Thank you JP and everyone that helped rendering this table as close as possible to the original.
I'ts a huge part of pinball history that we have here with these "rally" tables.
It's crazy to imagine these tables working in the late 1960's !
Posted 08 March 2022 - 12:12 PM
Posted 30 October 2022 - 12:20 PM
UPDATE
Posted 08 October 2023 - 12:07 PM
UPDATE
Posted 06 January 2024 - 06:00 PM
Well! I've finally managed to get into a position where I can play this game!
It's an excellent recreation and sounds and behaves pretty much like the original.
The only things I can find that aren't 100% are the top round bumpers were a bit more "sensitive" and more "violent" than these. They could trap the ball into violently bouncing around the bumpers and the rubber strips for a number of seconds
and the lower "bar" bumpers on the original, had enough power to send the ball up into the top playing field, when hit right.
The other thing was (I don't know if they were ALL the same), there was no "replay for matched number" at the end of the game. All that would happen, as I remember, was every now and then, randomly it seems, the word "Chance" would light up on the back screen and you got a Replay.
All in all though a fantastic and by the look of it, a painstaking and meticulous recreation of a seminal pin table.
Many thanks for your skill and hard work in recreating this machine!
Cheers, Ron.
Posted 06 January 2024 - 08:11 PM
Well! I've finally managed to get into a position where I can play this game!
It's an excellent recreation and sounds and behaves pretty much like the original.
The only things I can find that aren't 100% are the top round bumpers were a bit more "sensitive" and more "violent" than these. They could trap the ball into violently bouncing around the bumpers and the rubber strips for a number of seconds
and the lower "bar" bumpers on the original, had enough power to send the ball up into the top playing field, when hit right.
The other thing was (I don't know if they were ALL the same), there was no "replay for matched number" at the end of the game. All that would happen, as I remember, was every now and then, randomly it seems, the word "Chance" would light up on the back screen and you got a Replay.
All in all though a fantastic and by the look of it, a painstaking and meticulous recreation of a seminal pin table.
Many thanks for your skill and hard work in recreating this machine!
Cheers, Ron.
We kind of had nothing but a couple old photos and like a 3-sentence description on this table.
So JP had to kind of just wing it, i never could find anyone that had a running example to talk to.
You can look at this more Violent version.
But i can not say that the actual gameplay will be better than what JP has worked out
It may in fact be worse
https://drive.google...?usp=drive_link
Edited by wiesshund, 06 January 2024 - 09:26 PM.
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 06 January 2024 - 09:38 PM
UPDATE
5.0.0 Updated 08.10.2023- Updated for VPX8, including new Rev 3 physics for objects, playfield and flippers, removed old realtime timer and animated objects using internal VPX8 animate, updated LUT with 10 shades and also 10 warmer colors.- Thanks wiesshund for fixing to lights that were not visible in VPX8.There is also a new directb2s made by wiesshund
JP small thing
changed insert lamps that reside below playfield from Halo, to Classic (inserts, not the peg lamps)
they were doing a bit of funky flaring off the ball as Halo, at least for me, specially over the rollover switches
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
Posted 06 January 2024 - 11:34 PM
UPDATE
5.0.0 Updated 08.10.2023- Updated for VPX8, including new Rev 3 physics for objects, playfield and flippers, removed old realtime timer and animated objects using internal VPX8 animate, updated LUT with 10 shades and also 10 warmer colors.- Thanks wiesshund for fixing to lights that were not visible in VPX8.There is also a new directb2s made by wiesshund
JP small thing
changed insert lamps that reside below playfield from Halo, to Classic (inserts, not the peg lamps)
they were doing a bit of funky flaring off the ball as Halo, at least for me, specially over the rollover switches
Ok, I'll do that.
Posted 07 January 2024 - 08:30 AM
UPDATE
Posted 11 January 2026 - 08:25 AM
Thanks again for this rare french pinball, have a nice sunday !
My backdrop for desktop users

MY settings

New Reels & Lights location

Edited by batch, 11 January 2026 - 02:41 PM.
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