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Guide for DOFLinx, Active Backglass and No Toys
Started By
DDH69
, May 06 2019 09:23 AM
64 replies to this topic
#41
Posted 13 October 2020 - 09:07 PM
First of all...thanks so much for all your work DDH69. Got the backglasses installed as directed..did not rename anything. About 70 % of the fx3 backglasses work but 30% do not....also, marvel women of power backglass shows up on all the marvel tables...any ideas?
#42
Posted 13 October 2020 - 10:48 PM
Presuming by not working you mean not displaying at all?
Easiest way is to set DEBUG=2 in your DOFLinx.INI file and read what is going on in DOFLinx.LOG. The log will show what backglass its trying to open and if it is / isn't found.
Check that you only have one one copy (single folder) for all of the backglasses. I've seen where people mix FX2 and FX3 backglasses, they are different paths that need setting up in DOFLinx.INI.
Contributions for equipment to help with ongoing DOFLinx development can be made here
#44
Posted 15 October 2020 - 02:38 AM
Got it working....of course I screwed up the install. Appreciate the reply and thanks again for all your great work!
Thanks for letting us know. Is there anything worth sharing for those who follow, or anything that can be improved in the guide, etc?
Contributions for equipment to help with ongoing DOFLinx development can be made here
#45
Posted 17 October 2020 - 03:59 AM
Not following here, please help. How do you set a command line argument in a shortcut? (in the Target line??) I may be overthinking this.
1.6 Set the properties of the DOFLinx start-up shortcut to have “PATH_INI=C:\DirectOutput\DOFLinx_INI\ DISABLEDOF=YES” as a command line argument without the double quotes. Note the space between “… _INI\” and “DISAB ….”
Can you show me where this command line goes? Thank You very much DDH69!! Really appreciate this mod
#46
Posted 17 October 2020 - 04:19 AM
For example take any file, slect it and hit control C or right click and pick copy
Now, go right click your desktop and pick paste shortcut
then right click the shortcut and pick properties
in the target box where it shows the path to DOF, add a space after that and then put the PATH_INI=C:\DirectOutput\DOFLinx_INI\ DISABLEDOF=YES
So the target line would say like
C:\dof\dof.exe PATH_INI=C:\DirectOutput\DOFLinx_INI\ DISABLEDOF=YES
If you feel the need to empty your wallet in my direction, i don't have any way to receive it anyways
Spend it on Hookers and Blow
#49
Posted 23 October 2020 - 02:34 PM
I know this is an old topic but I'm having an issue getting the backglass to show on my display. I'm pretty sure everything is set up correctly. I just installed 7.21 of Doflinx. When I run FX3 no backglass appears. If I Alt Tab I can see it and it says Form 1 on the window it is in. So it looks like it's on the wrong display maybe? In the B2s Server my display for backglasses is number 2 which is also the number in my display settings. The B2S server is set up correctly and works with all my VP tables. Any help or suggestions would be appreciated. Thanks. Oh, and this is the first time I have ever tried to get this set up..
#50
Posted 23 October 2020 - 04:27 PM
I know this is an old topic but I'm having an issue getting the backglass to show on my display. I'm pretty sure everything is set up correctly. I just installed 7.21 of Doflinx. When I run FX3 no backglass appears. If I Alt Tab I can see it and it says Form 1 on the window it is in. So it looks like it's on the wrong display maybe? In the B2s Server my display for backglasses is number 2 which is also the number in my display settings. The B2S server is set up correctly and works with all my VP tables. Any help or suggestions would be appreciated. Thanks. Oh, and this is the first time I have ever tried to get this set up..
You Have FX3 set to - Borderless Window
#52
Posted 28 October 2020 - 05:00 AM
I think I'm almost there with getting this to work, but what do I need to make the backglass for FX3 tables fully "active"? I'm able to load the table fine, and I can see the backglass on my second screen, but it doesn't do anything (scores are not rendered). Are they supposed to work the same as in VPX?
UPDATE: I got over the next hurdle. The (intended) path statement in my DOFLinx.ini is PATH_FX3=C:\DirectOutput\FX3_PUPlayer\ for the FX3 files. All of my FX3 tables are configured to use basic PUP Packs with animated videos except for the three new ones from Volume 6. I noticed the three FX3 files for the new tables were missing from that folder, even though I unzipped everything required from DOFLinx V7.21.zip. Once I copied the three FX3 files from the "FX3" folder to the "FX3_PUPlayer" folder, backglass animation started to work.
I still cannot get the alphanumeric display to work. Is this by design? Also, is there a reason FX3 files weren't included for the "FX3_PUPlayer" folder?
Edited by LunatechFringe, 28 October 2020 - 06:25 AM.
#53
Posted 28 October 2020 - 09:11 AM
I think I'm almost there with getting this to work, but what do I need to make the backglass for FX3 tables fully "active"? I'm able to load the table fine, and I can see the backglass on my second screen, but it doesn't do anything (scores are not rendered). Are they supposed to work the same as in VPX?
UPDATE: I got over the next hurdle. The (intended) path statement in my DOFLinx.ini is PATH_FX3=C:\DirectOutput\FX3_PUPlayer\ for the FX3 files. All of my FX3 tables are configured to use basic PUP Packs with animated videos except for the three new ones from Volume 6. I noticed the three FX3 files for the new tables were missing from that folder, even though I unzipped everything required from DOFLinx V7.21.zip. Once I copied the three FX3 files from the "FX3" folder to the "FX3_PUPlayer" folder, backglass animation started to work.
I still cannot get the alphanumeric display to work. Is this by design? Also, is there a reason FX3 files weren't included for the "FX3_PUPlayer" folder?
The active backglasses are setup for a three screen system. You should be placing the FX3 DMD in your DMD location and setting the backglass to hide the DMD.
Contributions for equipment to help with ongoing DOFLinx development can be made here
#54
Posted 28 October 2020 - 07:19 PM
I think I'm almost there with getting this to work, but what do I need to make the backglass for FX3 tables fully "active"? I'm able to load the table fine, and I can see the backglass on my second screen, but it doesn't do anything (scores are not rendered). Are they supposed to work the same as in VPX?
UPDATE: I got over the next hurdle. The (intended) path statement in my DOFLinx.ini is PATH_FX3=C:\DirectOutput\FX3_PUPlayer\ for the FX3 files. All of my FX3 tables are configured to use basic PUP Packs with animated videos except for the three new ones from Volume 6. I noticed the three FX3 files for the new tables were missing from that folder, even though I unzipped everything required from DOFLinx V7.21.zip. Once I copied the three FX3 files from the "FX3" folder to the "FX3_PUPlayer" folder, backglass animation started to work.
I still cannot get the alphanumeric display to work. Is this by design? Also, is there a reason FX3 files weren't included for the "FX3_PUPlayer" folder?
The active backglasses are setup for a three screen system. You should be placing the FX3 DMD in your DMD location and setting the backglass to hide the DMD.
To my understanding, the backglass animation functions as expected, but the DMD is handled separately, so I should not expect the backglass' alphanumeric display to work. Is that correct?
I have a two-screen system, so I'm not sure this will work for me unless I use the FX3 view that shows the DMD / alphanumeric information for those tables on the playfield. I'll do some experimenting.
I appreciate your contributions to the community...nice work on the backglass! Keep up the good work!
#55
Posted 23 February 2021 - 12:35 PM
i cant get it to work.
####
# The config file for DOFLinx to achieve B2S backglasses only with Pinball FX3
#
# IMPORTANT - when used just for backglasses with FX3 and no output devices with toys, you must add this command line options for DOFLinx, DISABLEDOF=YES
#
# Edit this file as you see fit, lines that start with a hash (#) or are blank are not processed. This blurb and comments can be cut out if you want.
####
# Point to your directoutputconfig.ini file. Your file may have a number, ie directoutputconfig20.ini
# You can point to any of your directoutputconfig.ini files, but only one
# Keep this as the first pararameter to process in your INI file. The order past ths point is not relevant
DIRECTOUTPUTCONFIG=c:\DirectOutput\config\directoutputconfig-colours_only.ini
# The location of the .FX3 game specific files included with the DOFLinx release package
# Ensure your path has a \ on the end of it
PATH_FX3=C:\DirectOutput\DOFLinx_FX3\
# The path to where you keep all of the .directb2s files that you've downloaded for use with FX3
# Ensure your path has a \ on the end of it
PATH_FX3_B2S=C:\DirectOutput\DOFLinx_FX3_B2S\
# This is the folder where B2SServer.exe can be found on your system
PATH_B2S_SERVER=C:\PinBall\Visual Pinball\Tables\
# The list of processes that can activate DOFLinx, in this case, just Pinball FX3
PROCESSES=Pinball FX3
# An over-ride to the default setting given this is just being used with Pinball FX3, not FX2, FP or other systems that may require the default delay
PROCESS_TO_ACTIVE_TIME=1
here's the log
23-Feb-21 05:00:46.837 - DOF Linx for Pinball Emulators - DOFLinx by DDH69
23-Feb-21 05:00:46.842 - Starting up - version 7.32
23-Feb-21 05:00:46.842 - For support come and visit the community here http://www.vpforums....p?showforum=104
23-Feb-21 05:00:46.845 - Pre-Reading DOFLinx.INI startup config file details
23-Feb-21 05:00:46.871 - DEBUG enabled with showing of window False
23-Feb-21 05:00:46.875 - No DOF Global Config file supplied
23-Feb-21 05:00:46.928 - !!! No valid output devices for DOFLinx were found ...... sorry about that !!!
23-Feb-21 05:00:46.928 - Reading DOFLinx.INI startup config file details
23-Feb-21 05:00:46.930 - Reading DirectOutputConfig file named c:\DirectOutput\config\directoutputconfig-colours_only.ini
23-Feb-21 05:00:46.931 - Turning DEBUG off
23-Feb-21 05:00:46.932 - DEBUG enabled with showing of window False
23-Feb-21 05:00:46.936 - Set Debug Privilege = Running as administrator so no action taken
23-Feb-21 05:00:48.872 - Stopping ROM
23-Feb-21 05:00:48.874 - !!! No valid output devices for DOFLinx were found ...... sorry about that !!!
23-Feb-21 05:00:53.955 - Found valid process name of 'Pinball FX3'
23-Feb-21 05:00:53.955 - Setting FX3 process ID to :1688
23-Feb-21 05:00:53.968 - Activated by process name : 'Pinball FX3'
23-Feb-21 05:00:53.970 - Named process detected and startup commenced
23-Feb-21 05:00:54.482 - FX3.EXE file exists, getting details
23-Feb-21 05:00:54.483 - FX3 EXE name=C:\PinBall\Pinball FX3\Pinball FX3.exe Size=11022480 bytes, Dated 11/17/2020 11:04:52 AM
23-Feb-21 05:00:54.484 - Applying memory offsets for FX3 version circa 10/12/19
23-Feb-21 05:00:54.486 - FX3 full link active
23-Feb-21 05:00:55.522 - B2S Backglass loaded - FX3Logo
23-Feb-21 05:01:11.652 - Loading FX3 configuration file C:\DirectOutput\DOFLinx_FX3\ALL_PRE.FX3
23-Feb-21 05:01:11.654 - Processing parameter 'BUTTON_LIGHT_ACTION' with data 'BUT_LF,LEFTFLIPPER,ON,2,0,BLACK,BUT_LF,LEFTFLIPPER,OFF,1,0,BLACK,BUT_RF,RIGHTFLIPPER,ON,2,0,BLACK,BUT_RF,RIGHTFLIPPER,OFF,1,0,BLACK,BUT_ML,NUDGELEFT,ON,7,1000,RED,BUT_ML,NUDGEFORWARD,ON,7,1000,RED,BUT_MR,NUDGERIGHT,ON,7,1000,RED,BUT_MR,NUDGEFORWARD,ON,7,1000,RED' in real-time
23-Feb-21 05:01:11.661 - Loading FX3 configuration file C:\DirectOutput\DOFLinx_FX3\BallyAttackFromMars.FX3
23-Feb-21 05:01:11.662 - Processing parameter 'FF_ROM' with data 'FX3_WMS_AFM' in real-time
23-Feb-21 05:01:11.663 - Loading DOF 'Pinball' with ROM='FX3_WMS_AFM'
23-Feb-21 05:01:11.663 - No DOF Global Config file supplied
23-Feb-21 05:01:11.664 - Processing parameter 'BACKGLASS_EXISTS' with data 'YES' in real-time
23-Feb-21 05:01:11.665 - Processing parameter 'COLOUR_PALETTE' with data 'WHITE,RED,LIME,AMBER,SEA_GREEN,FOREST_GREEN,TURQUOISE,CORN_SILK' in real-time
23-Feb-21 05:01:11.670 - Processing parameter 'BUTTON_COLOUR_CHANGE' with data 'BUT_LF,RANDOM,BUT_RF,RANDOM,BUT_ML,GREEN,BUT_MR,GREEN' in real-time
23-Feb-21 05:01:11.674 - Loading FX3 configuration file C:\DirectOutput\DOFLinx_FX3\ALL_POST.FX3
23-Feb-21 05:01:11.695 - B2S Backglass loaded - BallyAttackFromMars
23-Feb-21 05:01:11.701 - Cabinet Mode = 0 Backglass Mode = 0
23-Feb-21 05:01:13.940 - GAMEMODE mode=1 action #0 of 'FF_COLOUR,BLACK,RGB_DF,0'
23-Feb-21 05:01:13.944 - GAMEMODE mode=1 action #1 of 'FF_FLASHER,DV_FLOL,FL_FL,6,750,100,RANDOM'
23-Feb-21 05:01:13.946 - GAMEMODE mode=1 action #2 of 'FF_FLASHER,DV_FLOR,FL_FL,6,750,100,RANDOM'
23-Feb-21 05:01:13.947 - GAMEMODE mode=1 action #3 of 'FF_FLASHER,DV_FLIL,FL_FL,6,750,100,RANDOM'
23-Feb-21 05:01:13.948 - GAMEMODE mode=1 action #4 of 'FF_FLASHER,DV_FLIR,FL_FL,6,750,100,RANDOM'
23-Feb-21 05:01:13.949 - GAMEMODE mode=1 action #5 of 'FF_FLASHER,DV_FLCN,FL_FL,6,750,100,RANDOM'
23-Feb-21 05:01:13.950 - GAMEMODE mode=1 action #6 of 'FF_DOF,E424,-1'
23-Feb-21 05:01:13.955 - ZEN_BIG_UFO mode=1 action #0 of 'FF_DOF,E418,-1'
23-Feb-21 05:01:13.956 - ZEN_BIG_UFO mode=1 action #1 of 'FF_B2S,B2SSTARTANIMATION,BEAM'
23-Feb-21 05:01:13.959 - BALLIN_SENSOR mode=1 action #0 of 'FF_DEV,DV_MC,-1'
23-Feb-21 05:01:13.961 - BALLIN_SENSOR mode=1 action #1 of 'FF_DOF,E311,-1'
23-Feb-21 05:01:13.963 - LAUNCHMODE mode=1 action #0 of 'FF_BUTTON,BUT_LB,BA_FL,10000,500'
23-Feb-21 05:01:13.965 - LAUNCHMODE mode=1 action #1 of 'FF_DOF,E310,-1'
23-Feb-21 05:01:18.041 - There are no OFF actions for GAMEMODE
23-Feb-21 05:01:24.725 - Loading FX3 configuration file C:\DirectOutput\DOFLinx_FX3\ALL_PRE.FX3
23-Feb-21 05:01:24.727 - Processing parameter 'BUTTON_LIGHT_ACTION' with data 'BUT_LF,LEFTFLIPPER,ON,2,0,BLACK,BUT_LF,LEFTFLIPPER,OFF,1,0,BLACK,BUT_RF,RIGHTFLIPPER,ON,2,0,BLACK,BUT_RF,RIGHTFLIPPER,OFF,1,0,BLACK,BUT_ML,NUDGELEFT,ON,7,1000,RED,BUT_ML,NUDGEFORWARD,ON,7,1000,RED,BUT_MR,NUDGERIGHT,ON,7,1000,RED,BUT_MR,NUDGEFORWARD,ON,7,1000,RED' in real-time
23-Feb-21 05:01:24.729 - Loading FX3 configuration file C:\DirectOutput\DOFLinx_FX3\SonOfZeus.FX3
23-Feb-21 05:01:24.730 - Processing parameter 'FF_ROM' with data 'FX3_HERCULES' in real-time
23-Feb-21 05:01:24.731 - Loading DOF 'Pinball' with ROM='FX3_HERCULES'
23-Feb-21 05:01:24.732 - No DOF Global Config file supplied
23-Feb-21 05:01:24.733 - Processing parameter 'BACKGLASS_EXISTS' with data 'YES' in real-time
23-Feb-21 05:01:24.734 - Processing parameter 'COLOUR_PALETTE' with data 'DARK_ORANGE,SILVER,DARK_SALMON,AMBER,SIENNA,LIGHT_STEEL_BLUE,FIREBRICK' in real-time
23-Feb-21 05:01:24.736 - Processing parameter 'BUTTON_COLOUR_CHANGE' with data 'BUT_LF,LIGHT_STEEL_BLUE,BUT_RF,LIGHT_STEEL_BLUE,BUT_ML,DARK_ORANGE,BUT_MR,DARK_ORANGE' in real-time
23-Feb-21 05:01:24.740 - Loading FX3 configuration file C:\DirectOutput\DOFLinx_FX3\ALL_POST.FX3
23-Feb-21 05:01:24.758 - B2S Backglass loaded - SonOfZeus
23-Feb-21 05:01:24.762 - Cabinet Mode = 0 Backglass Mode = 0
23-Feb-21 05:01:28.236 - Activating process disappeared so stopping things
23-Feb-21 05:01:28.242 - Stopping ROM
23-Feb-21 05:01:28.245 - !!! No valid output devices for DOFLinx were found ...... sorry about that !!!
i double check all the paths, they are all correct.
i make sure all the .fx3 files are in the dflinx_fx3 folder and all the directb2s files are in the doflinx_fx3_b2s folder.
i make sure doflinx.exe is running before i start fx3.
all i can see is my old 1080p back glass no active backglass. i am not sure what i am missing.
any help will be greatly appreciated.
Edited by clownnut, 23 February 2021 - 01:03 PM.
#58
Posted 24 February 2021 - 03:46 AM
Have you turned off backglasses in FX3?
Yeah, i figure it out after the post. i got 3 screen is there a easy way to not show the grill on the backglass? amazing works, thank you!
3 Screen set-up and more -- https://www.vpforums...e=7#entry346276
#59
Posted 10 July 2021 - 08:50 PM
I keep getting a strange error whenever I try to start DOFLinx. I added DISABLEDOF=YES to the shortcut, but I keep getting the same error. I see no documentation about a "IDUnderCab" setting. Any ideas what I'm doing wrong? I could have sworn I had DOFLinx working fine previously.
Attached Files
#60
Posted 11 July 2021 - 09:42 AM
I keep getting a strange error whenever I try to start DOFLinx. I added DISABLEDOF=YES to the shortcut, but I keep getting the same error. I see no documentation about a "IDUnderCab" setting. Any ideas what I'm doing wrong? I could have sworn I had DOFLinx working fine previously.
Being addressed in the thread you started for this issue. Please only post once. ![]()
Contributions for equipment to help with ongoing DOFLinx development can be made here


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