can't play at all. i have not opened my computer yet to see if I have pci slots, but at this time, I am out of work on workers comp and can't afford a graphics card so maybe in the future I can play them just not right now. sigh so many unplayable too, Judge Dredd, Indy Jones, Independence Day, any others that use fading lights are all unplayable to me as well.. sux that this option can't be turned off somehow in each pin, I see some have it but not all...shucks guess my computer has finally shown its age
"Don’t let the noise of others’ opinions drown out your own inner voice.
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#51 ChainZaw

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Posted 10 September 2010 - 12:06 AM

I Guess a Lo-Res version would fix this problem for us poor people.

 


#52 Harakiri

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Posted 10 September 2010 - 12:27 AM

I cannot express my gratitude enough with this post.

THANKS smile.gif

#53 smakx

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Posted 10 September 2010 - 12:53 AM

QUOTE (ChainZaw @ Sep 9 2010, 03:29 PM) <{POST_SNAPBACK}>
This table demands more power than my PC can handle. Such a shame im missing this one out. sad.gif



Yeah, same here. My PC runs 90% of vp9 tables well, but a few of them, like this one are just beyond - they run with lots of ball stutter. Its too bad as it will be awhile before i can upgrade. I was hoping that the 'speed increase' that was supposed to be part of vp9.09 would help in this dept. My pc runs graphics far in excess of vp in other apps, so in theory vp could be optimized better eventually. Otherwise I hope that a lower res mod comes out or something for awesome tables like this one.

"Pinball is the absolute pinnacle of human achievement, the perfect union of art and science, the purpose of mankind's creation and the answer to its greatest mystery, the very meaning of life its self."

#54 Johanpsu

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Posted 10 September 2010 - 08:04 AM

QUOTE (smakx @ Sep 10 2010, 01:53 AM) <{POST_SNAPBACK}>
QUOTE (ChainZaw @ Sep 9 2010, 03:29 PM) <{POST_SNAPBACK}>
This table demands more power than my PC can handle. Such a shame im missing this one out. sad.gif



Yeah, same here. My PC runs 90% of vp9 tables well, but a few of them, like this one are just beyond - they run with lots of ball stutter. Its too bad as it will be awhile before i can upgrade. I was hoping that the 'speed increase' that was supposed to be part of vp9.09 would help in this dept. My pc runs graphics far in excess of vp in other apps, so in theory vp could be optimized better eventually. Otherwise I hope that a lower res mod comes out or something for awesome tables like this one.


Runs almost perfect on my 1,2GHz laptop with xp3 running in 1366x768 16m, only slight stutter when table flashes during
5 ball multiball!

Edited by Johanpsu, 10 September 2010 - 08:08 AM.


#55 TheMcD

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Posted 10 September 2010 - 09:05 AM

Actually, this is already a low-res version. All images display correctly for me, so that means all images are smaller than 1024x1024 - which is low-res.

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#56 StevOz

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Posted 10 September 2010 - 09:23 AM

Yes looks great and renders well here at 1600x1200x16bit, though this table runs at unplayable FPS here, whilst 99% of all VP9 tables run without issue, you can checkout my PC specs in my sig.

I'm not sure why? At a guess, maybe it is those rendered planes?

Files I have uploaded here...

 

http://www.vpforums....ownloads&mid=34


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#57 TheMcD

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Posted 10 September 2010 - 09:46 AM

Odd. At most, the table runs a bit sluggish over here - and that's with TF2 running in the background eating up lots of memory, so it's to be expected. What sets this table apart from all the others?

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#58 GSGregg

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Posted 10 September 2010 - 10:10 AM

To faralos:

Re PCI-E yes/no; I don't know whether you've changed computers since the days when you couldn't play FP at all, but if so, have you checked your System Info to ID your MB? Looking up its specs elsewhere would postpone the hunt for a screwdriver, or prybar. laugh.gif

GSG

#59 billyrjse

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Posted 10 September 2010 - 12:31 PM

QUOTE (Johanpsu @ Sep 10 2010, 05:04 AM) <{POST_SNAPBACK}>
QUOTE (smakx @ Sep 10 2010, 01:53 AM) <{POST_SNAPBACK}>
QUOTE (ChainZaw @ Sep 9 2010, 03:29 PM) <{POST_SNAPBACK}>
This table demands more power than my PC can handle. Such a shame im missing this one out. sad.gif



Yeah, same here. My PC runs 90% of vp9 tables well, but a few of them, like this one are just beyond - they run with lots of ball stutter. Its too bad as it will be awhile before i can upgrade. I was hoping that the 'speed increase' that was supposed to be part of vp9.09 would help in this dept. My pc runs graphics far in excess of vp in other apps, so in theory vp could be optimized better eventually. Otherwise I hope that a lower res mod comes out or something for awesome tables like this one.


Runs almost perfect on my 1,2GHz laptop with xp3 running in 1366x768 16m, only slight stutter when table flashes during
5 ball multiball!



As I commented previously, I believe this happens because the captive ball. If you comment the line 129 the table runs smoothly. Of course, its not right to do... but this is an alternative.
Regards,
Billy

Big Thanks to my friend Hassanchop for this very nice dmd.

#60 Practicedummy

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Posted 10 September 2010 - 05:31 PM

You have done an excellent job with this table Lord Hiryu! Thanks for your contributions to the pinball community! biggrin.gif

I could have been smart, but I never learned anything by being smart!